Immortal Charge Slot Review
A green-skinned monster with a flat-topped head, forehead stitches and neck bolts leans in from the right of the screen, dwarfing a reel cabinet bolted into rivetted industrial pipework. Three pressure dials sit along the top, a glowing green fluid cylinder is clamped into the plumbing, and the dripping chartreuse logo reads Immortal Charge. It’s a mad scientist’s laboratory in the bowels of a gothic power plant, rendered in glossy cartoon horror with cold blue-green neon.
What makes the game worth a look is that the number of symbols you land matters far less than what they’re carrying: almost every big win is paid by a handful of collector Wilds working a stocked grid. It’s NowNow Gaming, in the same studio family as Beastbound Love and Drill the Thrill.
It runs on a 5×4 grid with an RTP of 96.35%, a maximum win of 10,000x the bet achievable in every game mode, and bets from 0.10 to 100 per spin. Feature buys can exceed that limit.
Energy Symbols and LootLines
Energy symbols are where the money lives. Each one carries a bet multiplier, and that value is paid out if the symbol forms part of a LootLine or gets picked up by a Wild. They’re dynamic symbols rather than fixed paytable entries, so the value you see on the symbol is the value you get.
A LootLine is simply a winning payline made entirely of Energy symbols. When one forms, the multipliers on every Energy symbol in the line are added together and paid as a single total, rather than each symbol paying separately. A line of three mid-value jars can therefore be worth more than its individual parts suggest.
The multipliers Energy symbols can carry are:
- 1x, 2x, 3x, 4x, 5x, 6x, 7x, 8x, 9x, 10x
- 15x
- 20x
- 25x
- 50x
- 100x
Wild symbols don’t substitute for anything in the traditional sense. Their entire job is collection: when the feature fires, each visible Wild gathers the multiplier on each visible Energy symbol once, and the combined total is added to the win. Which values land matters far more than how many.
Immortal Energy Respins
This is the engine of the game. Whenever at least one Wild and at least one Energy symbol land anywhere on the same base game spin, the Immortal Energy Respins feature starts, and it runs in a strict order:
- All winning paylines from the triggering spin are evaluated and paid
- Every Wild and Energy symbol locks in place
- All remaining positions respin
- Newly formed winning paylines are paid
- If any new Wild or Energy symbols landed, they lock too and the respin repeats
- The cycle continues until a respin lands no new Wild or Energy symbols
When it ends, the final respin’s paylines are paid and any LootLine wins are settled. Then the collection phase begins: each visible Wild collects the multiplier on each visible Energy symbol once. An Energy symbol can do double duty, paying into a LootLine and still being collected by every Wild on the grid.
Collections are processed top to bottom and left to right, and the total gathered by all Wilds is added to the round’s win. Everything accumulates in the Total Win Bar, a meter outside the grid that collects all wins during the round and pays out the full amount when the round closes.
Any final multipliers the Wilds have gathered are multiplied by the bet value before landing in the meter. That conversion is the last step of every round, and it’s why the meter can climb steeply on a good collection phase.
Extra Charge Multipliers
Wilds can land with an Extra Charge multiplier attached, which applies to every Energy symbol that Wild collects. The possible values are x2, x3, x4, x5 and x10. An x10 Wild sitting opposite a grid full of locked Energy symbols is the scenario the whole feature is built to produce.
A single Energy symbol being collected by several multiplied Wilds is what pushes a quiet round into a serious one. The multipliers stack across collectors, not within a single Wild, so board coverage matters as much as any one symbol.
Ultimate Power Bonus
Landing 3, 4 or 5 FS Scatter symbols triggers the Ultimate Power Bonus and awards 10, 15 or 20 free spins respectively. Free spins use exactly the same mechanics as the base game, with one addition: a meter above the reels collects every Wild that lands.
The meter works in two steps:
- At 5 Wilds collected, every newly landed Wild is guaranteed to carry a multiplier
- At 10 Wilds collected, all Wilds become sticky for the rest of the feature
Both thresholds build on the same collection system the base game already runs on, so nothing new has to be learned mid-round. What changes is the ceiling: guaranteed multipliers remove the dud Wild, and stickiness means the board stops resetting between spins.
Sticky Wilds are the prize. Ten of them fixed to the grid while Energy symbols keep respinning in means the collection phase pays out over a fully stocked board, and that’s where the 10,000x ceiling becomes something more than an abstract number.
During free spins, the win for each spin sits in the WIN field while the running total accumulates beside the remaining spin count. It’s a small touch, but it keeps a long round legible.
Bonus Buy and FeatureSpins
The BUY BONUS button sits in the main game and offers direct purchases, including FeatureSpins, which guarantee certain features on every spin for a set cost based on your current bet level and stay active until switched off. There’s a detail worth knowing: FS symbols can’t land while FeatureSpins are running, so the Ultimate Power Bonus is off the table in that mode.
Each purchase option carries its own RTP, all slightly below the base game’s 96.35%:
- BonusHunt FeatureSpins: 96.27%
- Immortal Energy FeatureSpins: 96.3%
- Ultimate Power Bonus buy: 96.24%
Our Honest Verdict
Overall Rating: 7.7/10
Playing Immortal Charge is mostly waiting for the laboratory to wake up, and the reason to sit through the quiet spells is the round where it does: symbols locking, respins stacking, and a finish that pays the same board several times over. The monster on the right of the screen looks like he’s been through it before.
At its best it’s one long chained event rather than a series of disconnected spins, and nothing here pays for a reason you didn’t already know. Without a Wild and Energy pair on the same spin there’s nothing to collect at all, and the scatter hunt is the only thing breaking the silence.
This is one for players who enjoy a build, who’ll count locked symbols and savour a grid that finally won’t stop. Anyone after steady small wins from the first spin will find the experiments here take longer than they’d like, but the payoff, when the charge finally lands, is worth the wait in the lab.
Immortal Charge FAQs
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What is the RTP of Immortal Charge?
The RTP is 96.35%. The buy options each run slightly lower: 96.27% on BonusHunt FeatureSpins, 96.3% on Immortal Energy FeatureSpins and 96.24% on the Ultimate Power Bonus purchase. -
How do the Immortal Energy Respins work?
At least one Wild and one Energy symbol on the same base game spin starts the feature. Both symbol types lock in place, the remaining positions respin, and any new Wild or Energy symbols also lock. The cycle repeats until a respin lands none, after which every Wild collects the multiplier on every visible Energy symbol once. -
How many free spins does the Ultimate Power Bonus award?
Three, four or five FS Scatters award 10, 15 or 20 free spins. During the round, a meter collects Wilds: at 5 collected, every new Wild is guaranteed a multiplier, and at 10 collected, all Wilds become sticky for the rest of the feature. -
What is a LootLine in Immortal Charge?
It’s a payline made up entirely of Energy symbols. When one lands, the multipliers on each symbol in the line are totalled and paid as a single payout. -
What is the maximum win on Immortal Charge?
The maximum win is 10,000x your bet, and it can be achieved in all game modes, including the base game, free spins and feature buy options. -
What is the grid size of Immortal Charge?
Immortal Charge is a 5-reel, 4-row game with payline wins as well as LootLine wins. -
Can you buy the bonus on Immortal Charge?
Yes. A BUY BONUS button in the main game offers direct feature purchases, including FeatureSpins options that guarantee certain features on each spin. Note that FS symbols cannot land while FeatureSpins are active. -
What is the minimum and maximum bet on Immortal Charge?
Bets run from 0.10 to 100 per spin. Feature buy costs can exceed the upper end of that range.


