{"id":51237,"date":"2021-04-19T09:30:00","date_gmt":"2021-04-19T08:30:00","guid":{"rendered":"https:\/\/fruityslots.com\/slots\/el-paso-gunfight-xnudge\/"},"modified":"2024-04-22T15:00:30","modified_gmt":"2024-04-22T14:00:30","slug":"el-paso-gunfight-xnudge","status":"publish","type":"slots","link":"https:\/\/fruityslots.com\/slots\/el-paso-gunfight-xnudge\/","title":{"rendered":"El Paso Gunfight xNudge"},"content":{"rendered":"

El Paso Gunfight xNudge Overview<\/h2>\n

Nolimit City<\/a> are taking us back to the ever-popular American Frontier for their next game to take the community by storm, El Paso Gunfight xNudge<\/em>.<\/p>\n

El Paso Gunfight xNudge isn\u2019t your typical game with a Wild West setting, it\u2019s a slot based on the true story of one of the most infamous gun fights in history.<\/p>\n

A quick search on the web of El Paso Gunfight brings not a slot, but a story of an important piece of Wild West History in a town infamous for some of the most famous blood baths of the era.<\/p>\n

The Four Dead in Five Seconds Gunfight<\/a> took place in El Paso Texas in 1881, and it gave small town marshal Dallas Stoudenmire notoriety as the sole survivor of a deadly shoot-off that lasted mere seconds.<\/p>\n

A few heated words in a saloon was all that was needed to initiate a fight, and Dallas Stoudenmire, El Paso\u2019s new marshal joined the fray with a Colt .45 in hand.<\/p>\n

Many slots take advantage of the popularity that was the Wild West era, but rarely do they include depth in the sense of a plot based on true events.<\/p>\n

Figuratively speaking, Nolimit City always come in guns blazing with gameplay, features and ideas that blow away many more than just four people.<\/p>\n

Let\u2019s head back in time to 14th<\/sup> April 1881 and witness firsthand the events of that action-packed day in El Paso Texas.<\/p>\n

El Paso Gunfight xNudge Theme<\/h2>\n

The theme for El Paso Gunfight xNudge situates the player within the saloon where the shootings took place.<\/p>\n

The theme isn\u2019t quite as artistic as others that utilise a Wild West theme is, but it paints a subtle picture telling of a series of events.<\/p>\n

The shelving of the Saloon is riddled with bullet holes, but perhaps the most telling indication of the inspiration behind the game is through the symbols.<\/p>\n

Campbell, Krempkau, Hale and even the innocent Mexican Bystander involved in the fight are all present, as well as the man himself Stoudenmire.<\/p>\n

El Paso Gunfight xNudge: Betting and Symbols<\/h2>\n

El Paso Gunfight xNudge caters to a wide range of players with the extensive number of betting options available.<\/p>\n

The lowest option is \u00a3\/\u20ac0.25<\/strong> per spin, and the highest option is \u00a3\/\u20ac50<\/strong> per spin.<\/p>\n

With plenty in between the two options, there\u2019s definitely something for everyone in El Paso Gunfight xNudge.<\/p>\n

As mentioned, people involved in the shooting actually serve as symbols in El Paso Gunfight xNudge.<\/p>\n

Campbell is the top symbol, and he\u2019s followed by Krempkau, Hale and the Bystander. Stoudenmire will act as a Wild, substituting for all symbols except for the Scatter and the Badge.<\/p>\n

\n
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\n Game Provider<\/span>\n Nolimit City<\/a>\n <\/div>\n
\n \"Company\"\n <\/div>\n <\/div>\n
\n
\n Maximum Bet<\/span>\n 50 <\/div>\n
\n \"Company\"\n <\/div>\n <\/div>\n
\n
\n Maximum Win<\/span>\n 44,440x <\/div>\n
\n \"Company\"\n <\/div>\n <\/div>\n
\n
\n Paylines<\/span>\n 216 <\/div>\n
\n \"Company\"\n <\/div>\n <\/div>\n
\n
\n Release Date<\/span>\n 04\/05\/2021 <\/div>\n
\n \"Company\"\n <\/div>\n <\/div>\n
\n
\n RTP<\/span>\n 96.06% <\/div>\n
\n \"Company\"\n <\/div>\n <\/div>\n
\n
\n Mechanics<\/span>\n Video Slot <\/div>\n
\n \"Company\"\n <\/div>\n <\/div>\n
\n
\n Volatility<\/span>\n Low <\/div>\n
\n \"Company\"\n <\/div>\n <\/div>\n
\n
\n Reels<\/span>\n 5 <\/div>\n
\n \"Company\"\n <\/div>\n <\/div>\n
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\n Minimum Bet<\/span>\n 0.25 <\/div>\n
\n \"Company\"\n <\/div>\n <\/div>\n <\/div>\n \n

El Paso Gunfight xNudge: The Base Game and Features<\/h2>\n

El Paso Gunfight xNudge is a 5-reel slot<\/strong> with 216 win ways<\/strong> by default.<\/p>\n

In order to connect a win, you\u2019ll need to match at least 3 symbols<\/strong> from left to right<\/strong>, starting from the left most reel.<\/p>\n

El Paso Gunfight xNudge wouldn\u2019t be a Nolimit City game if there wasn\u2019t a multitude of different features to experience. One of the first things you\u2019ll notice is their \u2018Stance\u2019 feature.<\/p>\n

\"El<\/p>\n

Stance<\/h3>\n

The Stance feature allows you to choose a reel setup, which will vary the games volatility between high and extreme.<\/p>\n

    \n
  • High Volatility<\/strong> \u2013 This will set up the game as a 4-3-3-3-2<\/strong> configuration with the Deputy Badge Symbol on the first reel and the Marshal Badge on the last Reel.<\/li>\n
  • Extreme Volatility<\/strong> \u2013 This will set up the game as a 2-3-3-3-4<\/strong> configuration with the Marshal Badge Symbol on the first reel and the Deputy Badge Symbol on the last Reel.<\/li>\n<\/ul>\n

    Volatility can be chosen if Gunfight Spins are triggered, with the exception of the Drunken Gundfiguth&r Spins.<\/p>\n

    Stoudenmire xNudge Wilds<\/h3>\n

    The xNudge Wilds<\/strong> is a feature that will be much more familiar to long-time Nolimit City fans.<\/p>\n

    The Stoudenmire xNudge Wild exists on reels 2, 3 and 4<\/strong> and will always nudge to become fully visible.<\/p>\n

    For every nudge, the Stoundenmire Wild will gain a multiplier increase of +1<\/strong>.<\/p>\n

    If several Wilds are part of a win, then their total multiplier will add together for a total Wild Multiplier.<\/p>\n

    Deputy and Marshal Raid<\/h3>\n

    Landing the Deputy Badge will convert all low value symbols in to one random low symbol, and the Badge icon will also act as the same low paying symbol.<\/p>\n

    Landing a Marshal Badge will convert high paying symbols to one high value symbol, and the Marshal Badge will act as the same high paying symbol,<\/p>\n

    If you land both the Deputy and the Marshal Badge<\/strong>, then the same rules will apply. As an additional extra, the are will open to become a 4-3-3-3-4<\/strong> and both symbols will act as Wilds.<\/p>\n

    4 Dead in 5 Seconds<\/h2>\n

    In the Base Game, landing all 4 Characters as well as a Stoudenmire Wild<\/strong> will trigger a respin<\/strong>,<\/p>\n

    In the Respin, the Stoudenmire Wild will expand to cover all of the 3 reels. If the Stoudenmire Wild does not land fully in view when triggering the feature, then it will nudge and it\u2019s multiplier will be applied to the subsequent respin.<\/p>\n

    Gunfight Spins<\/h2>\n

    Landing 3 Scatters<\/strong> on the middle reels will trigger 9 Gunfighter Spins<\/strong>.<\/p>\n

    In this mode, it is possible to choose the stance before the round commences, which will determine the volatility.<\/p>\n

    During the Gunfight Spins, 3 Scatters will become Jumping Wilds. On each spin, these will change position.<\/p>\n

    Gunfight Spins can be upgraded to Deputy Gunfight Spins or Marshal Gunfight Spins by landing the relative badge for each feature.<\/p>\n

    If a Stoudenmire Wild lands on the same reel as a Jumping Wild, then the Jumping Wild will double it\u2019s multiplier.<\/p>\n

    Deputy or Marshal Gunfight Spins<\/h2>\n

    This mode can be triggered in the Base Game by landing 3 Scatters and 1 of the badges, which gives 9 spins<\/strong>, or by landing 1 of the badges<\/strong> within regular Gunfight Spins.<\/p>\n

    Like in regular Gunfight Spins, the Jumping Wilds will jump to a new position on each spin, and the Badge remains in the position for the rest of the feature, triggering the raid feature for the respective badge for the rest of the remaining spins.<\/p>\n

    Before this mode begins the Stance can be chosen to vary the volatility.<\/p>\n

    Drunken Gundfiguth&r Spins<\/h2>\n

    Oddly named and conveying just how drunk these gunslingers are comes the Drunken Gundfiguth&r Spins.<\/p>\n

    This can be triggered by landing 3 Scatters in the middle reels and both badges, which will award 10 spins<\/strong>. It can also be triggered by landing both of the badges in regular Gunfight Spins.<\/p>\n

    During Drunken Gundfiguth&r Spins the 3 Scatters and 2 Badges will become jumping Wilds that will jump to a new position on every spin. The game area also opens up, becoming a 4-3-3-3-4<\/strong>, which increases the number of ways to win.<\/p>\n

    Landing the Stoudenmire Wild on a reel with a Jumping Wild will double its multiplier for each Jumping Wild.<\/p>\n

    Additionally, \u00a0the Jumping Wild will be removed and the Stoudenmire Wild will be locked in place for the remainder of the feature.<\/p>\n

    Watch one of our big wins on El Paso Gunfight xNudge here!<\/h2>\n