Jack and the Beanstalk Remastered Slot Review
The axe is still lodged in the chopping stump and the hay bales still lean against the hillside, but this farm has been repainted down to the last daisy. NetEnt‘s remaster of Jack and the Beanstalk is a cosmetic overhaul of a game whose mechanics were already better than most of what has followed it. It’s a 5×3 grid with 20 fixed bet lines, an RTP of 96.27%, and a ceiling of 7,100x the bet, carried by wilds that refuse to sit still and a bonus round that improves the longer it survives.
The repaint is the point: the wilds still don’t sit still, and the bonus round still improves the longer it runs. The original sits alongside Gonzo’s Quest and Starburst in the studio’s classic run. This version asks to stand next to them again, with a paint job that earns it.
Symbols and Pays
The 20 bet lines are fixed and pay left to right, without gaps. Simultaneous wins on different lines are added together, and only the highest win per line counts. All values below are multiples of the total bet, and the paytable scales with whatever stake you’ve selected.
- Jack: 50x for five, 10x for four, 1x for three
- Trolls: 37.5x for five, 5x for four, 0.75x for three
- Goat / Axe: 12.5x for five, 2.5x for four, 0.5x for three
- Watering Can: 6.25x for five, 1.5x for four, 0.4x for three
- A: 5x for five, 1.25x for four, 0.3x for three
- K / Q: 3.75x for five, 1x for four, 0.25x for three
- J: 2.5x for five, 0.75x for four, 0.2x for three
- 10: 1.5x for five, 0.5x for four, 0.15x for three
The wild substitutes for everything except the scatter and the key, and it pays the highest possible combination on any line it touches. Every line win that includes one or more wilds is multiplied by three. Stakes run from 0.2 to 60 per spin.
Walking Wilds
A wild appearing anywhere on the reels in the main game or in Free Spins awards re-spins, and this is the mechanic the whole game is built around. At the start of each re-spin, every wild on the reels moves one reel to the left rather than disappearing.
Re-spins continue until no wilds remain. Wins from the re-spins are added to whatever the triggering round already paid, and the re-spins play at the same bet as that round. A single wild on reel five can therefore walk across the entire grid, paying into line wins on every step.
Combined with the 3x wild multiplier, that walk is where the base game’s bigger wins come from. Hit frequency sits at 34%, so the reels pay something roughly a third of the time.
Regular wilds are the only kind you’ll see outside the bonus. The other three live in free spins, which the next section covers.
Free Spins and the Treasure Collection
Landing three or more scatter symbols anywhere on the reels in the main game starts 10 free spins. Three or more scatters during the round add five more, and the round can keep retriggering. Free spins play at the bet that triggered them and end when the counter reaches zero.
If scatters and wilds land together, the free spins run first and the re-spins follow once they finish. If a wild appears mid-round, the free spins counter pauses while the walking wild plays out, then resumes. The sequencing matters when both features fire at once.
The Treasure Collection is what turns a decent bonus round into a good one. Key symbols appearing on reel five during free spins feed a collect meter, and each threshold replaces new wilds with something stronger:
- 3 keys: Stacked Money Bags, in stacks of two
- 6 keys: Stacked Golden Hens, in stacks of three
- 9 keys: Expanding Golden Harps, which cover the entire reel
Stacked symbols can land fully or partially displayed depending on where the reel stops, so a stack of three hens might show two. Nine keys is the goal.
With re-spins walking expanded harps across the grid, the back end of a long round is where the 7,100x ceiling becomes reachable. Every wild that lands after an upgrade still carries the 3x line multiplier, so the upgrades stack on top of an already generous symbol rather than replacing the multiplier.
An expanded harp filling reel three, walked left across four re-spins while hens stack behind it, is the round this whole structure exists to produce.
Buy Feature
The bonus can be bought outright for 45 times the bet, which immediately activates 10 free spins. The buy runs at its own RTP of 96.28%, a fraction above the base figure of 96.27%.
What the price buys is a round with all its potential intact and none of it unlocked. Reaching the harps still needs nine keys to land on reel five, plus retriggers if the ten spins run out early. The scatter retrigger is the only extension on offer, at five spins per landing.
Our Honest Verdict
Overall Rating: 7.8/10
Playing this is like visiting a farm you remember from childhood: same layout, same paths, everything grown over and freshly painted. You choose it for the walking wilds, because a wild that strolls left while paying into line wins on every step gives the base game a pulse most modern releases can’t match.
Its strength is that the bonus rewards endurance rather than luck alone, since the wilds keep upgrading as keys land on reel five. Its weakness is that short rounds waste the idea. Ten spins with no keys collected will pass quickly and pay very little, and the round only becomes special when retriggers keep it alive.
This one’s for players who like a slow build and don’t mind a quiet bonus or two on the way to a good one. Anyone after instant spectacle from the first spin will find the farm dull. For everyone else, the climb is still worth the beans.
Jack and the Beanstalk Remastered FAQs
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What is the RTP of Jack and the Beanstalk Remastered?
The RTP is 96.27%. The Buy Feature runs at 96.28%, a fraction higher than the base game. -
What is the maximum win on Jack and the Beanstalk Remastered?
The maximum win is 7,100x the bet, most realistically reached in a long free spins round with the Expanding Golden Harps active. -
How do you trigger free spins in Jack and the Beanstalk Remastered?
The bonus starts with 10 free spins, set off by three or more scatter symbols in the main game. Landing three or more scatters mid-round adds 5 more spins. -
What do the key symbols do in Jack and the Beanstalk Remastered?
Keys appear on reel 5 during free spins and fill a collect meter. At 3 keys new wilds become Stacked Money Bags, at 6 they become Stacked Golden Hens, and at 9 they become Expanding Golden Harps that cover the whole reel. -
How does the Walking Wild feature work?
Any wild on the reels awards re-spins, and on each re-spin every wild moves one reel to the left. Re-spins continue until no wilds remain, and all line wins containing a wild are multiplied by 3. -
Can you buy the bonus on Jack and the Beanstalk Remastered?
Yes. The Buy Feature costs 45 times the bet and immediately activates 10 free spins, running at an RTP of 96.28%. -
What happens if a wild lands during free spins?
The free spins counter pauses while the walking wild plays out its re-spins, then resumes once the wilds have all left the reels. When scatters and wilds arrive together, the spins play out before the walking sequence begins. -
What are the bet limits on Jack and the Beanstalk Remastered?
Stakes run from 0.2 to 60 per spin, on 20 fixed bet lines that pay left to right without gaps. The hit frequency is 34%, so roughly one spin in three pays something.


