Hammer Gods Slot Review
A forge hall carved into dark stone, two bearded dwarves standing guard at either side of the reels, and a bed of glowing coals lighting the whole scene from below. The two most important symbols in Red Tiger‘s Hammer Gods don’t pay a penny, and that’s the whole reason the game works: the hammers fire features instead of wins, and they can do it three times before a single line is counted.
It runs on a 5×4 grid with an RTP of 95.69% and a maximum win of 793x the bet. Stakes run from 0.1 to 50 per spin, and wins land on roughly one spin in five. The studio’s back catalogue is deep in this territory, from Thor’s Rage to Dragons Fire Megaways.
Hammer Gods sits quieter than the name suggests, but it’s built around a neat pair of hammer mechanics that give every spin two ways to liven up before a single line is counted. Worth understanding them before you spin.
Symbols and Pays
The paying symbols are drawn from the forge. The helmet leads the table, followed by a heavy gauntlet, with three pieces of jewellery filling out the lower rungs: a purple pendant, a green armband and a blue pendant. Every pay is a multiple of the total bet, not the line bet.
The full values, per combination:
- Helmet – 3 pays 2x, 4 pays 4x, 5 pays 8x
- Glove – 3 pays 1.2x, 4 pays 2.5x, 5 pays 5x
- Purple Pendant – 3 pays 0.8x, 4 pays 1.5x, 5 pays 3x
- Green Armband – 3 pays 0.6x, 4 pays 1.2x, 5 pays 2.5x
- Blue Pendant – 3 pays 0.5x, 4 pays 1x, 5 pays 2x
Only the top combination on each line counts. The spread is wide: five helmets returns eight times the bet, while five blue pendants returns two.
The wild substitutes for all paying symbols, and it’s the most valuable symbol on the grid, out-paying even the helmet. Everything else interesting in this game comes from the two hammers, and they don’t pay a thing.
- Wild – 3 pays 2x, 4 pays 5x, 5 pays 10x
Super Symbols and the Brokkr and Sindri Features
The Red Hammer is a 1×2 super symbol that only appears on reel two. The Blue Hammer is its mirror, appearing only on reel four. Neither pays anything on its own, and each is limited to a single reel for the whole game.
Their whole job is to trigger features, and which one you get depends entirely on which hammer shows up. There are three possible outcomes:
- Red Hammer alone – triggers the Brokkr feature, up to three times on the spin
- Blue Hammer alone – summons the Sindri feature, also up to three times
- Both hammers – activates the free spins round instead
Wins are only evaluated once every trigger has played out, so a single spin can stack several feature hits before anything is counted. That evaluation order matters more than it sounds like it would: three stacked upgrades on one spin can rebuild most of the grid before a single coin is tallied.
The Brokkr Feature
Brokkr fires when the Red Hammer is the only super symbol on the reels, and it can trigger up to three times on the same spin. Once it has activated, the Red Hammer turns into a wild super symbol for the duration of the spin.
The Sindri Feature
Sindri is the Blue Hammer’s version of the same mechanic, and it works identically: it triggers when the Blue Hammer is the only super symbol on the reels, up to three triggers per spin, with the Blue Hammer likewise turning into a wild super symbol. The only difference between the two features is which hammer summons them.
The transformation is a good one, because the gap between the top and bottom of the paytable is wide. Upgrading a blue pendant into a helmet meaningfully changes what a spin is worth, and the wild, sitting above everything at 10x for five, gives the upgraded grid something to aim at.
Wild Super Symbols
Any super symbol that has activated a feature turns into a wild super symbol for the rest of that spin. The hammer that triggered the upgrade also helps complete the lines it just made richer. The trigger and the payoff are the same symbol.
At 1×2, that wild covers two positions on its reel rather than one, which makes it a chunky blocker for line completion. On a spin where the upgrade has already swapped the low symbols out, a two-position wild landing in the middle of it is where the paytable’s top rows start earning their keep.
Free Spins
Land both the Red and Blue Hammer in the same spin and you skip the Brokkr and Sindri features entirely. The pair together activates the free spins round. No fixed spin count is advertised up front, which keeps the round’s value tied to what lands during it rather than to a number on a plaque.
During the round, the symbol-upgrade mechanic carries the action, with banner announcements flagging the low-to-high conversions as they happen. It’s the same core trick as the base game features, concentrated into a round where every spin has the upgrade potential switched on.
Because both hammers have to arrive together, the round is the harder of the two routes to land. Each hammer is tied to its own reel, so triggering it means hitting two specific positions on different reels in the same spin.
Our Honest Verdict
Overall Rating: 7/10
Playing Hammer Gods is a lot of waiting punctuated by sudden, satisfying hammer falls. The reason to pick it is that the base game never truly goes quiet: either hammer can land at any moment, and free spins are the same idea with the volume turned up.
What it does best is stack. Three upgrade passes on one spin, then a two-position wild where the trigger sat, is a proper payoff chain, and it’s readable at a glance. Where it runs out of room is the payout end: 793x is a small ceiling for a game this dramatic, and the bottom of the paytable pays so little that the untriggered spins are close to dead air.
It’s for players who enjoy frequent small theatre over the long shot at a fortune, and who like their Norse myths with soot and craft rather than thunder. Anyone hunting four-figure multipliers will find this forge too cool. For everyone else, the coals are still glowing.
Hammer Gods FAQs
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How do you trigger free spins in Hammer Gods?
Landing both the Red Hammer and the Blue Hammer super symbols on the reels in the same spin activates the free spins round instead of the Brokkr or Sindri features. -
What do the Brokkr and Sindri features do?
The Brokkr feature triggers when only the Red Hammer appears, and the Sindri feature when only the Blue Hammer appears. Each can fire up to three times on a single spin, with wins evaluated after all triggers complete, and the triggering hammer turns into a wild super symbol. -
Where do the hammer super symbols appear?
The Red Hammer only appears on the second reel and the Blue Hammer only appears on the fourth reel. They are 1×2 non-paying symbols that trigger features, and any hammer that has activated a feature turns into a wild super symbol for the rest of the spin. -
What is the highest-paying symbol in Hammer Gods?
The wild. It substitutes for all paying symbols and pays 2x for three, 5x for four and 10x for five. The helmet is the richest regular symbol, paying 8x for five, so the wild sits above it at the top of the table. -
Can hammer features trigger more than once per spin?
Yes. The Brokkr and Sindri features can each trigger up to three times on a single spin, and wins are only evaluated after all triggers have completed, so the effects of each trigger stack before anything is paid. -
What is the RTP of Hammer Gods?
The RTP is 95.69%. -
What is the maximum win on Hammer Gods?
The maximum win is 793x the bet. -
What is the minimum and maximum bet on Hammer Gods?
Stakes run from 0.1 to 50 per spin. -
Who makes Hammer Gods?
Hammer Gods is made by Red Tiger.


