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Posted

We have recently done a Sunday Slot Battle featuring Avatar Ux's Pop games. There games have become firm favourites of ours, ever since they released Pop Rocks, followed by further releases which included there bonus buy and free spins gamble feature like Cherry Pop.

The free spins gambles can be very brutal, especially for UK players who are not able to buy the feature! Triggering the bonus game naturally and then ending up with no bonus from losing a gamble feature can be particularly tough to take (I have been there many times!). 

46819070_maxresdefault(11).thumb.jpg.29e0ee8149df71aac5b1d91445a7ea3c.jpg

As such Avatar UX asked us for feedback or whether we had any ideas of things they could introduce that catered for the UK market more. It could be things like:

  1. Pre-bonus games that may enhance your Bonus round win chances but without losing the Bonus round
  2. Gamble your wins AFTER the bonus round.
  3. Play with higher Bet, like a Golden Bet/ Double Chance bet that increases your chances to trigger a bonus? 

 

We thought it would be good to open this up to our audience to see if they had any good ideas that could be introduced!

The best idea in this thread will win a Bonus Buy ( €2 stake, 7 free spins minimum) on your chosen Pop game.

A representative from Avatur UX will decide on the winner. 

To enter this free giveaway simply reply in this thread with your idea of what Avatar UX could introduce for UK players who cant bonus buy or what they could do with the gamble feature for UK players. Also add your favourite Pop game and if you win we will do a bonus buy on your chosen game!

Posted

I really like what they’ve done with hippo pop where if you land the bonus from the base game it’s a no lose gamble, that certainly is better for the uk market. 
 

Another option for them could be the ability to start the bonus with the additional spins anyway, with a special trigger. For example with tiki/bounty where you have scatters landing, each extra scatter is more spins (as per a lot of games) 

Then with the likes of cherry pop where you need to max out the reels each additional win once reels are at max could be an extra spin? 

Even if it was pretty rare to land, I feel at least knowing that it’s possible to do so would encourage uk players to play them more. The belief that you might not have to gamble the bonus to get more spins (even if rare) would surely only encourage people to play more? 
 

And in terms of favourite mine is definitely still cherry pop

Posted (edited)

Maybe a double stake feature that you turn on but wins amount stay the same but you start the bonus with more spins like 10 then less chance you will gamble or have to gamble and my favourite is bounty pop altho I alway lose the gamble 

Edited by Jamesbroad87
Posted

I do love the pop games however I do not play them often because they are not easy to bonus and you could loose the entire bonus on one gamble. It does also feel like you have to gamble all the way for those massive wins.

I was thinking it would be an interesting concept to be able to "bank" some of the spins before doing a gamble. For example you trigger the bonus with 5 spins and the first gamble will give you an extra 5 spins but If there was an option to bank an amount of spins for example 3 spins that would mean your guaranteed something. In order to bank the spins there could either be a cost per spin you bank or if you bank spins there could be a reduction of spins you can win off the gamble.

Or another alternative, an in game feature or mini bonus with no gambles at all. Just so it feels like there is something that could land more often than a bonus to keep it interesting. I would be happy playing a pop game that might not bonus easily but kept me entertained with a feature that lands fairly often with a chance for it to be as volatile as a bonus with those outstanding wins.

My favorite pop game is bounty pop. The multiplier wheel feature is fantastic it gives you that edge of your seat anticipation especially when you already have a great win that is about to be multiplied.

Posted

What if when you trigger the bonus you have a low volatile option and a high volatile option similar to no limit city games. On the low volatile its just a standard amount of spins but the potential is much less. 

On the high volatile side there would be a chance to show off the attributes of the game for example you'd have the chance to have boosters with your bonus.

For example reels starting already expanded by a certain amount, start with a multiplyer, starting with a multiplyer incriment or extra spins. 

In order to get these it could be determined by a wheel where there's a chance to either gain a booster or not have a bonus at all. 

With this option people who don't want to risk losing a bonus could go for the low volatile side. Or those feeling lucky or who are looking for the huge wins could chose the high volatile side but run the risk of losing their bonus completely. 

 

My favourite pop game is cherry pop. 

Posted

Think they should do like a heart stopper if you gamble and was to lose the bonus ten time you get the top amount of spins guaranteed on the tenth lose 

Posted

Maybe have a guaranteed win if you lose  lose 3 times in a row the next time you get the feature your guaranteed +3 then same with the next gamble alot of UK players will take the 8spins in my opinion

Posted

I love hippo pop and the gamble they have done is my favourite, there is nothing worse then losing the bonus, how bout if you bonus you get 8 spins on a standard game if you gamble and loose you go down to 5 Spins on a lower volatility game or gamble for a higher volatility game with a different starting expansion, then the final gamble could be for maximum expansion and a guaranteed bronze spin on a wheel that will multiple your final winning by either 3 6 9  upgrade,silver wheel spin, which would be 12 15 18 upgrade gold wheel spin 20 40 80 that way your getting a mix of all the pop games in one

Posted

I think extra scatters gets you to the extra amount of spins. I.e 5 scatters gets you max spins straight away.  

Also the gamble option should be more like thor megaways the more you gamble the better chance of hitting the next level 

Posted

Have it set at 8 spins if you gamble and lose you take 5 or get 10 and then second gamble up to 12 or take 8 so you are always guaranteed a bonus

 

other option is to have bonus buys lose there spins if gamble but not if you trigger it in the base game so the gamble is take 5 spins or get 8 and so on 

Posted

Should do a golden bet and where you a 0.5× of your current stake e.g (£2.00 will be £3.00) and if bonus lands you get to spin the wheel but its only 7+ spins on top of your 5 or lose so there's no 2 gambles.

My favorite would be cherry pop as like how the multiplier can go up by 3-4 in a win. 

Posted

I think if you hit the feature from the base game, you can either select (set amount of free spins) or go to mystery where u pick from top row for spins and bottom row for ways/starting multiplier. Makes people want to gamble then. Try get max spins with max ways/multiier. 

 

That way you get either a really good set up or a really bad set up. 

 

Imagine going into a pop game with say 15 spins and max ways to start with. Be exciting. 

 

Or imagine going in with 5 spins and minimum ways. Lol. No different to losing the gamble really. Frustrating but rewarding when you get the best set up. 

Posted

I have 2 suggestions,

1. For the gamble, you could incorporate a mystery wheel, where you will have 5,7,9,11,13 or 15 spins, and also have a starting multipler wheel where its 1,2,3,4 or 5x, so you are always guaranteed free spins.

2. I'm personally not a fan or the "book" games but I feel that if you could do a book of pops, the volatility would be massive, as the reels increase more ways are awarded, only increase reels by 1 on each win and no cascading wins, 

Posted

Not sure how feasible an idea this would be, but they could do where if you get a 50x+ win you can get a chance to gamble it for the bonus and for every 10x after it goes up 10%. So for example If you get 50x it gives 50% chance on the gamble to get free spins, 60x gives 60%. It would possibly be a way of getting around the whole bonus buy system, but would cost the price of a regular spin. 

Posted
On 7/19/2021 at 3:44 PM, FruitySlots said:

We have recently done a Sunday Slot Battle featuring Avatar Ux's Pop games. There games have become firm favourites of ours, ever since they released Pop Rocks, followed by further releases which included there bonus buy and free spins gamble feature like Cherry Pop.

The free spins gambles can be very brutal, especially for UK players who are not able to buy the feature! Triggering the bonus game naturally and then ending up with no bonus from losing a gamble feature can be particularly tough to take (I have been there many times!). 

46819070_maxresdefault(11).thumb.jpg.29e0ee8149df71aac5b1d91445a7ea3c.jpg

As such Avatar UX asked us for feedback or whether we had any ideas of things they could introduce that catered for the UK market more. It could be things like:

  1. Pre-bonus games that may enhance your Bonus round win chances but without losing the Bonus round
  2. Gamble your wins AFTER the bonus round.
  3. Play with higher Bet, like a Golden Bet/ Double Chance bet that increases your chances to trigger a bonus? 

 

We thought it would be good to open this up to our audience to see if they had any good ideas that could be introduced!

The best idea in this thread will win a Bonus Buy ( €2 stake, 7 free spins minimum) on your chosen Pop game.

A representative from Avatur UX will decide on the winner. 

To enter this free giveaway simply reply in this thread with your idea of what Avatar UX could introduce for UK players who cant bonus buy or what they could do with the gamble feature for UK players. Also add your favourite Pop game and if you win we will do a bonus buy on your chosen game!

It’s so brutal when you spin for the bonus and lose your spins, What would be good if at least 2 X losing sections have a take spins so what ever spins you had you get the bonus for. EG if you have 6 spins and get 9 if you spin again for 12 and get this section of the wheel you at least win the 9 spins you gambled.

Posted

As the game stands now you could as others have said make the bonus spin wheel less volatile and add in some consolation prizes like 1,2,3,4 guaranteed win spins after each wheel spin win ie say you win 5 spins have guaranteed 1 win spin then you win that gamble to 8 put the guaranteed win spins to 2 and so on. you could also have a stop reel option perhaps or include some random pattern wins like a mini grid and if you match it with the correct symbols you win an x amount of your bet depending on how many symbols the pattern has ie if you make a 4 square of cherries anywhere you win x2 your steak or if all 4 corners have the same symbol win x3 your steak or whatever patterns you come up with.

Also just for some extra options how about complete overhaul of the game to include a VR option (I do not know why this has not been done yet by any provider) where you trigger your spin and other options with a virtual hand dragging the reels down and have the multipliers zoom towards your face whilst saying Multiplier level x1,x2,x3 Reached and so on and for the reels layout have them rounded slightly, would bring some extra interaction with the game for some people.

 

My favourite is Tiki Pop game 

thanks 

 

Posted

I would suggest they have a second chance re-spin when the bonus symbols land. For example 3 symbols standard bonus but for UK players introduce a 4th or 5th symbol and when 3 land you get a chance for 2nd chance spin. If it doesn't land its standard bonus but if 4th lands you reduce the gamble to one more and if the 5th lands its maxed. Your not risking the bonus as much then. If you remember oooh ahhh dracula slot where 3 hearts then it re-spun. Certainly give a chance for UK players then to hit max spins. Or have a super symbol scatter which allows max spins 👍

Posted (edited)

How about having a meter on the side of the base game that gradually fills up as you play? It goes up with every spin, and once it's full (say after 400 spins) you win a no-risk bonus gamble that can be used on the next bonus game. The meter then resets so if you don't get a bonus in the following 400 spins, you collect a second bonus gamble and so on. It means you get one or more no-risk spins on the gamble wheel, which gives those who are risk averse a chance to play the wheel, and those who like a gamble a better chance at getting the extra spins. Once all no-risk bonus gambles are used up, the player can either play the bonus with the free spins they are on, or spin again and risk losing the bonus as normal.

PS my favourite Pop game is Cherry Pop.

Edited by YouDirtySlot
Posted

This idea can mean you can walk away with 0 spins/no bonus but gives you one free gamble.

Free spins trigger as they do now with the number of spins given for the relevant game. I.e. Bounty Pop = 6 Spins, cheery pop = 5 Spins, Tiki Pop = 7 etc, etc

You gamble, if you lose you don't lose your spins, (basically a free gamble). The gamble feature now reverts to how it is now where you can choose whether to gamble for more spins or risk losing all your spins.

If you win your first gamble and get additional spins you can choose either to take those spins or gamble for more with the risk of losing all your spins.

Posted (edited)

Hey guys! Huge fan over here in Canada! Favourite streamers hands down. 

My idea is simple. Have the bonus start with 5 spins like now. And have the ladder go down to 2 or up by 2. Second gamble is up by 2 again or down to 3. Then carry on into the bonus with whatever you get! You don't lose your buy and they get to pay less! 

Either way I hope you guys see this and champion the idea; it's elegant and keeps the feel of the current slot. 

BTW, favorite pop slot is cherry pop! That progressive multiplier is exciting as hell! 

Edited by Powerplinker
Posted

love cherry pop and I'm in Canada and can buy it but typically only play $20 at a time so bonus it  naturally and most of the time don't take the gamble due to it being so rough i think if they gave an option to gamble 1 time and keep bonus even if it fails and have the second gamble be all or nothing at least then you would have a chance at extra spins with out feeling like you have to gamble away the bonus because there isn't enough spins to start with 

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