Diamond Fruits Slot Review
Diamond Fruits is the rare slot where the hardest-working thing on screen is the win itself: there are only three paying symbols, yet a single spin can carry more than a hundred of them, splitting and sliding long after the reels have stopped. That’s the argument of the game, and it’s a strange one – Big Time Gaming have stripped the cast down to a diamond and two fruits, then buried the complexity in the chain reactions instead of the paytable. Wrapped in a gold-trimmed cabinet of neon rays and drifting sparkles, it asks you to follow the maths rather than admire the symbols.
It’s a Megaclusters game running on a 5×5 grid, with an RTP of 96.23%, a hit frequency of 46.32% and a maximum win of 6,650x the bet. Stakes run from 0.2 to 75 per spin. It sits in the same family as Diamond Fruits Megaclusters and Star Clusters 2, and shares its split-and-react DNA with Cyberslot Megaclusters. Whether the arcade-glow wrapper makes the mechanic easier to love is the question this one has to answer.
Megaclusters and Fourway Reactions
The board starts with five rows and five columns, but the symbol count isn’t fixed. Each spin fills between 7 and 25 positions, and every position holds either a single large symbol or four smaller ones. That’s the Fourway Reactions idea at the heart of the format, and it’s what allows up to 100 symbols to occur across a single chain.
Wins need five or more matching symbols of any size, horizontally or vertically adjacent. When a win lands, each winning symbol is replaced by four smaller ones, and smaller winning symbols shift in a randomly chosen direction as new symbols fill the gaps. Reactions keep going until no new win forms, and every reaction is paid after the coinciding wins settle.
Only the highest win pays per cluster, all winning combinations add together, and payouts multiply by the stake of the individual spin. The paytable runs to three symbols, with the values below as multiples of the total bet.
- Diamond, 5 symbols – 0.4x
- Diamond, 6 symbols – 0.75x
- Diamond, 7 symbols – 1x
- Diamond, 8 symbols – 1.5x
- Diamond, 9 symbols – 2x
- Diamond, 10-11 symbols – 3x
- Diamond, 12-14 symbols – 5x
- Diamond, 15-19 symbols – 15x
- Diamond, 20-24 symbols – 50x
- Diamond, 25+ symbols – 50x
- Watermelon, 5 symbols – 0.25x
- Watermelon, 6 symbols – 0.4x
- Watermelon, 7 symbols – 0.5x
- Watermelon, 8 symbols – 0.5x
- Watermelon, 9 symbols – 1x
- Watermelon, 10-11 symbols – 1x
- Watermelon, 12-14 symbols – 4x
- Watermelon, 15-19 symbols – 10x
- Watermelon, 20-24 symbols – 20x
- Watermelon, 25+ symbols – 50x
- Plum, 5 symbols – 0.2x
- Plum, 6 symbols – 0.3x
- Plum, 7 symbols – 0.4x
- Plum, 8 symbols – 0.4x
- Plum, 9 symbols – 0.75x
- Plum, 10-11 symbols – 0.75x
- Plum, 12-14 symbols – 3x
- Plum, 15-19 symbols – 7.5x
- Plum, 20-24 symbols – 15x
- Plum, 25+ symbols – 50x
The wild substitutes for all symbols, but only for adjacent ones, and it doesn’t pay in clusters itself. It’s a connector rather than an earner, which keeps the cluster maths honest. Three paying symbols and a wild is a lean cast, but the cluster format means symbol counts, not symbol variety, drive the payouts.
Wild Cannon Bonus
Chain three reactions together and the Wild Cannon fires. Between 5 and 15 wilds land on the screen at random, instantly creating fresh adjacency possibilities across the board.
Because the wilds arrive mid-chain, they can extend a reaction sequence that was about to die, and the extra symbols they connect feed straight into the reaction counter. The cannon also fires during free spins, where its timing matters even more.
Free Spins
Eight reactions in the base game award eight free spins, plus one more for each reaction past the eighth. A long chain doesn’t just pay, it stocks the bonus round. Here’s what the round itself delivers:
- Trigger – 8 reactions in the base game
- Initial award – 8 free spins, plus 1 per reaction after the eighth
- Board – at least 11 positions populated on every free spin
- Multiplier – starts at 1x and increases by 1 after every reaction
- Retrigger – 8 reactions in a free spin award 3 additional spins, plus 1 per reaction after the eighth
- Stake – the triggering stake applies for the whole round
Inside the round, every spin populates at least 11 positions, against the base game’s minimum of 7, so the clusters start from a fuller board. The multiplier does the heavy lifting: it starts at one and increases by one after every reaction, so long chains inside a single spin grow steadily more valuable.
Retriggers work the same way as entry. Eight reactions within a single free spin award three additional spins, plus one for each reaction after the eighth, so a monster chain pays twice: once in collected winnings, once in extra turns with the multiplier already built up. At the end of the round, total winnings are tallied and credited, and regular play resumes.
Bonus Buy
There’s a buy menu behind the Bonus Buy button. It sells eight free spins for 50 times the Free Spins Stake, and the Free Spins Stake can be adjusted with plus and minus buttons before purchase, applying to every spin in the round.
- Free Spins (Bonus Buy) – 50x Free Spins Stake for 8 free spins, at an RTP of 96.24%
The buy’s RTP of 96.24% sits a hair above the base figure, so there’s no mathematical penalty for skipping the wait. The price is deducted from your balance on purchase, and the Free Spins Stake you set is the stake every spin in the round runs at. Availability depends on jurisdiction, and the button may be limited or switched off entirely.
Our Honest Verdict
Overall Rating: 7.1/10
Playing Diamond Fruits means watching rather than winning, spin after spin – the fun is in the chain itself, that moment when a reaction keeps splitting and the glow of the cabinet starts feeling earned. You choose it for the free spins, and you tolerate the road there.
The win multiplier that climbs by one after every reaction is the best idea in the game: the longer a chain runs, the more each reaction is worth, and that’s what makes the 6,650x ceiling feel reachable instead of decorative. The base game is the drag – it gates the wild cannon behind three reactions and the bonus behind eight, so most chains die with nothing to show, and the pace sags badly in between.
It suits players who like a build: the ones who enjoyed Star Clusters 2 and don’t mind waiting a session for one long round. If you want wins you can read at a glance, this isn’t that. For everyone else, there’s real craft under the neon.
Diamond Fruits FAQs
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What is the RTP of Diamond Fruits?
The RTP is 96.23%. The Bonus Buy runs at 96.24%, so buying the free spins costs you nothing in theoretical return. -
How do you trigger free spins in Diamond Fruits?
Land a chain of eight reactions in the base game and you’ll get eight free spins, plus one extra spin for each reaction beyond the eighth. -
What does the Wild Cannon do?
After three reactions, the Wild Cannon adds between 5 and 15 wilds to the screen at random. It fires during the base game and during free spins. -
Can you retrigger the free spins in Diamond Fruits?
Yes. Eight reactions within a single free spin award three additional spins, plus one more for each reaction after the eighth. -
Can you buy the bonus on Diamond Fruits?
Yes. The Bonus Buy menu sells eight free spins for 50 times the Free Spins Stake, and the stake can be adjusted before purchase. Availability depends on your jurisdiction. -
What is the maximum win on Diamond Fruits?
The maximum win is 6,650x your bet. -
What is the hit frequency of Diamond Fruits?
The hit frequency is 46.32%, so roughly one spin in two produces a winning cluster of some size. -
What are the bet limits on Diamond Fruits?
Stakes run from 0.2 to 75 per spin, with the same stake applying throughout the free spins round that triggered it.


