Diamond Blitz 2 Slot Review
A fruit machine cabinet floats in a void of blue and teal gemstone facets, its gold-bevelled frame set with a small purple plaque that reads 1024 WAYS. Strip the gloss off Diamond Blitz 2 and the paytable underneath is barely worth reading: this is a game where nearly everything you win comes from one wild walking down the reels, not from the symbols it substitutes for.
Red Tiger have bet the entire game on that single descending-wild idea, and the gamble mostly comes off. Diamond Blitz 2 runs at 95.75% RTP on a 5×4 grid with 1,024 ways to win, a 4,055x ceiling and stakes from 0.1 to 50 per spin. Players who know the studio’s glossier work from Dragon’s Mirror or Piggy Riches 2 Megaways will find this one trading spectacle for something more mechanical.
How Diamond Blitz 2 Pays
Wins pay when matching symbols appear anywhere on adjacent reels from left to right. It’s a ways setup rather than fixed lines, so with 1,024 routes across the 5×4 grid, symbol position matters more than symbol alignment. The paytable underneath is pure fruit-machine stock:
- Gold 7: 1x, 3x, 10x for three, four, five
- Pink 7: 0.6x, 1.5x, 3x
- Bell: 0.4x, 1x, 2x
- Horseshoe: 0.3x, 0.7x, 1.5x
- BAR: 0.2x, 0.5x, 1x
- Watermelon: 0.1x, 0.2x, 0.4x
- Grapes: 0.1x, 0.2x, 0.4x
- Plum: 0.1x, 0.2x, 0.3x
- Lemon: 0.1x, 0.2x, 0.3x
- Cherry: 0.1x, 0.2x, 0.3x
The wild substitutes for all paying symbols and lands only on reels 2, 3 and 4. That restriction isn’t decoration: because the wild can’t appear on the outer reels, every wild landing is middle-reel business, and the middle reel is where this game keeps its real machinery.
Top-heavy it isn’t. Five gold 7s pay 10x, and the fruit end of the table is thin change, which tells you the base paytable alone won’t carry a session. Everything above the floor of that table comes from the features.
Worth noticing is how the two tiers of the table step. From the gold 7 down to the bell, each symbol roughly halves in value at every count, and then the bottom five symbols bunch together within 0.1x of each other.
In practice that means a three-symbol fruit win pays the same whether it’s melons or cherries, so the only distinction that matters at the low end is whether you’ve matched three, four or five. The count does the work, not the fruit.
Wild Respins
A wild arriving anywhere on the top three rows sets the reels in motion. After the initial wins are paid, respins begin, and every wild on the reels moves down one position with each one. Wilds stay on the board throughout. When a wild reaches the bottom row, it disappears on the following respin, if there is one.
The run only ends once the last wild has sunk off the bottom, and fresh wilds can arrive while it’s still going. That’s the whole loop: a single wild high on the reels buys at least two or three respins as it walks downward.
Each respin is another shot at a paying line with a wild already embedded in it. Chains are where it gets interesting. One wild arriving mid-descent while another drops in above it extends the run. It’s a simple mechanism with a natural build to it.
Blitz Mode and Blitz Spins
The Blitz scatter lands on reel 3 only. When it does, Blitz Mode begins, covering the current spin and the next four. It’s a countdown rather than a round: for five spins, the game is primed.
The scatter can’t land during respins or Blitz Spins themselves, so the trigger stays confined to ordinary play. What Blitz Mode is primed for is a wild. Catch one during the countdown, either alone or on the same spin as the scatter itself, and the round converts.
In Blitz Spins the wilds stay put on the reels rather than walking, which is the entire point: the descending mechanic is suspended, and every wild you arrive with holds its ground for four free spins.
There’s a retrigger of sorts, too. Land the Blitz scatter again while Blitz Mode is running and the spin counter resets back to four, extending the window in which a wild can convert the countdown into the round proper.
The layering is the design. Respins, Blitz Mode and Blitz Spins all run on the same two symbols, and the descending wilds that make the base game move are exactly what the bonus round freezes in place. One system, three registers, and the pieces line up like this:
- Wild on the upper three rows of an ordinary spin: Wild Respins begin
- Blitz scatter on reel 3: Blitz Mode, current spin plus four
- Blitz scatter again mid-Blitz Mode: counter resets to four
- Wild during Blitz Mode, or wild with the scatter: four Blitz Spins
- Wilds during Blitz Spins: frozen in place, no descent
Feature Buy
Features can be purchased directly through the in-game menu. Three options are offered, covering Blitz, Wild and Wild Respins, so the shop doesn’t gate the interesting part of the game behind scatter luck alone.
What each purchase costs isn’t carried on the buy menu itself, so check the price against your stake before committing. The wise comparison is against 50, the top of the ordinary betting range, because a buy at the wrong stake level is the fastest way to shorten a session on a game with a ceiling of 4,055x.
Our Honest Verdict
Overall Rating: 7.6/10
This is a game about watching one symbol. The gems and the chrome are set dressing for a machine that runs on a wild walking down the reels, and if that sounds thin, it’s the opposite: because the wilds keep moving, every spin that has one stays alive until it drops off the bottom. That’s the reason to pick it, and a better one than the artwork suggests.
The strength is how completely the one idea is committed to – every feature is the same descending wild seen from a different angle, so the game teaches you itself as you play. The weakness is what sits underneath: a paytable that tops out at 10x, which makes the quiet stretches genuinely quiet. Blitz Mode can expire with nothing to show for it, and it does.
Anyone who likes a slot with a system you can follow spin by spin gets an easy recommendation here – the wilds deliver what the gems promise. Anyone chasing big symbol hits will be happier elsewhere, and that’s fine. There’s charm in a game that knows exactly what it is, and in this void of blue and teal, that’s enough.
Diamond Blitz 2 FAQs
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What is the RTP of Diamond Blitz 2?
The RTP is 95.75%, which sits slightly below the most competitive modern slots. -
How do Wild Respins work in Diamond Blitz 2?
A wild landing on any of the upper three rows starts respins after the initial wins are paid. Wilds move down one position per respin and vanish after reaching the bottom row, and the respins run until the last wild has left the upper rows. Fresh wilds can arrive during the sequence. -
How do you trigger Blitz Mode?
The Blitz scatter lands on reel 3 only, and when it does it triggers Blitz Mode for the current spin and the next four. Landing the scatter again during Blitz Mode resets the counter back to four. -
What are Blitz Spins?
Catching a wild during Blitz Mode, either on its own or alongside the scatter on the same spin, converts the countdown into four free Blitz Spins. Unlike the base game, wilds remain on the reels during Blitz Spins rather than descending. -
What is the maximum win on Diamond Blitz 2?
The maximum win is 4,055x your bet. -
How many ways to win does Diamond Blitz 2 have?
The game offers 1,024 ways to win across a 5×4 grid, paying for matching symbols on adjacent reels from left to right. -
Can you buy the bonus on Diamond Blitz 2?
Yes. Features covering Blitz, Wild and Wild Respins can be purchased directly through the in-game menu. -
Can the Blitz scatter land during respins or Blitz Spins?
No. The scatter only appears on ordinary spins, and it’s confined to reel 3 when it does. That keeps the trigger path and the respin machinery separate, with the wild as the only symbol that bridges them.


