Joker’s Jewels Dice Slot Review
A magenta neon tube boxes in the paytable like a fairground sign, gold pillars hold up the reels, and an aubergine curtain glows faintly blue behind it all. Joker’s Jewels Dice spends more of its effort on that cabinet than on anything you can actually trigger, and that’s a fair summary of where this game’s priorities sit. It’s a five-by-three, five-payline build from Pragmatic Play with a 96.5% RTP and low volatility.
The argument for it is boldness of a quiet kind: it ships with no free spins, no respins and no wild, just reels, a paytable and a scatter-style Bonus symbol that pays wherever it lands. It’s the same stripped-back idea the studio ran in Joker’s Jewels and Gates of Olympus Dice, and the ceiling is 1,040x. Whether five paylines and one good symbol can carry a whole game is the question, and the answer depends entirely on how much you value simplicity over spectacle.
Base Game & Features
This is a classic five-by-three layout with five fixed paylines. All symbols pay left to right on adjacent reels from the leftmost one, and only the highest win on each line counts. Wins across several lines are added together.
Bets run from 0.05 to 250 per spin, which is a wider range than most low-volatility games bother with. The minimum makes it one of the cheapest entry points going, while the top end is serious money for a game whose ceiling is 1,040x. Most players will live somewhere in the middle.
The paytable is split between card symbols and dice-pattern symbols, with the Joker himself on top. Values are multiples of the total bet:
- Joker – 20x for three, 200x for four, 1,000x for five
- Heart and Diamond (cards) – 10x for three, 40x for four, 200x for five
- Club and Diamond (dice) – 4x for three, 10x for four, 40x for five
- Heart (dice) – 4x for three, 8x for four, 40x for five
- Club (dice, six) – 1x for two, 4x for three, 8x for four, 40x for five
The Joker is the symbol that matters. Five of him across a payline returns 1,000x the total bet, and he’s the only symbol whose top award reaches four figures. Even three of him pays 20x, which is more than five of most dice symbols manage.
There’s a real cliff between the Joker and everything else on the reels. The card royals sit a long way below him, with the Heart and Diamond cards sharing a pay tier at 200x for a full line. Below them, the dice-pattern symbols are the grunts of the game – small, frequent, and doing the work low volatility promises.
The dice tiers are close enough to be nearly interchangeable. The Club and Diamond dice pair matches the Heart dice for its top award but pays slightly more at the four-symbol step. All three bottom-tier symbols return 40x for five of a kind, and only the mid-step separates them.
The six-sided Club die is the odd one out. It’s the only symbol in the game that pays for a two-of-a-kind, returning your stake back on a pair. That takes a little of the sting out of a reel set that otherwise needs three matching symbols before anything happens, and it means the die appears on the paytable with one more row than any other symbol.
There’s no wild in this game. Nothing substitutes for anything; every win is a straight symbol match on a payline. It’s an old-school design choice, and it’s consistent with everything else here.
There’s no symbol collection, no multiplier carry-over, no second screen. The reels pay what they pay and the spin ends. A round of Joker’s Jewels Dice is over in about as much time as it takes to describe one.
One mechanical detail is worth getting straight early: line wins are multiplied by the bet per line, while Bonus symbol wins are multiplied by the total bet. With five lines in play those two figures differ by a factor of five.
The practical effect is that the same headline multiple is worth noticeably different amounts depending on which symbol produced it. A 40x line win and a 50x Bonus win are closer than they look on paper, because they’re calculated from different bases.
On the practical side, the bet menu handles coins-per-line and coin value separately, and the balance display can be toggled between coins and cash. Autoplay offers a set number of automatic spins with a stop button.
There are three spin speeds available if the five-line action starts to feel leisurely, and the spin button doubles as a stop control. None of this affects the maths; it’s just pace.
Joker’s Jewels Dice Bonus Symbol
The Bonus symbol is the game’s one departure from straight payline play. It pays on any position, scatter-style, so it doesn’t need to sit on a payline or line up from the left. Land enough of them anywhere on the grid and they pay, with wins multiplied by the total bet:
- 3 Bonus symbols – pays 10x the total bet
- 4 Bonus symbols – pays 50x the total bet
- 5 Bonus symbols – pays 250x the total bet
And that’s the entire bonus catalogue. The Bonus symbol triggers nothing – no free spins, no pick round, no respin. It’s a paying scatter and nothing more, in the same way the whole game is reels and a paytable and nothing more.
The jump between tiers is steep. Going from three symbols to four multiplies the award five times over, and four to five does the same again. A scattered trio is nice; a full set is a different order of hit.
A full house of Bonus symbols at 250x is a decent payout, but it’s a quarter of what five Jokers pay on a line. The scatter is the game’s second-best outcome, not its best, and by some distance.
Because the Bonus pays on any position, it’s also the only symbol in the game that can win without the leftmost reel cooperating. Every other symbol is dead in the water if reel one doesn’t produce. That asymmetry is the closest thing this game has to a tactical wrinkle, and it’s not much of one.
Our Honest Verdict
Overall Rating: 6.8/10
Playing this is like sitting at the fag end of the fairground where the lights are best and the rides are few: steady, undemanding spins under that gorgeous neon-and-gold cabinet, with the Club die’s two-of-a-kind keeping the balance nudging along. The one reason to pick it is that steadiness itself – nothing here needs decoding, and nothing ambushes you.
Its best quality is the paytable’s honesty. The Joker at 1,000x is a real target, five times bigger than anything else on the reels, so every spin carries one symbol worth watching. Its worst is that there’s nothing behind the curtain: no feature round, no wild, and once you’ve seen the five symbols you’ve seen the whole game.
For players who want a calm, low-stakes classic they can understand in half a minute, this is a good one, dressed better than it needs to be. For anyone who wants a bonus round to dig into, it will feel thin before long. The lights are the show; enjoy them for what they are.
Joker’s Jewels Dice FAQs
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What is the RTP of Joker’s Jewels Dice?
The RTP is 96.5%, a touch above the typical benchmark for online slots. -
Is Joker’s Jewels Dice high volatility?
No, it’s a low volatility game. Wins tend to come more often and in smaller amounts, with the Joker symbol offering the biggest single payout. -
Does Joker’s Jewels Dice have a bonus round?
No. There’s no free spins round or feature game. The Bonus symbol is a paying scatter that awards 10x, 50x or 250x the total bet for three, four or five symbols, on any position. -
How does the Bonus symbol pay in Joker’s Jewels Dice?
The Bonus symbol pays on any position, unlike the regular symbols which pay left to right on the five paylines. Its wins are multiplied by the total bet. -
Is there a wild symbol in Joker’s Jewels Dice?
No, there’s no wild. Every win is a straight match of identical symbols on a payline. -
How many paylines does Joker’s Jewels Dice have?
It has five fixed paylines across a 5×3 grid. All regular symbols pay left to right on adjacent reels from the leftmost reel. -
What is the maximum win on Joker’s Jewels Dice?
The maximum win is 1,040x the bet. -
Who makes Joker’s Jewels Dice?
Pragmatic Play. The game’s release date is 10 January 2023.


