Joker X Slot Review
A wine-red card table stretches away behind the reels, patterned with faint repeating suits, while a jester’s cap in red, blue and yellow sits woven into the chunky lettering overhead. Most fruit slots this traditional quietly shave the return to pay for their retro look. Joker X, from Amatic, runs the other way, returning more than almost any of them while asking you to learn exactly one new thing.
That one thing is a multiplying joker on the middle reel, and it’s enough to build a game around. The 5×3 grid carries 20 fixed paylines, the return to player sits at 97.03%, and bets run from 20 to 100 per spin.
Amatic’s joker family is a big one – Lucky Joker 20 Extra Gifts and Fortune Joker 20 are close cousins – but this one strips the formula back to fruit, sevens and that single twist.
Symbols, Sevens and the Paytable
The reel window sits inside a gold-trimmed frame that glows warmly against the dark backdrop, and the symbols are the old guard: watermelons, grapes, plums, lemons, oranges and cherries, with the lucky seven standing above them all. Symbols land stacked, which is where the bigger base wins come from. A full reel of sevens can do real work across multiple lines at once.
Wins pay left to right on adjacent reels, and only the best combination on each line is paid. Anything won on different lines is added together, and every value in the paytable is a multiple of the line bet. With 20 lines in play, a stake of 20 puts one credit on each line.
Here’s what each symbol pays for three, four and five of a kind:
- Watermelon – 20, 80, 400
- Grapes or Plum – 20, 40, 200
- Lemon or Orange – 10, 20, 100
- Cherries – 5, 10, 50
- Seven (Wild) – 40, 400, 1,000
- A full line of sevens – 20,000
Notice how the middle tier collapses into pairs: grapes and plums pay identically, as do lemons and oranges. That’s four fruit symbols carrying two sets of values, which keeps the paytable short and the reading simple. The gaps between tiers are wide, too – five watermelons pay double what five grapes or plums manage.
Cherries sit at the bottom of the ladder, but they’re the only symbol that pays a meaningful amount for three of a kind relative to their five-of-a-kind. Five cherries return 50, while three return 5 – a tenth of the top figure. The watermelon’s three-of-a-kind is a twentieth of its best. Small stuff, but it’s the difference between a dead spin streak and something to look at.
The seven is the wild, and it substitutes for every other symbol in the game. It also happens to be the richest symbol on the reels, which is a tidy arrangement: the substitute and the top prize are the same icon. Five sevens across a payline is the game’s showcase result, and at 20,000 times the line bet it dwarfs everything else on the board.
The Joker Multiplier Wild
The X in the title is the joker, and it only appears on reel three. Like the seven, it substitutes for every other symbol. But it does one thing the seven doesn’t: whenever it forms part of a win, it multiplies all winnings by a random factor between x2 and x5.
That’s the whole feature, and it’s a well-chosen one for a game this size. Every left-to-right line has to pass through the middle reel, so the joker is never wasted when it lands. A stacked run of fruit or sevens crossing a multiplying joker is the moment this game is built around.
The multiplier applies to all winnings on the spin, not just the line the joker helped to complete. When several lines pay at once and the joker sits in a winning position, the whole figure gets scaled by the same random factor.
That’s where the surprising totals come from on an otherwise modest paytable. Two or three concurrent fruit lines, each modest on its own, can combine into a single multiplied figure that looks nothing like the sum of its parts. The joker doesn’t change what the symbols are worth – it changes what the spin is worth.
Gamble Feature
Every win under 400x the total bet can be gambled, which gives the fruit machine faithful their traditional second bite. With gamble mode active, a winning spin offers the chance to multiply the take rather than bank it – the classic risk-and-retry loop that older players will know by heart.
Anything above 400x the total bet is collected automatically instead, so the biggest line wins can’t be put back on the table. It’s a sensible ceiling: the five-of-a-kind seven win is protected, and the gamble stays a feature of the small and mid-sized results it suits.
Because the gamble limit is tied to the total bet rather than the line bet, the threshold sits well above almost everything the paytable produces on its own. Only the largest results – a full line of sevens, or a heavily multiplied cluster of lines – clear it. Everything else is yours to risk if you want to.
Autoplay and Turbo Options
A batch of convenience options rounds out the package, and each of them changes how the game sits rather than what it pays:
- Autoplay – choose the number of games to run automatically
- Stop on loss – set an amount at which autoplay halts if credit falls that far
- Turbo mode – the reels spin faster and win animations play quicker than normal
- Skip animations – wins under 10x the total bet are shown as a figure straight away, with no celebration
- Game history – results are logged, and an interrupted game resumes exactly where it left off
Nothing there is unusual, but the skip threshold is worth knowing about. On a stacked game with frequent modest wins, cutting the animation out of every sub-10x result makes sessions considerably brisker.
Some autoplay options are mandatory in certain jurisdictions, so the menu may look slightly different depending on where you’re playing.
Our Honest Verdict
Overall Rating: 7/10
Playing Joker X is mostly watching stacked fruit fall and waiting for the jester to show his face on the middle reel – and that single reel is the reason to sit down at this particular table. Everything else is furniture you’ve seen a hundred times, done cleanly.
The strength is that the one idea is placed exactly where it can’t be wasted: every payline runs through reel three, so the joker always has work to do, and it scales the whole spin rather than a single line. The weakness is everything around it. There’s no free spins round and nothing beyond the gamble, so the base game carries the entire show, and long stretches between joker visits pass slowly.
It’s a good fit for players who like a plain, quick, generous fruit machine and already enjoy Amatic’s joker line; anyone who wants a bonus round to break things up won’t find one here. The cap and bells still pay, as long as the middle reel behaves.
Joker X FAQs
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What does the Joker multiplier symbol do in Joker X?
The Joker appears only on reel three and substitutes for every other symbol. Whenever it forms part of a win, it multiplies all winnings by a random factor between x2 and x5. -
Does the Seven symbol act as a wild in Joker X?
Yes. The Seven substitutes for every other symbol in the game and is also the top-paying symbol, worth 40, 400 and 1,000 for three, four and five of a kind, with a full line paying 20,000. -
How does the gamble feature work in Joker X?
Any win under 400x the total bet can be gambled to try to multiply it. Wins above that threshold are collected automatically, so the largest line wins can’t be risked. -
How do paylines pay in Joker X?
Joker X uses 20 fixed lines, with winning combinations running from the leftmost reel across adjacent reels. Each line pays only its highest win, and results from different lines are added together. -
Which symbols pay the same amounts in Joker X?
Grapes and plums share one set of values, and lemons and oranges share another. Watermelon is the richest fruit, paying 20, 80 and 400 for three, four and five of a kind. -
What is the RTP of Joker X?
The RTP is 97.03%, which is comfortably above the average for an online slot. -
What is the grid size and bet range of Joker X?
Joker X is a 5 reel, 3 row slot with 20 fixed paylines, and stakes run from 20 to 100 per spin. -
Who makes Joker X?
Joker X is made by Amatic, the studio behind a long line of joker and fruit-themed slots.


