Little Gem Hold & Spin Slot Review
Gems and gold stars tumble down a neon-purple backdrop towards a heavy gold frame holding three small reels. Little Gem Hold & Spin puts almost everything that matters on the middle one: that’s where the coins live, where the bonus triggers, and where the only feature begins, so the outer reels spend most of their time as scenery. Reel Kingdom has built the whole game around a single reel’s behaviour, and it works better than it sounds.
It runs at 96.7% RTP on low volatility, with stakes from 0.05 to 250 per spin and a maximum win of 2,460x the bet. The hold-and-respin format is one the studio has used before, and Floating Dragon Hold & Spin built a far bigger game on the same bones.
How the Base Game Pays
Wins pay left to right across three reels on five fixed paylines, and only the highest win counts on each line. Wins on multiple lines add together into the total. The five paylines are laid out in the classic three-reel patterns, and their numbered tabs clip to the outer edges of the gold frame in red, blue, green, yellow and pink.
There’s a split in how the game does its arithmetic: line wins are multiplied by the bet per line, while bonus wins are multiplied by the total bet. Symbol values are shown as multiples of the total stake too, so there’s no mental conversion needed when a win lands. Three of a kind is the only combination that matters, and the pays look like this:
- Diamond: 50x the total bet
- Wild: 50x the total bet
- BAR: 30x the total bet
- Green Gem: 20x the total bet
- Red Gem or Stars: 16x the total bet
- Blue Gem, Orange Gem, Red Heart or X: 4x the total bet
The wild substitutes for everything except the two coin money symbols, and whenever it lands where it can complete a win it expands to fill its entire reel. On a three-reel grid that’s a powerful little trick, and it’s the wild, not the diamond, that shares the top pay.
Betting works through coins per line and a coin value, and the bet menu shows the line count alongside the total stake in both coins and cash. The credit and bet labels along the bottom switch between the two views with a click, which makes it easy to check the stake in whichever units you prefer.
Controls are standard for the format. Spin speed cycles through normal, quick and turbo, and the space and enter keys start and stop a spin from the keyboard.
Autoplay runs a chosen number of automatic spins with a second press stopping it early. A skip-screens option jumps past feature introductions after a short pause.
The Money Symbol
Gold and silver coin money symbols appear only on the middle reel. They don’t pay as line wins; their whole job is to feed the bonus round, and three of them on the middle reel at once is what starts it. Each coin carries a random stake multiple on every spin, drawn from this ladder:
- 1x, 2x, 3x, 4x, 5x, 6x, 7x and 8x the total bet
- 9x, 10x, 11x and 12x the total bet
- 14x, 16x, 18x and 20x the total bet
Because the coins sit only on the middle reel, a full row of three is the trigger and the payout at once. Whatever those three coins happen to be worth on the triggering spin is banked the moment the bonus begins, so even the door prize for triggering can be a useful sum.
Hold and Respin Bonus
Landing three money symbols on the middle reel triggers the Hold and Respin Bonus. The middle reel locks in place while the symbols on the other reels fade away, and the value of every money symbol held on that middle reel is added to the round’s total win. From there the round runs on a simple loop:
- The round opens with four respins and the triggering coins already counted.
- Each respin spins the outer reels while the middle reel stays locked.
- Any money symbol that lands adds its value to the round total.
- Each landing coin also resets the respin counter back to four.
- When a respin produces no new coin, the count ticks down by one.
- The round ends at zero respins, and the collected total is paid.
That reset is the engine of the feature. As long as coins keep arriving, the round keeps running, and a lucky streak of hits can stretch it a long way past the opening four spins. Four consecutive blanks are what ends it, and nothing else does.
The Diamond Money Symbol
The respin round has its own exclusive symbol. The Diamond Money Symbol lands only on the outer reels during the feature, and each one that hits takes a random value of 100x, 200x, 300x, 400x or 500x the total bet. Its value is added to the round total like any other coin, and like them it resets the respin counter back to four when it lands.
On a three-reel grid there are only two positions it can occupy, which keeps it rare, and it’s the only realistic route to the game’s biggest results. Special reels are in play throughout the respin round, so the symbol mix differs from the base game. When the respins run out, the total value collected is paid and the round ends.
There’s no other feature in the game, no free spins and no second bonus mode. This round is the whole event.
Our Honest Verdict
Overall Rating: 7/10
This is a game you play with one eye on the middle reel and the other on your coffee. Low volatility means the balance drifts rather than dives, small wins arrive often enough to keep things ticking, and the whole appeal is waiting for three coins to line up and hand you the only feature in town. It’s a gentle way to spend an hour.
The respin round is what you’re here for, and it’s a good one: every coin that lands buys you the full four respins back, so a lucky run builds on itself, and the diamond on the outer reels can drop up to 500x on a single hit. Between triggers, though, the base game gives you expanding wilds and not much else, so patience does some of the work.
It’s a fit for anyone who likes their slots small, steady and easy to read, stakes from pennies upward and no surprises. Chasers of big multiples will find the 2,460x ceiling too modest and move on. As a little box of sparkle, it does its job well.
Little Gem Hold & Spin FAQs
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What is the RTP of Little Gem Hold & Spin?
The RTP is 96.7%. -
Is Little Gem Hold & Spin high volatility?
No, it’s a low volatility game. It pays out more often in smaller amounts, while still offering the chance of a bigger win in the respin round. -
How do you trigger the Hold and Respin Bonus?
Landing three money symbols on the middle reel at the same time starts the bonus. The middle reel locks, the other reels fade away, and the round begins with four respins. -
Can the respins retrigger in Little Gem Hold & Spin?
Yes. Every money symbol that lands during the round resets the respin count back to four and adds its value to the total win, so the feature can run for as long as coins keep arriving. -
What is the Diamond Money Symbol worth?
It lands only on the outer reels during the feature, and each hit carries one of five stake multiples, from 100x up to 500x the total bet. -
How many paylines does Little Gem Hold & Spin have?
It has five fixed paylines across a 3×3 grid. -
What is the minimum and maximum bet on Little Gem Hold & Spin?
Stakes run from 0.05 to 250 per spin. -
Does the wild substitute for the money symbols in Little Gem Hold & Spin?
No. The wild substitutes for all symbols except the gold and silver coin money symbols, and it only expands to fill its reel when it can form a winning combination.


