Gems Gone Wild Power Reels Slot Review
Most slots this size use their extra reels to sell spectacle; Gems Gone Wild Power Reels uses them to make one wild matter more. On an 8×6 grid threaded by 30 paylines that pay from either side of the reels or through the middle, a locked wild isn’t just a filler symbol, it’s the difference between a fraction of your stake and the 3,000x ceiling, and the game builds everything around that. Red Tiger runs it at a 95.68% RTP with a hit rate of 21.59%.
That’s a sparser brief than the neon nebula behind the reels suggests, and the studio has form with it: Phoenix Fire Power Reels carried a 7.1 in 2026 on the strength of one idea and the patience it asked for, and this game shares both the spacious format and the calm register. The colour does a lot of the work here too, because the game underneath is a quiet one.
How the Gems Pay
The Symbols
Eight gems fill the reels, split between circles and squares in a rainbow of colours, plus a wild that out-pays every one of them. All values are multipliers of the stake, for three through eight matching symbols:
- Wild: 0.9x, 2.2x, 5.5x, 14x, 35x, 100x
- Yellow/orange gem (circle): 0.8x, 2x, 5x, 12.5x, 30x, 75x
- Purple/lilac gem (circle): 0.7x, 1.7x, 4.2x, 10.2x, 26x, 52x
- Green gem (square): 0.5x, 1.2x, 3x, 7.5x, 18x, 45x
- Blue gem (square): 0.3x, 0.7x, 1.7x, 4.2x, 10x, 25x
- Teal gem (circle): 0.2x, 0.6x, 1.5x, 3.5x, 8.5x, 22x
- Red gem (circle): 0.2x, 0.5x, 1.2x, 3x, 7.5x, 18x
- Purple gem (square): 0.1x, 0.3x, 0.7x, 1.7x, 4.2x, 10.5x
- Pink/magenta gem (square): 0.1x, 0.2x, 0.5x, 1.2x, 3x, 7.5x
The two shapes aren’t strict tiers. The circles sit above the squares almost everywhere, the green square being the one that climbs above two of them from four matches upward. The spread from the richest symbol to the poorest is wide, and the wild sits above them all.
The ladder itself is steeply curved. Each additional matching symbol roughly doubles the pay, which is what makes the far reels matter: a long line is worth disproportionately more than a short one, and on a grid eight reels wide, those tail-end steps are where the paytable earns its shape.
The wild’s own row is the sharpest curve of the lot. It’s the only symbol whose eight-of-a-kind pay reaches three figures, Any line the wild completes is priced like a premium line.
The Lines
Thirty fixed paylines criss-cross the oversized grid, and they’re more forgiving than most: a combination pays when symbols match a payline pattern from either side of the reels or in the middle, so a run doesn’t have to start on the leftmost reel to count.
That two-way leniency matters on a grid this wide, where an eight-symbol line is a long ask. A cluster of matching gems sitting in the middle of the grid can still thread several patterns at once, and the payline diagrams run to a full thirty numbered routes.
Only the highest winning combination is paid per symbol, and where multiple wins land in the same spin the payouts are added together. So a spin that completes lines in three different colours pays all three, while two overlapping lines of the same colour pay just once, at the better of the two.
The small hits deserve a plain word. The bottom four gems pay a fraction of the stake for three matches, so a winning spin isn’t necessarily a profitable one. A hit rate of 21.59% counts every payout, including the ones that give back less than the round cost.
Wild Symbols and Locked Wilds
The wild is the richest symbol on the grid, and it behaves generously. A wild can complete a payline with only one adjacent symbol type alongside it, and it will always stand in for the highest paying symbol available, so it never wastes itself on a cheap gem when a rich one is in reach.
That substitution rule has teeth on a grid this size. Because the wild backs the best symbol in range, a single wild landing next to a run of premium gems upgrades the whole line, and two or three of them scattered across the middle reels can each be working a different colour at once.
Locked Wilds is the feature that gives the game its name. Random wilds may appear on any spin, triggering Locked Wilds mode. If further wilds appear on the next spin, the old wilds remain on screen and connect for new wins, building a sticky cluster one spin at a time. If no new wilds land, the existing ones disappear and the game returns to normal mode.
It’s a chain with a hard edge: the streak lives exactly as long as the wilds keep coming, and one empty spin wipes the board clean. There’s no grace spin, no minimum run. The mode is either building or it’s over.
Because the locked wilds keep connecting at the highest paying symbol in range, a growing cluster doesn’t just add lines, it upgrades them. A chain that survives several spins can have wilds strung across the middle of the grid, each one completing a different pattern, with every fresh gem that lands next to them paying at full price.
Streaks are saved at the bet level you’re playing. Different stake levels can carry different locked states, and switching bets switches between them: a 0.10 game can hold a healthy cluster while the 50 game starts from nothing, and dropping back down returns you to where the smaller game left off.
That’s the whole feature set. There’s no second screen here, no pick’em, no wheel. Everything the game does, it does on those eight reels, with the wilds doing the heavy lifting.
Our Honest Verdict
Overall Rating: 6.9/10
Playing this is drifting through a very pretty nebula and waiting for a wild to stick. That’s the one reason to pick it up: when the locks start chaining, the whole grid changes character, and the calmest game in the studio’s catalogue suddenly has a pulse.
The best thing here is that chaining, and it’s better than it sounds, because every locked wild keeps upgrading to the richest gem in range, so a surviving streak compounds instead of merely continuing. The worst thing is everything else: without a streak the base game pays pocket change, four symbols in, and there’s no second screen or free spin round to break the flat stretches.
It suits players who like one mechanic, done properly, and don’t need a feature list to feel busy; anyone who wants bonus rounds and pick’ems will find eight reels of nothing much happening. The gems gleam and the galaxy glows behind them, and for the right player that’s plenty.
Gems Gone Wild Power Reels FAQs
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What is the RTP of Gems Gone Wild Power Reels?
The RTP is 95.68%. -
What is the hit frequency of Gems Gone Wild Power Reels?
The hit frequency is 21.59%, so a winning spin lands roughly one round in five. -
How many paylines does Gems Gone Wild Power Reels have?
There are 30 paylines, and all wins pay when symbols match a payline pattern from either side of the reels or in the middle. -
What is the grid size of Gems Gone Wild Power Reels?
An 8×6 grid: eight reels and six rows, crossed by the 30 paylines. -
What is the minimum and maximum bet on Gems Gone Wild Power Reels?
Bets run from 0.10 up to 50 per spin. -
When is Gems Gone Wild Power Reels released?
Gems Gone Wild Power Reels’ release date is 18 June 2020. -
Who makes Gems Gone Wild Power Reels?
Red Tiger. -
What is the maximum win on Gems Gone Wild Power Reels?
3,000x the stake.


