The Wish Master Megaways Slot Review
The genie in this cavern doesn’t grant a bonus round – he grants interruptions. A scatter lands, and for the next five paid spins the game rewrites itself: reels turn wild, multipliers stack, symbols shapeshift, and then it all stops until the lamp flickers again.
NetEnt has built The Wish Master Megaways so that nothing is ever given away. Every feature spin costs full price, and the whole engine runs on the scatter’s timing rather than a doorway to a second screen.
It’s a Megaways rebuild of the 2014 genie slot The Wish Master, and it sits in the same NetEnt family as Gonzo’s Quest. The numbers are strong: a 96.07% RTP, up to 117,649 win ways on six reels, stakes from 0.10 to 20 per spin, and a calculated maximum win of 27,019x the bet. Wishes, it turns out, can pay.
Megaways, Avalanches and How the Reels Pay
Six reels spin, and the number of rows on each one changes every spin. That’s Megaways: the win ways move with the symbols, from a few hundred on a thin spin to a potential 117,649 when every reel fills.
Winning symbols then vanish in an avalanche, and new ones drop into the gaps. Any new wins formed by the falling symbols pay as well, and the chain continues until no further wins land. It keeps a single spin alive far longer than a static grid would.
The avalanches matter more here than the modest symbol values suggest. A single paid spin can cascade several times over, and when a genie modifier is running, every link in that chain benefits from whatever wilds or multipliers are active. The dropping symbols and the features feed each other, which is the quiet design trick of the whole game.
The wild appears anywhere on the reels and substitutes for everything except the scatter, always paying the highest possible combination on a win way. A way made entirely of wilds pays only the advertised six-wild value for that way, so a full wild line doesn’t stack beyond its printed worth.
The paytable runs four painted creature symbols over five royals, with the values below as printed on the game’s paytable screen:
- Red bat-like creature: 0.50 for three, 1.00 for four, 1.50 for five, 2.00 for six
- Orange fox-like creature: 0.40, 0.80, 1.20 and 1.80 for three to six
- Green snake creature: 0.30, 0.60, 0.90 and 1.50 for three to six
- Blue bird-like creature: 0.30, 0.50, 0.80 and 1.20 for three to six
- A: 0.20, 0.40, 0.60 and 1.00 for three to six
- K: 0.20, 0.40, 0.60 and 0.80 for three to six
- Q: 0.10, 0.30, 0.50 and 0.60 for three to six
- J: 0.10, 0.20, 0.40 and 0.50 for three to six
- 10: 0.10, 0.20, 0.30 and 0.40 for three to six
Those are modest symbol values, and that’s the design. The top creature pays just 2.00 for a full six-of-a-kind, less than many games pay for a single mid-tier line. The real money in this game arrives through the genie’s modifiers, not through lining up foxes.
The scatter pays its own wins on top of any symbol wins landing on the same spin, so it never competes with a good reel for its money. It’s the scatter doing all the structural work in this game, though, and that job belongs to the next section.
Wish Master Features
There’s no bonus round here. Instead, a scatter landing anywhere on the reels wakes the genie and randomly activates one of four features for the next five spins. Every spin while a feature runs is a paid spin; nothing is given away.
The four features, each with its own job:
- Extra Wild: all symbols matching the one shown in the inventory turn wild
- Wild Reel: the entire reel the scatter landed on fills with wilds
- Multiplier: all wins multiply by x2 or x3, and both can run together for x6
- Random Wild: two to five wilds appear anywhere on the reels after each spin, overlaying whatever’s there
Wild Reel and Random Wild simply put wilds on the grid. That matters most when the avalanches are rolling and a fresh wild can complete a way that wasn’t there a drop earlier.
Extra Wild works differently. It converts every copy of one of the highest paying symbols into a wild, so its value scales with how many of the chosen creature the reels are carrying. A grid full of the right creature becomes a grid full of wilds; a grid without it gets very little.
Active features collect in an inventory, and up to three can run at once. A further scatter while features are active adds another one and resets the counter to five spins. With the inventory full, a new feature replaces whichever was activated first, so the oldest modifier is the first to go.
The inventory has its own rules. It never holds identical features, and the possible entries are the two multipliers, an Extra Wild for each of the highest paying symbols, Random Wilds and Wild Reels. That’s why three stacked features never means three of the same thing; the game won’t allow it.
If two or more scatters land on a single spin, each one activates a feature in turn from the leftmost, with the first resetting the counter. Only one scatter can appear per reel, so the most a single spin can grant is six activations across the six reels, one per reel.
The counter is fragile in one specific way. If it reaches zero and no feature activated on that final spin, the whole inventory clears. Progress is also saved per bet level, and changing your stake while features are live resets the counter and clears them. It pays to settle on a bet and stay put.
That bet-level detail is worth sitting with for a moment. The game remembers your feature progress separately at every stake, so you can step down to a lower bet and find an old inventory waiting there. It’s a system that rewards patience at one stake rather than chasing scatters across a moving bet.
Our Honest Verdict
Overall Rating: 7.7/10
Playing this is like sitting with a genie who only talks in bursts. Most sessions are quiet spins in a beautiful cavern, and then a scatter lands and the game turns loud for five spins at a time, layering wilds and multipliers on top of the avalanches while you pay for every second of it. That’s the reason to choose it: no other structure delivers its best moments in the middle of ordinary play rather than behind a bonus door.
The stacking is the strength. Three different modifiers running at once, with both multipliers combining into x6 across a cascade, is where the 27,019x ceiling actually lives, and the inventory rules make every combination feel earned rather than handed over.
The weakness is everything between scatters. One win in five, a top symbol worth 2.00, and avalanches that frequently pay pocket change – the quiet stretches are genuinely quiet.
This suits players who like their excitement in short, unpredictable bursts and don’t mind paying for the privilege. Anyone who wants a proper free spins round to aim at will find the lamp stubbornly silent.
The Wish Master Megaways FAQs
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What is the RTP of The Wish Master Megaways?
The RTP is 96.07%. -
What is the hit frequency of The Wish Master Megaways?
Wins land on approximately 20.48% of spins, so roughly one spin in five. -
How many paylines does The Wish Master Megaways have?
It uses Megaways, so the number of win ways changes each spin with the symbols on the reels, up to a maximum of 117,649 ways. -
How do the Wish Master Features trigger?
A scatter landing anywhere on the reels randomly activates one of four features, Extra Wild, Wild Reel, Multiplier or Random Wild, for the next five paid spins. Up to three can run at once, and a further scatter adds another and resets the counter. -
What is the maximum win on The Wish Master Megaways?
The calculated maximum multiplier is 27,018.6x the bet. -
What happens if I change my bet while Wish Master Features are active?
Changing your bet level resets the spin counter to zero and removes all active features from the inventory. Feature progress is saved separately at each bet level, so your inventory at your previous stake is preserved and waiting if you switch back. -
Can two of the same Wish Master Feature be active at once?
No. The inventory cannot contain identical features. The possible entries are the x2 and x3 multipliers, an Extra Wild for each of the highest paying symbols, Random Wilds and Wild Reels, and up to three different ones can run together. -
Who makes The Wish Master Megaways?
NetEnt.


