Cat Wilde in the Eclipse of the Sun God Slot Review
Vines drape over a stepped stone temple while a pale sun disc hangs above the reels, and Cat Wilde stands in the jungle clearing below it. It’s a handsome frame, and Play’n GO has done something quietly bold with it: this is an adventurer slot that pours nearly all of its character into one escalating free spins round and lets a single cascade multiplier carry everything else.
The maths sits at 96.22% RTP with mid volatility, on a 5×4 grid with 20 paylines and a ceiling of 5,500x the bet. It’s a tighter, steadier build than Cat Wilde and the Pyramids of Dead or Cat Wilde and the Incan Quest, both of which spread their action across several separate bonus rounds. Here there is one round, and everything else on the reels exists to feed it.
Symbols and Pays
Wins pay left to right across the 20 fixed lines, beginning on the leftmost reel, with no gaps allowed in a winning combination. Only the highest combination counts on each line, but when several lines win in the same round, all of them are added together, and anything won in the feature rounds is added on top of the payline total.
The wild is a face medallion that substitutes for everything except the scatter, and it’s the richest symbol on the reels: five of it pays 50x the total bet. The scatter plays by its own rule and pays anywhere, unconstrained by the left-to-right convention.
Below the wild, the premium tier is Cat’s expedition kit, and every value here is a multiple of the total bet:
- Cat Wilde (red) – 37.5x for five, 5x for four, 1.25x for three
- Skull (green) – 25x for five, 3.75x for four, 1x for three
- Key (purple) – 12.5x for five, 2.5x for four, 0.75x for three
- Shield (tan) – 6x for five, 1.25x for four, 0.5x for three
- A – 3x for five, 0.75x for four, 0.35x for three
- K – 2.5x for five, 0.5x for four, 0.25x for three
- Q – 2x for five, 0.4x for four, 0.2x for three
- J – 1.5x for five, 0.3x for four, 0.15x for three
- 10 – 1.25x for five, 0.25x for four, 0.1x for three
The drop from the top of that list to the bottom is steep. Cat herself pays thirty times what a five-of-a-kind 10 returns, so the premium symbols carry nearly all the meaningful base game value, and the royals mostly exist to keep the cascade chains alive between the bigger hits.
The tiers are cut so that each step down roughly halves the return, which keeps the paying end compact: four expedition symbols doing the real work, five royals feeding the chains. It’s a classic two-speed paytable, and the game doesn’t hide which half matters.
Cascading Wins and the Multiplier
Every win sets off a cascade: the winning symbols clear, new ones drop into the gaps, and anything that lines up next gets paid at a higher multiplier. The meter beside the reels tracks it, stepping through x1, x2, x4, x6 and x10 in the base game.
That x10 cap is the base game’s whole engine. Chain four or five wins together and the later links in the chain start to matter far more than the first, which is where a modest line win turns into something worth watching. A five-of-a-kind Cat Wilde landing on the fourth or fifth step of a chain pays multiples of what it would as an opening win.
The step sizes matter as much as the cap. The early jumps are the sharpest in percentage terms – the move from x1 to x2 doubles any win outright – but the later steps reward the rare long chain far more in absolute terms, because that’s when a premium combination is most likely to be the one still standing after several clears.
The multiplier only compounds within a single cascade chain rather than building across a session. It rewards streaky reels, not patience, and it means the base game’s biggest moments depend entirely on how long a chain runs.
A single spin can still do a lot with that. A chain that opens on a royal win and keeps clearing can work its way up to the premium symbols as the gaps refill, which is the quiet design point of the cheap end of the paytable: every small win is a ticket to another drop at a higher step. If the refill comes up empty, the chain ends and the meter goes with it.
Free Spins
Landing three scatters starts the free spins round. It plays out at the same bet and the same number of lines as the spin that triggered it, so there’s no re-staking decision to make once you’re inside.
Once in, the scatters change jobs: they act as wilds, substituting for every other symbol while the round runs. It’s a neat inversion, and it’s what makes the bonus feel different from the base game rather than just bigger. Every scatter on the reels is a symbol that can complete any line.
The multiplier cap lifts too. Instead of stopping at x10, the meter climbs as high as x70 during free spins, and each cascade within a chain keeps raising it. Combined with wildified scatters on the reels, that’s where the game’s real potential lives.
The Moon Goddess Collection
Moon Goddess scatters that land during the round are collected rather than paid. Every five collected awards an extra five spins and upgrades the multiplier values on the meter, and the round can grow to a maximum of 40 spins in total.
So the round escalates on two fronts at once: more spins, and a meaner multiplier ladder inside them. A long collection run is the difference between a forgettable bonus and one that pays properly, which is why those scatter drops matter more here than they usually would.
The collection also gives the round a middle game. Between the trigger and the final spin, there’s a running tally to watch, and each completed set of five reshapes what the remaining spins are worth. A round that never collects is just the base game with wild scatters and a taller meter; a round that collects twice is a different animal altogether.
Our Honest Verdict
Overall Rating: 7.7/10
Playing this is a steady climb with one big summit in sight. You pick it for that free spins round, where scatters turn wild, the multiplier stretches to x70 and the Moon Goddess tally keeps reshaping what’s left of the round – it’s the rare bonus that gets more interesting the longer it runs. The cascade loop gives the waiting a pulse the earlier Wilde outings didn’t always manage.
The strength is focus: one round, built to escalate, doing the work three half-hearted bonuses would have split between them. The weakness is the ceiling – 5,500x is modest for the series, and a meter capped at x10 means the base game rarely builds to much on its own.
It suits players after a mid-volatility session with one clear bonus to chase rather than a scatter of rounds. For the Wilde family’s followers, this eclipse is worth sitting still for.
Cat Wilde in the Eclipse of the Sun God FAQs
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What is the RTP of Cat Wilde in the Eclipse of the Sun God?
The RTP is 96.22%, which sits comfortably above the typical industry average. -
Is Cat Wilde in the Eclipse of the Sun God high volatility?
No. The game runs at mid volatility, so wins tend to arrive at a steadier pace than in high-variance titles, with the bigger swings reserved for the free spins round. -
How many paylines does Cat Wilde in the Eclipse of the Sun God have?
There are 20 fixed paylines, paying left to right, with only the highest win counted on each line. -
What is the grid size of Cat Wilde in the Eclipse of the Sun God?
The reels are laid out on a 5×4 grid, five reels wide and four symbols tall. -
How do you trigger free spins in Cat Wilde in the Eclipse of the Sun God?
Three scatter symbols anywhere on the reels start the free spins round. During the round, scatters act as wilds, and collecting five Moon Goddess scatters awards an extra five spins, up to a maximum of 40. -
How high does the win multiplier go?
The cascade multiplier climbs to x10 in the base game and up to x70 during free spins. It resets to x1 at the start of each new spin. -
What is the maximum win on Cat Wilde in the Eclipse of the Sun God?
The maximum win is 5,500x your bet. -
Who makes Cat Wilde in the Eclipse of the Sun God?
The game was made by Play’n GO, and Cat Wilde’s release date is 4 February 2021.


