Belfry Bliss Hold and Win Slot Review
A castle broods on a hillside at dusk, windows glowing as tiny orange dots against a sickly green sky, the reels perched on a ledge of treasure beneath it. Most hold-and-win slots make you suffer for the right to collect. Belfry Bliss Hold and Win from Evoplay takes the opposite bet: it hands the round over often and cheaply, and pays you gently once you’re inside.
It runs on a 5×3 grid with 10 fixed paylines, an RTP of 95.95% and mid to low volatility, which tells you most of what to expect before a single reel stops. It’s a compact hold-and-win build in the same corner of Evoplay’s catalogue as 3 Flaming Clovers, Hot Triple Sevens and Piggy Bank: Coinstorm. The belfry guards its coins carefully. Getting them out is the whole game.
Wilds, Bonus Symbols and the Base Game
Wins form in the traditional way here: identical symbols in sequence from the leftmost reel, across any of the 10 fixed paylines. The more symbols in a row, the bigger the win. There are eight regular symbols in total, plus the two specials that do the real work.
The Wild appears only on reels two to five in the main game and substitutes for all regular symbols except the Bonus. It’s a straightforward helper with no tricks attached. It never builds its own combinations, and it never touches the Bonus symbols either.
The Bonus symbol is where the game turns. Land six or more anywhere on the reels in the main game and the Bonus Game triggers. Every Bonus symbol carries a random value, shown in the selected currency on screen but always a multiple of the total bet:
- 1x total bet
- 2x total bet
- 3x total bet
- 4x total bet
- 5x total bet
- 6x total bet
- 7x total bet
- 8x total bet
- 10x total bet
- 14x total bet
- 15x total bet
- MINOR or SUPER jackpot symbols
One important detail: those Bonus symbol values are paid only inside the Bonus Game. A screen full of them in the main game pays nothing on its own; it buys the ticket, and the round does the rest.
Eight regulars across a 5×3, ten-line layout means a paytable on the smaller side, with wins made of three, four or five identical symbols. The exact coefficients for each symbol sit in the Paytable screen. For a game whose real money lives in the bonus round, the base game pays are the supporting act and are sized accordingly.
The Hold and Win Bonus Game
The Bonus Game always starts with three spins. Regular symbols fade away, the six or more Bonus symbols that triggered the feature stay locked in place, and the normal reels are replaced with special reels containing nothing but Bonus symbols and empty spaces. Every new Bonus symbol that lands sticks where it hit and stays there until the round ends.
Each time a new Bonus symbol lands, the spin counter resets back to three. That’s the whole tension of the round: keep hitting, keep resetting, keep filling. It runs until the spins run out or all 15 positions on the reels are filled. When it’s over, every Bonus symbol’s value is added together and paid as a single total, at the same bet as the spin that triggered it.
There’s a practical consequence to the reset rule worth spelling out. A round that keeps landing symbols never actually runs out of chances, so a lucky streak can stretch a single trigger well past three spins. A board that goes quiet, though, ends fast.
Because only Bonus symbols and blanks exist on the special reels, every landing symbol matters. There’s no near-miss noise from regular symbols; a spin either adds to the board or burns one of your three lives.
With mid to low volatility behind it, the round is designed to arrive and pay at a steadier rhythm than the brutal versions of this mechanic elsewhere. The values on the symbols skew small, so the ladder is what a full board is really playing for.
The Jackpot Ladder
Three jackpots can be won during the Bonus Game, and only there:
- ULTRA – awards 1000x the bet
- SUPER – awards 100x the bet
- MINOR – awards 25x the bet
MINOR and SUPER Bonus symbols award their corresponding jackpots directly when they land and stick. The ULTRA is different: collect all 15 Bonus symbols of any type and it’s yours. A completely full board is therefore the best possible result in the game, stacking the ULTRA on top of every symbol value already collected.
The ladder is always visible beside the reels, and its credit display updates as the bet changes. Underneath those live figures, the multiples never move: 25x, 100x and 1000x of whatever’s staked. It’s a modest ladder by modern standards, in keeping with the game’s gentle maths.
Bonus Buy
There’s a Bonus Buy button in the interface, and it does exactly what it says. The Bonus Game costs 32x the total bet, with the price displayed in money before you commit.
The purchase itself is a two-click affair: open the shop, hit Buy, and the round starts immediately at your current stake. No trigger symbols needed, no waiting on the main reels to deliver six Bonus symbols at once.
At 32x, the pricing sits on the cheaper end of the buy market, which fits the game’s overall shape: small entry cost, small-to-mid prizes, frequent enough rounds to keep the session moving.
Our Honest Verdict
Overall Rating: 6.9/10
Playing this is mostly waiting in a nicely decorated hallway. The main reels are a formality, eight regulars and ten lines, and the one reason to be here is that every so often the door opens and you’re inside the bonus round, which arrives more often and costs less than in almost any rival holding this mechanic. For a game about a treasure-stacked castle, that’s the honest shape of it.
The strength is the reset structure. Because any landing symbol buys back all three spins, a round that starts badly can still turn into a board-filling sprint, and the tension holds right to the last spin. The weakness is the ladder itself: with symbol values capped at 15x and nothing above the 1000x ULTRA, even the best round this game can produce is a solid win, never a spectacular one.
It suits players who like long, calm sessions where the bonus round does the entertaining and the bankroll survives the wait. Anyone chasing four-figure swings will find it far too tame. As a gentle evening’s collecting in front of a gloomy castle, though, it does its job well.
Belfry Bliss Hold and Win FAQs
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What is the RTP of Belfry Bliss Hold and Win?
The RTP is 95.95%. -
Is Belfry Bliss Hold and Win high volatility?
No. It’s a mid to low volatility game, so wins and bonus triggers arrive at a steadier rhythm than high-variance hold-and-win slots. -
How do you trigger the Bonus Game in Belfry Bliss Hold and Win?
Land six or more Bonus symbols anywhere on the reels in the main game. That starts the hold-and-win round with three spins. -
How do you win the ULTRA Jackpot in Belfry Bliss Hold and Win?
Fill all 15 reel positions with Bonus symbols of any type during the Bonus Game and the ULTRA Jackpot pays 1000x your bet on top of the collected symbol values. -
What do Bonus symbols pay in Belfry Bliss Hold and Win?
Each Bonus symbol carries a random value of between 1x and 15x the total bet, or a MINOR (25x) or SUPER (100x) jackpot. These values are paid only inside the Bonus Game. -
Can you buy the bonus on Belfry Bliss Hold and Win?
Yes. The Bonus Buy costs 32x the total bet and gives direct access to the Bonus Game at your current stake. -
How does the spin reset work in the Belfry Bliss bonus round?
The round starts with three spins, and every time a new Bonus symbol lands the counter resets back to three. It only ends when three consecutive spins land nothing new or all 15 positions fill. -
Who makes Belfry Bliss Hold and Win?
Evoplay. Belfry Bliss Hold and Win’s release date is 8 July 2025.


