{"id":49373,"date":"2022-03-23T15:56:00","date_gmt":"2022-03-23T15:56:00","guid":{"rendered":"https:\/\/fruityslots.com\/elk-studios-qa\/"},"modified":"2023-02-15T08:40:33","modified_gmt":"2023-02-15T08:40:33","slug":"elk-studios-qa","status":"publish","type":"post","link":"https:\/\/fruityslots.com\/igaming-news\/elk-studios-qa\/","title":{"rendered":"ELK Studios Q&A"},"content":{"rendered":"Reading Time: <\/span> 3<\/span> minutes<\/span><\/span>

We Spoke to Brady Ledger a product owner at ELK Studios<\/a> about their history, the incredible innovations they’ve brought to life and of course, the incredible soundtracks for their new and exciting slots.<\/em>
\n\u00a0<\/em><\/p>\n

Thanks for taking the time to talk to us! Could you tell readers who might not know who ELK Studios are, and a little bit about ELK<\/strong>\u2019<\/strong>s history?<\/strong><\/span><\/p>\n

\u00a0<\/p>\n

Hi, yes! ELK Studios started up in 2013 and we are a team of experienced industry professionals pushing for entertainment, quality and innovation within the slots we deliver. Our stand-out IPs are the Gold series, Wild Toro, and Cygnus.<\/em><\/p>\n

\u00a0<\/p>\n

\u00a0<\/p>\n

How long have you been working for ELK Studios, and what<\/strong>\u2019<\/strong>s your favourite part about working for ELK?<\/strong>\u00a0<\/strong><\/span><\/p>\n

\u00a0<\/p>\n

I<\/em>\u2019<\/em>ve been at ELK for 3 years now, and what I love about it here is that once a game concept starts production, anybody can come with a suggestion that they believe can raise it to the next level. In this way our games rapidly evolve in pursuit of the best experience possible, but it also gives our artists, coders and animators a critical eye for communicating potential.<\/em><\/p>\n

\u00a0<\/p>\n

We’ve seen a really noticeable progression with ELK Studios slots. The days of Electric Sam and the original Wild Toro seems like a lifetime ago now. Do you feel like ELK Studios has plateaued in terms of visual and audio quality, or are you still striving to be even more impressive?<\/strong>\u00a0<\/strong><\/span><\/p>\n

\u00a0<\/p>\n

We always want to improve on the last release. This is true for our crisp visuals, killer audio, and the brand new mechanics and mathematics that drive the games.\u00a0<\/em><\/p>\n

We<\/em>\u2019<\/em>ve come a long way since Electric Sam, but we<\/em>\u2019<\/em>re only just getting started.<\/em><\/span><\/h3>\n

\u00a0<\/p>\n

In our opinion, the ELK Studio slot sounds are a real stand-out part of your games. Bompers, and Toro 7s regularly end in full-blown raves, and with each new <\/strong>installment<\/strong>, we<\/strong>\u2019<\/strong>re always expecting a banger of a soundtrack. Was making the soundtrack of ELK slots a conscious decision or are your sound team just really good?<\/strong>\u00a0<\/strong><\/span><\/p>\n

\u00a0<\/p>\n

We<\/em>\u2019<\/em>re big fans of the hype. It started a few years back when we switched to making all of our sounds and music in-house. All credit here goes to our amazing sound team, but we also have a few avid musicians within the product team that care passionately for getting some of the very best sounds in slots.<\/em><\/p>\n