Glowing Fruits Slot Review
A dark arcade floor, cabinets glowing green and yellow in the murk, deep blue armchairs pulled up close, purple haze drifting behind a reel frame outlined in neon. Glowing Fruits takes the most familiar symbol set in the business and puts it somewhere moodier than the fruit slot usually gets. The cherries and lemons haven’t changed; the lighting has.
But the neon isn’t the interesting part. What sets this one apart from the average fruit slot is the arithmetic: two symbols share a 2,000x top rung on a 25-line grid, richer than the theme advertises. Spinomenal have a long history with fruit titles, including Fruits Chase N Win and Fruits Craze, and this one sits on the quieter, glossier end of that range. Whether the dressing and the paytable add up to more than the sum of their parts is what the rest of this covers.
Base Game Symbols and Pays
Wins pay left to right from the leftmost reel, and only the highest win on each line counts. Wins are multiplied by the bet per line across the 25 numbered paylines. The Wild, a glowing 7, substitutes for every symbol except the bonus symbols.
Three or four Wilds only pay when followed by a bonus symbol, and the Wild tops the paytable at the five-of-a-kind mark. It shares that top rung with the Diamond. The full ladder, in multiples of the total bet:
- Wild (7 WILD) – 3 pays 100x, 4 pays 1,000x, 5 pays 2,000x
- Diamond – 3 pays 100x, 4 pays 1,000x, 5 pays 2,000x
- BAR – 3 pays 80x, 4 pays 600x, 5 pays 1,600x
- Watermelon – 3 pays 60x, 4 pays 400x, 5 pays 1,200x
- Grapes – 3 pays 40x, 4 pays 200x, 5 pays 800x
- Peach, Orange, Lemon, Cherries – 3 pays 20x, 4 pays 80x, 5 pays 200x
Those values are multiples of the total bet, not the line bet, which makes the top end richer than a fruit paytable usually looks. The step down from the shared top rung to the BAR is steep, and four fruits share the bottom rung, so the low-symbol wins arrive in familiar clusters.
The bonus symbol is scattered, carries a multiplier value between x1 and x10 that matters in the bonus game, and doesn’t form its own paying combinations in the base game. In play, that multiplier shows up as bell symbols stamped with their values, so what each scatter carries is readable at a glance.
Extra Wilds
While the reels are spinning, between four and seven Wild symbols can appear on the grid in one go. Nothing triggers it and nothing carries over; it’s a random mid-spin injection of substitution power, and it’s the only thing standing between the base game and pure payline grinding.
Because the Wild is also the joint-richest symbol on the paytable, a cluster of them arriving mid-spin can turn a modest line-up into something much larger. The range matters too: four Wilds is a nudge, seven is a small takeover.
On a 25-line grid there’s barely a payline a seven-Wild drop can’t reach. The mechanic is simple, but it’s well matched to this paytable. With substitution power worth up to 2,000x at the top of the ladder, the Extra Wilds drop is where the base game’s real potential sits, and everything else is left to the scatters.
The Bonus Game
Six or more scattered bonus symbols trigger the bonus game, and the triggering symbols stay locked on screen through the transition. It starts with three spins, and every empty spot on the 15-position grid is in play. Six is a high bar for a scatter trigger, and everything above six simply locks in place as a head start.
A seven-symbol trigger begins the round with only eight spots left to fill. On each spin, an empty spot can randomly award one of three things:
- A multiplier of the total bet, from x1 up to x10
- A Mini Jackpot worth 30x the total bet
- A Major Jackpot at 100x the total bet
Any landing that isn’t an empty spot resets the remaining spins back to three, which is the engine of the whole round: the counter keeps refreshing as long as the symbols keep coming. Fill all 15 spots and the Mega Jackpot pays 1,000x the total bet on top of everything accumulated.
When the round ends, the values of the bonus symbols are summed and the win is paid. The round closes either when the grid is full or when the three spins run out without a reset, so a single hot streak of landings can keep it alive far beyond the opening count.
The prize ladder on the top bar tracks Mini, Major and Mega throughout, quoted at whatever stake is in play rather than as fixed amounts. Worth noting alongside it: the paytable’s 2,000x five-Wild line sits above even the Mega Jackpot in isolation, so the base game isn’t just a waiting room for the bonus.
Our Honest Verdict
Overall Rating: 7.2/10
Glowing Fruits is a fruit machine that wants to be looked at, and the neon casino floor framing earns that. Playing it is mostly payline work punctuated by the occasional swarm of Wilds, and the reason to choose it over any other fruit slot is that mood: same cherries, better lighting.
The strength is the bonus round, a complete hold-and-win affair with a resetting counter and a proper jackpot ladder, rarer than it should be at this end of the market. The weakness is the trigger: six scatters is a high bar, and the base game has only one modifier to bridge the wait, so long stretches can pass with nothing but small line wins.
It’s a good fit for players who like the classic symbol set dressed for a night out and don’t mind grinding paylines between bonuses; anyone chasing frequent features will find the pace slow. The fruits glow, the jackpots stack, and those armchairs look comfortable enough to lose an evening in.
Glowing Fruits FAQs
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How do you trigger the bonus game in Glowing Fruits?
Six or more scattered bonus symbols trigger the bonus game. The triggering symbols stay locked on screen through the transition, and the round begins with three spins. Any trigger above six simply gives you a head start on filling the grid. -
What does the Wild symbol do in Glowing Fruits?
The Wild (7 WILD) substitutes for any symbol except the bonus symbols. Three or four Wilds only pay when followed by a bonus symbol, and five Wilds pay 2,000x the total bet. -
How do spins reset in the Glowing Fruits bonus game?
On each spin, any landing that isn’t an empty spot resets the remaining spins back to three. The round ends when all 15 spots are filled or the spins run out. -
What is the Mega Jackpot in Glowing Fruits worth?
Filling all 15 spots in the bonus game awards the Mega Jackpot, which pays 1,000x your total bet in addition to the bonus prizes you’ve collected. The Mini pays 30x and the Major pays 100x the total bet. -
What does the Extra Wilds feature do?
At random during any spin, a batch of four to seven Wild symbols can land across the reels at the same time. Because the Wild is the joint-top paying symbol, these drops can turn a modest spin into a much bigger win. -
What is the most Glowing Fruits can pay?
The biggest single prize is the five-Wild paytable line at 2,000x the total bet. The Mega Jackpot in the bonus game pays 1,000x the total bet for filling all 15 spots on the grid, on top of the bonus prizes already collected. -
How many paylines and reels does Glowing Fruits have?
Glowing Fruits plays on a 5×3 grid with 25 numbered paylines. Wins are multiplied by the bet per line. -
Who makes Glowing Fruits?
Glowing Fruits is made by Spinomenal. Its release date is 19 May 2022.


