Chiquito Medieval Slot Review
A cartoon knight in grey plate armour stands beside the reels of a Spanish village square, castle on the hill, villager grinning in from the right, and none of that medieval pageantry is the point. Chiquito Medieval is one of the rare slots that refuses to pay you automatically: nearly every win arrives as a question, gambled portion by portion up a ladder that climbs as willingly as it falls.
The game comes from MGA Games, a Spanish studio that builds its slots in the mould of the classic fruit-machine cabinets found in Spanish bars. The setup is small: a 3×3 grid, four paylines, and a total RTP of 95%. The armour, though, is where the real fight happens.
Base Game & Features
The reels are three by three, with four fixed lines running across them. Wins land as three-of-a-kind on any of those lines, and the paytable below sets out what each symbol returns. Nothing here is complicated: spin, match three, decide.
Values are multiples of the total bet rather than the line bet, so the figures are smaller than they look on a per-line basis but honest against your actual stake. The ladder runs from bells up to gold coins, and the gaps between the steps are wide enough that the top symbols are worth waiting for.
- Gold coins – 800x the total bet for three
- Bronze coins – 600x for three
- Cherries – 400x for three
- Red diamond – 250x for three
- Grapes – 200x for three
- Any three matching figures – 100x for three
- Green diamond – 50x for three
- Blue diamond – 25x for three
- Bells – 10x for three
The Joker is the wild of the piece. It combines with any figure to complete a line, which on a three-reel grid with only four lines makes it the most useful single symbol on the machine. A Joker in the right place turns two bells into a paid line; on this grid, that matters more than it would almost anywhere else.
The three diamonds deserve a note of their own, because they do double duty. In the lower game each colour sits at its own point on the pay plan, and the gaps between them are the widest on the machine. In the top game, three of them together open a mini-game instead, which makes the diamond the only symbol that changes its job depending on which half of the machine you’re playing.
The Main Game Gamble
Every prize can be risked or collected. Collect and the win is banked, and the next spin begins. Risk it and you’re offered either a one-level-higher prize on the plan or an equivalent payout in Fistros, the game’s internal credit for reaching the upper game.
Once you’ve climbed as far as a line of three bells, the gamble changes shape. It becomes an up/down game where prizes move up or down the plan according to the result, so a single win can keep travelling in either direction for as long as you’re willing to keep risking it.
The ladder works in both directions, and the game doesn’t stop you at the bottom. That’s the whole rhythm of the lower game. A three-bells hit at 10x is either a small banked win or a ticket to somewhere higher on the plan, and the same is true of every prize from blue diamonds to cherries. Only the Blue 7 stands outside the system, and it does so in the upper game rather than this one.
The Upper Game
The upper game opens once you’re holding enough Fistros and credits together. Whenever a prize lands there, unless it’s a Blue 7 prize, you’re offered the same choice again: risk a portion of the win or collect it, and the offer repeats until no portions are left.
Risking a portion can double it or pay it out in Fistros instead. It’s a second layer of the same gamble, played higher up the prize plan, and the Blue 7 exemption is the only prize on the machine that can’t be pushed further.
Seven Mixed and the Cumulative Game
At higher bets, mixed combinations of different 7s pay a random prize through the Seven Mixed modifier. The payout isn’t fixed to the plan, which makes it the one place in the lower game where the result isn’t known the moment the reels stop.
Separately, collecting torches fills the Cumulative Game, which grants an extra winner when it completes. Neither modifier is complicated. Both reward staying at the machine rather than dipping in and out, and the torch counter resets the moment it pays.
Chiquito Medieval Bonus Games & Mini-Games
The top game carries most of the character. Getting the shield figures opens the Vertical Lines modifier, which allows play of eight lines in the top game. That doubles the ways a spin can connect compared with the four in the base game, and it’s the single biggest structural change between the two halves of the machine.
La Cámara del Tesoro
Three diamond symbols in the top game open La Cámara del Tesoro, a sumatorio mini-game where the aim is to build the best prize combination from what it gives you. It’s a change of pace from the reels, and it’s one of the few places this game pays without asking you to risk anything further.
La Ruleta del Honor
Three gargoyle symbols in the top game trigger La Ruleta del Honor, a prize wheel. Spin it and it stops on a prize. That’s the entire mechanic, and on a game this dense with ladders and Fistros, a straight wheel is almost a rest.
Both mini-games sit in the top game rather than the base, which means the path to them runs through Fistros, shields and the eight-line modifier first. The lower game is the cost of entry; the top game is where the variety lives.
Our Honest Verdict
Overall Rating: 7.2/10
Playing this is less like spinning a slot and more like haggling in a medieval market square: nothing has a fixed price until you agree to one. That’s the reason to choose it. Most slots pay you and move on; here every win becomes a negotiation, and the session feels like it belongs to you because of it.
The strength is the up/down ladder. Once you’re past the bells, a win can climb or slide indefinitely, and Fistros turn good gambles into progress towards the richer top game. The weakness is the price of admission: at 95% RTP, the lower game’s four plain lines ask a lot of patience for little spectacle, and the return is a point shy of where modern slots sit.
It suits players who grew up on Spanish cabinet slots, or anyone who’d rather make the call themselves than watch an autoplay resolve it. Anyone chasing free-spins rounds and cinematic bonuses will walk straight past this village square. For the knight and his Fistros, though, the joust is genuinely on.
Chiquito Medieval FAQs
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What is the RTP of Chiquito Medieval?
The RTP is 95%, which is the total expected return and sits on the low side for an online slot. -
How many paylines does Chiquito Medieval have?
The base game runs four paylines, labelled one to four on the reel frame. The top game can expand to eight lines through the Vertical Lines modifier. -
What is the grid size of Chiquito Medieval?
It’s a 3×3 grid, in keeping with its Spanish cabinet-slot style. -
What does the Joker symbol do in Chiquito Medieval?
The Joker combines with any figure to complete a winning line. On a three-reel, four-line grid it’s the most valuable single symbol on the machine. -
How do you trigger La Cámara del Tesoro in Chiquito Medieval?
Land three diamond symbols in the top game and the mini-game opens, tasking you with assembling the strongest prize combination you can from what it deals. -
How does the Upper Game work in Chiquito Medieval?
Enough Fistros and credits together open it. There, every prize except a Blue 7 can be risked portion by portion for a double or more Fistros, or collected, until no portions remain. -
When is Chiquito Medieval released?
Chiquito Medieval’s release date is 29 June 2026. -
Who makes Chiquito Medieval?
MGA Games, a Spanish studio known for cabinet-style slots built around Fistro economies and prize ladders rather than conventional free-spins rounds.

