What the Fox Megaways Slot Review
Outside Mr. Foxter’s Foxtastic Palace, the Vegas strip glows pink and yellow, a limo idles at the kerb, and the proprietor watches over it all from a billboard in dark sunglasses, smug as only a fox in his own casino can be. Strip the neon away, though, and What the Fox Megaways is a stingier machine than the palace suggests: it pays out little and often in the base game, and keeps nearly all of its generosity locked behind one bonus round.
It’s Red Tiger‘s take on the MegaWays format, with Dragons Fire Megaways and Piggy Riches Megaways in the back catalogue. Six reels of variable height deliver up to 117,649 ways to win, at an RTP of 95.66%, a hit rate of 37.7% and a maximum of 10,487x the bet. Bets run from 0.1 to 50 per spin, so the fox’s door is open at almost any budget.
Megaways and How the Base Game Pays
Each spin deals a different number of symbols onto the six reels, and the ways to win change with it. The count on a reel can reach seven, and the total ways are the reel counts multiplied together. Land seven symbols on every reel and there are 117,649 possible winning combinations; a spin where the reels run short pays on far fewer.
Wins are awarded when matching symbols land from left to right, starting on the leftmost reel, and symbol size doesn’t matter, only the count. A win of a single way is perfectly normal here. On a quiet spin, a three-symbol run of royals can be the whole result, paying a fraction of the stake.
There’s no wild symbol in this game, so every combination has to be built the honest way. The paytable is carried entirely by ten symbols: a fox-head coin, the Palace car, a stack of cash, a whisky glass, a die, and the four low royals.
All pays are multiples of the total bet, which flatters nothing. The list below carries the numbers for every symbol at every count.
- Coin (F): 0.2x for two, 1x for three, 2x for four, 5x for five, 20x for six
- Fox Palace Car: 0.7x for three, 1.2x for four, 2.5x for five, 5x for six
- Money/Cash: 0.5x for three, 0.7x for four, 1.2x for five, 2x for six
- Whisky Glass: 0.4x for three, 0.6x for four, 1x for five, 1.6x for six
- Dice: 0.3x for three, 0.5x for four, 0.8x for five, 1.2x for six
- A: 0.2x for three, 0.4x for four, 0.6x for five, 0.8x for six
- K: 0.2x for three, 0.3x for four, 0.5x for five, 0.7x for six
- Q: 0.2x for three, 0.3x for four, 0.4x for five, 0.6x for six
- J: 0.1x for three, 0.2x for four, 0.3x for five, 0.5x for six
- 10: 0.1x for three, 0.2x for four, 0.3x for five, 0.4x for six
Only the coin pays for a two-symbol run; every other symbol needs three or more. With a 37.7% hit rate, wins arrive on roughly two spins in five, and the Chain Reaction below does its share in keeping the reels moving between them.
The useful thing about a Megaways paytable of this shape is that the middle of it does real work. When seven symbols stack up on each reel, six-of-a-kind becomes far more reachable than it is on a fixed five-by-three board, and that’s where the five-figure maximum has room to breathe.
Stakes run from a floor of 0.1 to a ceiling of 50 per spin, a spread wide enough to cover both cautious spinning and serious play. Since every pay is a multiple of the total bet, the stake you choose scales the whole table proportionally. Six coins at the top of the reels is worth 20x whether that stake is 0.1 or 50.
Chain Reaction
Winning symbols disappear after they’ve paid. New symbols drop into the gaps they leave behind, and those can form fresh wins of their own.
The process then repeats: pay, clear, drop, pay again, for as long as the combinations keep coming. One spin can quietly become several, and a cheap-looking win can grow into something better while the reels settle.
The value is in volume rather than escalation, and with no wild in the game, the drops are also the main engine of the longer runs this paytable can produce.
It also interacts with the reel heights in an obvious but satisfying way: a fuller board gives the replacement symbols more room to connect, so the best chains tend to arrive on the busiest spins. That’s the whole reward loop of the base game.
Any win formed during the drops pays immediately at its own rate. A run of small combinations can add up to a decent return without any single line doing the heavy lifting.
Foxy Spins
Foxy Spins symbols appear on the reels during normal play. Landing one awards a bonus spin in Foxy Spins, and the round begins from there.
The entry mechanic is simple: the symbol lands, the banner announces the award, and the bonus spin plays out in the Foxy Spins round. The symbols can show up on the reels in ordinary play, so the round’s door is always technically open, spin by spin.
What’s established is the entry mechanic, the name, and the maximum it can lead to: 10,487x the bet. The ceiling is a generous one for a game whose base pays are this humble, and the distance between the two is where this slot lives or dies.
Our Honest Verdict
Overall Rating: 6.2/10
This is a game you play for one reason: the outside chance that Foxy Spins turns a humble run of reels into something Mr. Foxter himself would toast with that whisky glass. The base game keeps things ticking over nicely – wins on two spins in five, chains that stretch the good ones out – so you’re never bored waiting for it.
The strength is the ceiling. A 10,487x maximum on a game whose best base pay is 20x is a genuinely large gap, and it gives every spin a small current of possibility underneath it. The weakness is everything between here and there: with no wild and no chain multiplier, the base game can only ever pay you crumbs, and it never lets you forget that.
It suits players who like their slots paced steadily but priced with a lottery ticket at the end, and the 0.1 minimum makes the waiting cheap. Anyone hunting proper returns from ordinary spins should look elsewhere, because this fox guards his payouts carefully – everything worth winning sits behind Foxy Spins, and the palace gates stay shut until it opens.
What the Fox Megaways FAQs
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How do you trigger Foxy Spins in What the Fox Megaways?
Land a Foxy Spins symbol on the reels during normal play and it awards a bonus spin in the Foxy Spins round. -
What does the Chain Reaction do in What the Fox Megaways?
Symbols that form a win disappear, and new symbols drop into the gaps. Those can form new wins of their own, and the process repeats for as long as winning combinations keep landing. -
Is there a wild symbol in What the Fox Megaways?
No. Every winning combination has to be made from matching symbols alone, with no wild substituting for anything. -
What is the maximum win on What the Fox Megaways?
The maximum win is 10,487x the bet. -
What is the RTP of What the Fox Megaways?
The RTP is 95.66%. -
How many ways to win does What the Fox Megaways have?
It’s a Megaways game, so the number of ways changes each spin with the number of symbols on the reels. At the maximum of seven symbols on each of the six reels, there are 117,649 possible ways to win. -
What is the hit frequency of What the Fox Megaways?
The hit frequency is 37.7%, so roughly two spins in five produce a win. -
What is the minimum and maximum bet on What the Fox Megaways?
Stakes run from 0.1 up to 50 per spin, and every symbol pay is a multiple of whatever stake you’ve set.


