2 Kings Of Africa Slot Review
Deep green foliage crowds the reels from both sides, bamboo poles framing a grid sunk in near-darkness, with stray motes of light drifting past the leaves. In Red Rake Gaming‘s 2 Kings Of Africa, that jungle isn’t a backdrop, it’s a scoreboard: the animals on the reels are the triggers, and every winning cluster you land pushes you closer to setting one loose.
It runs on a 6×5 grid with cluster pays, a 96% RTP and mid to high volatility, with wins capped at 10,000x the total bet per spin. That ceiling sits comfortably above most of Red Rake’s recent output, including Secrets Of The Temple 2 and Million 777 Hot. The meters, rather than any scatter, are what this game is built around.
How the 6×5 Grid Pays
Wins need five or more of the same symbol touching each other, vertically or horizontally. Where two winning combinations overlap, only the higher-paying one counts, in the configuration that produces the best multiplier. It’s a cluster setup rather than paylines, so there’s no fixed number of ways to win.
Every winning spin triggers a cascade: the winning symbols disappear, everything above drops down, and new symbols fill the gaps. Wins from each cascade add to the running total, and the chain keeps going until no new combination forms.
Wilds substitute for any other symbol, which is their whole job here. They don’t form part of the animal meters, and they won’t replace a sticky wild, but in every other respect they’re the plain version of the symbol they’re standing in for.
Cascades matter for more than the win tally, because every animal symbol that forms part of a win also feeds its meter. And the meters are where the real game lives.
The Five Animal Meters
There are five meters, one per animal, and each fills when its animal forms part of a winning cluster. The meter gains one space for every symbol of that animal included in the win, so a big cluster can fill several spaces at once. Wilds don’t count towards any meter.
Nine spaces is a full meter, and a full meter fires its feature. A meter can be filled more than once in a single spin, shown by a small balloon counter, and each fill fires the feature again. When several meters complete together, they resolve in a fixed order:
- Elephant – releases symbols with multipliers
- Parrot – drops a 3×3 block of matching symbols
- Leopard – places four sticky wilds
- Lion – floods a reel with wilds, visible and hidden
- Gorilla – awards 12 free spins
Not all meters behave the same way between spins, and the split is the most important structural fact in the game:
- Elephant meter resets at the end of each spin
- Parrot meter resets at the end of each spin
- Leopard meter resets at the end of each spin
- Lion meter carries its progress over between spins
- Gorilla meter carries its progress over between spins
The resetting meters are a single-spin project: fill all nine spaces within one cascade chain or lose the progress. The lion and gorilla meters accumulate slowly across a session instead, so those two features arrive as the payoff for sustained play rather than one lucky chain.
Elephant Feature
One symbol is released alongside a multiplier, and the number of times that symbol appears on the reels becomes the chosen multiplier. All the multipliers combine into one grand multiplier, which is applied to the bet. Neither the wild nor the sticky wild can be chosen as the released symbol.
Parrot Feature
A 3×3 grid of parrots lands on the reels and changes every symbol it covers, wilds excepted, into copies of a single new symbol. Nine matching symbols in a block rarely stay nine for long once the cascades start.
Leopard Feature
Four sticky wilds appear, each carrying three lives. Every win a sticky wild takes part in costs it one life, and once all three are gone the symbol disappears.
They hold their positions across cascades, so a fresh leopard feature can keep wilds on the grid for several wins in a row. That persistence is also what the lion feature has to work around.
Lion Feature
The first two symbols in a reel are replaced by wilds, and six more wilds are placed in hidden positions above the visible row. Those extra wilds drop in one by one as wins cascade.
If a position about to be replaced already holds a sticky wild, one of the incoming wilds is spent without replacing it. The sticky wild wins that contest every time.
Free Spins Bonus Feature
Filling the gorilla meter launches 12 free spins, played on special reels at the bet level of the triggering spin. Because the gorilla meter doesn’t reset between spins, reaching the bonus is a long build rather than a scatter landing on a lucky reel.
The meter keeps working during the round. Fill it once and the entire free spins win is multiplied by 2x, and every further fill adds another 1x to that multiplier.
Lion progress also persists through the feature, so lion wilds keep arriving as the round goes on. A round that combines a rising multiplier with a steady supply of falling wilds is where this game’s biggest results live.
There’s a safety net underneath all of it: if the round finishes with a total win below 10x the triggering bet, three extra spins are awarded. Those continue until the feature’s total clears that minimum, so the round can’t finish on a near-miss.
Our Honest Verdict
Overall Rating: 7.9/10
This is a game about the long walk rather than the ambush. The base game never stops working: three of the meters reset each spin and give every cascade chain something to chase, while the lion and gorilla meters tick steadily towards their payoff, and that constant visible progress is the reason to choose it over a scatter-driven cluster slot.
The carry-over meters are the best thing here. Nine gorilla symbols is a real commitment, but a bonus that arrives with a rising multiplier, lion wilds still falling and a 10x minimum-win floor under the whole round is worth the build. The cost is pace: free spins sit a long way off, and mid to high volatility makes the walk between them uneven.
It suits players who enjoy watching a meter fill more than waiting for a scatter, and the 10,000x cap gives that patience a proper ceiling. Anyone who wants their bonus inside fifty spins will find this jungle a longer trek than they fancy.
2 Kings Of Africa FAQs
-
What is the RTP of 2 Kings Of Africa?
The RTP is 96%. -
How do you win on the 2 Kings Of Africa grid?
Clusters of five or more identical symbols that touch vertically or horizontally pay out. Winning symbols then disappear and new ones cascade in, with the chain repeating until no new win forms. -
How do the animal meters work in 2 Kings Of Africa?
Each animal has its own meter, and every winning symbol of that animal fills one space in it. Once a meter’s nine spaces are full, its feature launches. The elephant, parrot and leopard meters reset after each spin, while the lion and gorilla meters persist between spins. -
How do you trigger free spins in 2 Kings Of Africa?
Free spins aren’t triggered by scatter symbols. You need to fill the gorilla meter with nine winning gorilla symbols, which awards 12 free spins. -
Can free spins retrigger in 2 Kings Of Africa?
Filling the gorilla meter again during free spins multiplies the round’s entire win by 2x, with each further fill adding another 1x. On top of that, if the round finishes with a total win under 10x the triggering bet, three extra spins are awarded until that minimum is cleared. -
What does the leopard feature do in 2 Kings Of Africa?
It places four sticky wilds on the reels, each with three lives. Each time a sticky wild forms part of a win it loses a life, and it disappears once all three are used. -
What is the maximum win on 2 Kings Of Africa?
The maximum win is capped at 10,000x the total bet per spin. -
Who makes 2 Kings Of Africa?
2 Kings Of Africa is made by Red Rake Gaming.


