Catch A Wave Slot Review
Palm silhouettes hang over a dusk-lit shoreline, a couple of surfboards lean against a shack of lashed logs, and the tide rolls in underneath the reels. Most ways-based slots settle on a number and stick to it; this one refuses to. Rogue has built a surf slot where the game itself ebbs and flows, and that restlessness is either its best idea or its most exhausting one.
Catch A Wave pays adjacent from the leftmost reel across up to 59,049 ways, on reel stacks that grow and shrink every single spin. The RTP is a straight 96%. Rogue’s wider catalogue, including Piggy Prize Pots, Wild Whopper and Bank Run, shares the same taste for compact setups with one big structural idea, and here the idea is the tide itself.
Every spin the beach rearranges; every spin the wave breaks differently.
Tsunami Reels and Adjacent Pays
The reel set is split into three sections, and they don’t spin the same way. The upper section spins right to left, revealing up to four symbols on each reel. The lower section spins left to right, doing the same from the opposite direction. The effect is two waves crossing each other on every spin.
Those height changes are the whole engine. A spin begins, each reel settles at its own height for that spin, and the ways count is calculated from the result. The game caps out at 59,049 ways to win when everything lines up tall.
The counter on screen jumps between figures like 525, 2,000, 1,312, 5,184 and 432 from one spin to the next, so the size of the game you’re playing is never quite the same twice.
Wins pay adjacently, and all adjacent wins pay from the leftmost reel. There’s no fixed payline map to learn, which suits a reel set that refuses to hold a shape. Matching symbols simply need to land on neighbouring reels starting from the far left, wherever the reels happen to sit that spin.
The low end of the pays is modest. The ten symbol pays 0.10x the stake for a single matching combination, which tells you this is a game built around coverage rather than big single-symbol prizes. When the reels stack tall and the ways count climbs, the money comes from volume of combinations, not from any one symbol carrying the load.
One symbol stands apart from the rest. The Bonus symbol works as a scatter: it doesn’t need to sit on adjacent reels or start from the left, and three or more of them anywhere on a single spin is enough to set off the Free Spins Bonus. Everything else on the board is there to fill the tide.
Between spins, the game keeps up a running commentary in its own voice. Footer messages like “these waves are epic” and “the surf is gnarly” cycle past the reels, which fits a slot that never stops grinning at itself.
What the base game does have, besides the shifting tide, is a roster of random modifiers that can land on any spin.
Reel Modifiers
Any spin in the base game can land one of six reel modifiers, each named after a piece of surf culture. The name flashes up and the effect follows, with nothing spelled out in advance. The six are:
- Wipe Out
- Surfs Up
- Wild Rain
- Off The Hook
- Rip Tide
- Hang Loose
Wild Rain is the one that announces its purpose in the name. The other five keep their cards closer, which is either tease or thin pickings depending on your mood.
As a set they give the base game something to do between bonus rounds, on top of the reel heights changing anyway. Six modifiers on a game whose grid already rearranges itself every spin means the base game is rarely idle.
Free Spins Bonus
Three or more Bonus symbols on any spin trigger the Free Spins Bonus, and the round comes with one substantial change: full reel stacks on every spin. The tide stops receding. Every reel runs at maximum height for the whole feature, which means the full 59,049 ways are in play each time.
The number of triggering symbols decides the size of the round:
- 5 Bonus symbols: 10 spins with every win trebled
- 4 Bonus symbols: 8 spins with every win doubled
- 3 Bonus symbols: 6 spins at base win values
The multiplier applies to all wins for the duration, so the tier you trigger matters as much as the round itself. A five-symbol entry puts maximum ways and a 3x multiplier together from the first spin, which is the strongest starting position the game offers.
The round can also retrigger. Landing more Bonus symbols during free spins restarts the clock on full-height reels with the multipliers attached, and that combination, maximum ways meeting multiplied wins, is where the game’s biggest results live.
Buy A Bonus
A Buy A Bonus button sits at the side of the reels during play, priced at 100x the stake. It buys entry to the Free Spins Bonus directly, skipping the wait for scatter symbols to arrive on their own. There’s no separate RTP figure for the buy to weigh against the base game’s 96%.
What the purchase doesn’t let you do is choose your trigger tier. At 100x the stake you’re paying full price for a roll of the dice on whether the round arrives with six spins, eight with a 2x multiplier, or the full ten spins at 3x. That spread is wide enough that the buy feels like the riskiest wave in the game.
Our Honest Verdict
Overall Rating: 7.7/10
Playing Catch A Wave is like watching the tide come in: the same beach, a different shape every time you look. The one reason to choose it over any other surf-themed slot is that the game genuinely moves under you, two halves of the reels crossing in opposite directions while the ways count climbs and falls.
The free spins round is the strongest thing here, because it takes the game’s one restless idea and finally holds it still: full-height reels, 59,049 ways, wins multiplied up to 3x, with a retrigger on top. The disappointment is everything the game doesn’t tell you. Six named modifiers arrive with barely a word on what they do, and the 100x buy leaves your spin count to chance.
It’s a good pick for anyone who enjoys a grid that never settles and doesn’t need the maths explained up front. Players who want their features documented and their purchases priced to a known quantity will find friendlier waters. For the rest, the surf’s fine.
Catch A Wave FAQs
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What is the RTP of Catch A Wave?
Catch A Wave pays back at 96% over the long run. -
How many paylines does Catch A Wave have?
Catch A Wave doesn’t have fixed paylines. It uses adjacent pays from the leftmost reel, with the number of ways changing each spin as reel heights shift, up to a maximum of 59,049 ways to win. -
What is the grid size of Catch A Wave?
There’s no fixed grid. The reels are variable-height stacks that change every spin, which is why the ways counter on screen moves between figures like 525, 2,000 and 5,184 from one spin to the next. -
How do you trigger the free spins in Catch A Wave?
Three or more Bonus symbols on any spin trigger the Free Spins Bonus. Five Bonus symbols award 10 spins with all wins multiplied 3x, four award 8 spins with wins multiplied 2x, and three award 6 spins. Every spin in the round runs with full reel stacks. -
What are Tsunami Reels in Catch A Wave?
Tsunami Reels are the game’s core mechanic. The reel set has three sections: the upper section spins right to left and the lower section spins left to right, each revealing up to four symbols per reel. Reel heights change every spin, awarding up to 59,049 ways, and all adjacent wins pay from the leftmost reel. -
Can the free spins round retrigger in Catch A Wave?
Yes. Landing more Bonus symbols during the Free Spins Bonus retriggers the round, which the game promotes as the route to its biggest wins. -
Can you buy the bonus on Catch A Wave?
Yes. A Buy A Bonus control sits alongside the reels during play, priced at 100x your stake, and it buys direct entry to the Free Spins Bonus. -
When is Catch A Wave released?
Catch A Wave’s release date is 15 June 2021.


