Crystal Mirror Slot Review
A tall gold-framed mirror stands open like a book against a wall of quilted purple velvet, and Red Tiger have taken the image literally: the sixth reel copies the first, the fifth copies the second, the fourth copies the third, on every spin without exception. That’s a bolder decision than it looks. Halving the number of independent symbols on the grid would flatten most slots’ win distribution, and the interesting thing about Crystal Mirror is how it turns that constraint into the reason to play.
It’s a 6×4 grid with 20 paylines, an RTP of 95.77% and a maximum win of 5,240x the stake, sitting in the Red Tiger catalogue alongside Dragon’s Fire Megaways and Pirates Plenty. Stakes run from 0.10 to 50 per spin. All symbols pay left to right on adjacent reels from the leftmost reel.
The mirror isn’t decoration here. It’s the mechanism the entire game turns on, and it shapes everything from the top symbol’s value to the scatter count needed for the bonus.
Mirror Reels
Every spin, the first and sixth reels reveal the same symbols, and so do the second and fifth, and the third and fourth. Whatever lands on the left half of the grid appears again on the right. That’s the whole engine of the base game, and it runs on every single spin rather than appearing as an occasional modifier.
The consequences are felt immediately. Any symbol that shows once always shows at least twice, in matching positions either side of the centre. Six of a kind doesn’t need six independent landings; it needs three.
Wins pay on 20 fixed lines, left to right on adjacent reels starting from the leftmost reel,
There’s a knock-on effect for the wild and the scatter too. A wild landing on reel two arrives with a partner on reel five, and a scatter on reel three always comes with one on reel four, so a single symbol in the right spot does the work of two. The middle of the grid, reels three and four, is where line wins either come together or fall apart.
The paytable is a run of crowns over the four card suits, with a potion wild that substitutes for all paying symbols and, at 25x for six of a kind, out-pays every crown on the board. Symbol pays as multiples of the line stake, for six, five, four and three of a kind:
- Wild potion: 25x / 12x / 6x / 3x
- Crown with teardrop gem (red and teal): 8x / 4x / 2x / 1x
- Crown with orange and red gems: 6x / 3x / 1.5x / 0.8x
- Crown with blue gems: 4x / 2x / 1x / 0.5x
- Crown with purple gem: 3x / 1.5x / 0.8x / 0.4x
- Small gold crown: 2.5x / 1.2x / 0.6x / 0.3x
- Purple spade: 1.5x / 0.8x / 0.4x / 0.2x
- Blue heart: 1x / 0.5x / 0.3x / 0.2x
- Green diamond: 0.8x / 0.4x / 0.2x / 0.1x
- Brown club: 0.6x / 0.3x / 0.2x / 0.1x
Read as a whole, the ladder tells you how the mirroring pays for itself. Three of a kind on the teardrop-crown returns the line stake exactly, and the gap between three and six of any symbol is eightfold across the board. The mirror makes the top of that ladder far easier to reach than the numbers alone suggest.
Hit frequency sits at 11.52%, which is on the sparse side. The mirroring makes wins neat when they arrive, symmetrical clusters either side of the centre, but it doesn’t make them frequent. Between wins, the spin is a short wait for the left half to resolve, with the right half already decided.
Super Wilds and Nudges
Super Wild
The Super Wild is a 1×4 wild that fills an entire reel, all four rows, and substitutes for all paying symbols. It doesn’t pay in its own right beyond the standard wild line pays. Because it covers a full reel’s height, a single Super Wild can sit across several paylines at once and carry a lot of the grid’s winning potential by itself.
The Nudge
Super Wilds can stop partly visible, poking into the grid from above or below the reel edge. When that happens in the base game, they may be randomly nudged into place to reveal the full 1×4 symbol. It’s a chance, not a promise, outside the bonus round.
Combined with the mirrored reels, the nudge has a quiet second effect. A partly visible Super Wild on the first reel has a twin on the sixth, and nudging one brings the pair into alignment together, turning two half-wilds into two full ones.
Free Spins
Triggering the Round
The Free Spins symbol is a scatter, and it pays no attention to the paylines. Four of them anywhere on the grid award 10 free spins; six award 15. With the mirror doubling every scatter that lands on the left half, four isn’t as steep an ask as it sounds on a 6×4 grid.
Locked Super Wilds
Inside the round, the rules tighten in your favour. Super Wilds that are fully visible lock in place for the duration of the free spins, and every partly visible Super Wild is nudged to full height, no randomness about it. The round starts building a grid of sticky full-reel wilds that stays put spin after spin.
Each locked wild keeps substituting for every spin it survives, so a round that lands an early Super Wild on the first and sixth reels has the outer pair wild for its full length. Land a pair in the middle as well and every payline running through the centre picks up wild coverage for the remainder. That’s where the 5,240x ceiling becomes reachable rather than theoretical.
There’s no retrigger. No Free Spins symbols can land during the round, so whatever spins you start with is what you get, and the locked wilds have to do all the work.
Our Honest Verdict
Overall Rating: 7.7/10
Playing this is a strange, pleasant rhythm: you only ever really watch the left half of the grid, because the right half has already agreed with it. That symmetry is the one reason to be here rather than on a dozen other Red Tiger grids, and it stays interesting far longer than a gimmick should.
The free spins round is the best thing in the game, because it rewards the mirror properly: locked full-reel wilds arrive in pairs, and a good grid compounds instead of resetting. The weakness is just as clear. The round can’t extend, so a beautiful setup is worth exactly ten or fifteen spins and then it’s gone.
This is for players who like a game with one idea, held firmly, and don’t mind waiting for it to pay. Anyone who needs retriggers or constant modifiers will find it thin. But when the wilds line up either side of that gilded frame, the picture it makes is worth the patience.
Crystal Mirror FAQs
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What is the RTP of Crystal Mirror?
The RTP is 95.77%. -
How do you trigger free spins in Crystal Mirror?
Landing four Free Spins scatter symbols anywhere on the grid awards 10 free spins, while six of them awards 15 free spins. -
Can free spins retrigger in Crystal Mirror?
No. No Free Spins symbols can land on the reels during the bonus round, so no additional spins are awarded once the round begins. -
What do the Mirror Reels do?
The left half of the grid is copied onto the right half every spin, so each symbol appears in a matching pair either side of the centre. Six of a kind only needs three symbols to land. -
What happens to Super Wilds during free spins?
Fully visible Super Wilds lock in place for the duration of the round, and all partly visible Super Wilds are nudged to reveal the full 1×4 symbol. In the base game, nudges are only a chance; in free spins they are guaranteed. -
What is the maximum win on Crystal Mirror?
The maximum win is 5,240x the stake. -
How many paylines does Crystal Mirror have?
There are 20 fixed paylines. All symbols pay from left to right on adjacent reels starting from the leftmost reel. -
What is the hit frequency of Crystal Mirror?
The hit frequency is 11.52%, meaning roughly one spin in nine produces a winning combination. -
What is the grid size of Crystal Mirror?
Crystal Mirror runs on a 6×4 grid, with the first and sixth reels mirroring each other, as do the second and fifth, and the third and fourth. -
When was Crystal Mirror released?
Crystal Mirror’s release date is 26 August 2020.


