Mahjong X Slot Review
Red paper lanterns strung across a blue sky, a tiered pagoda behind a stone balustrade, and a small golden dragon watching the reels from the right edge. It’s a cheerful Chinese courtyard, and Pragmatic Play have built Mahjong X inside it as a tile-matching game rather than a traditional reel spinner. The 6×6 grid pays anywhere, symbols tumble after every win, and golden ingot multipliers stack up during free spins.
The maths runs at 96.6% RTP with mid to high volatility, on bets from 0.20 to 300 per spin. It’s the same scatter-pays engine that powers Gates of Olympus and Sugar Rush, though the mahjong tiles give it a calmer feel than either. Pragmatic’s scatter-pays stable is crowded, and this one earns its place on looks as much as on maths.
Symbols and Pay Anywhere Wins
Mahjong X pays wherever symbols land. There are no paylines: the count of matching tiles anywhere on the 6×6 grid at the end of a spin sets the prize, with payouts stepping up at eight to nine, ten to eleven, and twelve or more of a kind. The Chinese character tiles lead the table, and the patterned suits fill out the lower rungs.
- 中 (red character): the top tile, worth 10x at 8-9, 25x at 10-11 and 50x at 12+
- 發 (green character): 2.5x for the smallest cluster, rising to 25x at 12+
- 八萬 (red character): from 2x up to 15x across the three tiers
- Blue-bordered pattern tile: 1.5x, 2x and 12x at the three cluster sizes
- Green bamboo tile: pays 1x, 1.5x and 10x
- Blue circle tile: 0.8x at the bottom tier, 8x at the top
- Red/green/blue circle tile: 0.5x, 1x, then 5x
- Red/green bamboo tile: a 0.4x start and a 4x ceiling
- Small circle tile: the low end of the table at 0.25x, reaching 2x
All values are multiples of the total bet. Wins with several symbols at once are added together, and only the symbol count at the end of a spin counts.
There’s no wild symbol in the game, so nothing substitutes for anything. Every win has to be built from matching tiles alone.
The Scatter
The BONUS scatter sits on all reels, pays on any position, and awards 3x for four, 5x for five, and 100x for six. Four or more scatters anywhere on the grid also trigger the free spins round, so a six-scatter spin pays out twice over.
Playing the Base Game
Setting up is standard. The bet menu opens from the stake buttons and shows the available bet multiplier alongside the current total in both coins and cash, and the base bet is the amount before any feature-related increase. Autoplay runs from its own button and stops the moment it’s pressed again.
Spin speed cycles between normal, quick and turbo, and sound and music toggle separately from the sound effects. Space and Enter on the keyboard both start and stop a spin. Small touches, but they add up on a game where a single spin can run through a long tumble chain before it settles.
Tumble Feature
Every winning spin sets off a tumble. Winning symbols are paid and removed, the remaining tiles drop to the bottom of the grid, and new symbols fall in from above to fill the gaps. If the new arrangement makes another win, it tumbles again.
There’s no limit to the number of tumbles in a sequence. Each one keeps the chain alive, and the whole run’s wins are added to the balance once the sequence finally stops.
A single spin can clear and refill the grid several times over, which is what turns a quiet paytable into a game worth watching.
Tumbles also drive the free spins round, where removed symbols matter less than the ones that stay. Multiplier ingots hold their position through the whole sequence, which is where the round’s real maths lives.
Free Spins and Multiplier Ingots
Four or more scatter symbols trigger 10 free spins, played on special reels that differ from the base game’s set. Three or more scatters during the round award five more spins, with no stated cap on retriggers. The round’s total win is paid out only after the last spin finishes, so the figure climbs on screen rather than landing in the balance spin by spin.
The round’s centrepiece is the golden ingot multiplier symbol, which appears only during free spins. Each ingot takes a random value of 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x or 100x, and stays on screen until the tumbling sequence ends.
The payout works in one move at the end. When a tumble sequence finally stops, all ingot values on the grid are added together, and that single sum multiplies the sequence’s entire win. Two or three ingots surviving to the end of a long chain is what the round is built to deliver.
That collection timing is the whole tension of the round. An ingot that lands early sits through every tumble that follows, and a chain that ends with a grid full of them multiplies everything the sequence earned. The difference between a one-ingot round and a five-ingot one is where the game’s mid to high volatility shows itself.
Ante Bet and Buy Feature
Two bet multipliers change how the game behaves. The 20x multiplier allows the free spins round to be purchased outright for 100x the base bet. Switching to the 25x multiplier doubles the chance of triggering free spins naturally, with more scatter symbols added to the reels, and disables the purchase option.
On the 20x setting the Buy Feature button sits in the left-hand panel, and at a base bet of 2 the round costs 200. On the 25x setting the button gives way to the extra scatters, so the choice is really between paying once for certainty and paying slightly more per spin for double the trigger odds.
Our Honest Verdict
Overall Rating: 7.1/10
The courtyard is lovely, and the tumble engine keeps every spin moving. Mahjong X plays like a gentler Gates of Olympus: wins chain frequently enough that the base game rarely stalls, though the paytable tops out at 50x for the best symbol cluster, so the base game alone won’t produce the big numbers.
Free spins are where the game keeps its promise. Ingots collecting through a long tumble sequence is a genuinely tense mechanic, and a retrigger mid-round can turn a modest sequence into a serious one. The 100x buy price is steep relative to what the round reliably delivers; the 25x ante bet is the better route in for most bankrolls.
It’s a confident piece of work rather than a novel one, best suited to fans of scatter-pays tumbles who want a calmer skin than the Olympus and candy versions. There’s no maximum win figure for this one. For a game built on matching tiles, it tiles its pieces together well.
Mahjong X FAQs
-
What is the RTP of Mahjong X?
Mahjong X runs at 96.6% RTP, dropping to 96.49% at its minimum configuration. -
Is Mahjong X high volatility?
The game sits at mid to high volatility. Wins chain through the tumble feature, but the bigger payouts are concentrated in the free spins round. -
How do you trigger free spins in Mahjong X?
Land four or more scatter symbols anywhere on the 6×6 grid to win 10 free spins. Three or more scatters during the round award five additional spins. -
What does the multiplier ingot do in Mahjong X?
Golden ingot symbols appear only during free spins and hold a random value between 2x and 100x. When a tumbling sequence ends, all ingot values on screen are added together and the total win of the sequence is multiplied by that figure. -
How does the Ante Bet work in Mahjong X?
Two bet multipliers are available. The 20x multiplier keeps the free spins purchase option available at 100x the base bet, while the 25x multiplier adds more scatters to the reels, doubles the chance of triggering free spins naturally, and disables the purchase. -
What is the grid size of Mahjong X?
Mahjong X uses a 6×6 grid with pay anywhere mechanics. Symbols pay wherever they land, with prizes stepping up at eight, ten and twelve matching tiles. -
What is the minimum and maximum bet on Mahjong X?
Bets run from 0.20 to 300 per spin. -
Can you buy the bonus on Mahjong X?
Yes. On the 20x bet multiplier, the free spins round can be purchased for 100x the base bet. On the 25x multiplier the buy option is disabled, but the chance of triggering free spins naturally is doubled.


