Halloween Charms Slot Review
Bats strung across a purple sky, bare trees twisting at the frame’s edges, a stone-brick reel window glowing lavender over a dark village: Halloween Charms wears its season well. The unusual part is what’s underneath – Spinomenal have built a slot with no bonus round at all, and hung everything on the strange marriage between its two special symbols. It plays out on a 5×4 grid with 20 fixed paylines at an RTP of 92.09%, a low return by any modern measure.
There’s no volatility rating and nothing to trigger or collect towards – the paytable is the whole game. Players who know the studio’s seasonal run will recognise the ground, shared with Spooky Halloween – Hold & Hit 3×3, Tiger Charms and 3 Chinese Charms. The question is whether the charms pay like treats.
The Base Game: 20 Fixed Lines, Left to Right
Halloween Charms runs on a 5×4 grid with 20 fixed paylines, so every spin covers every line and there’s nothing to configure beyond the bet per line. All symbols pay from left to right, starting on the leftmost reel. Only the highest win on each line is paid.
Line wins are multiplied by the bet per line, and multiple qualifying combinations in a single round are added together. So a spin that lands a cat line, a royal line and a Scatter at once collects all three. Malfunction voids all pays, as ever. The mechanics are standard line-slot fare, done cleanly.
The Wild and Its Catch
The Wild is a pumpkin, and it substitutes for every symbol except the Scatter. That’s the expected half of its job. The other half is a quirk: three to five Wilds only pay when they’re followed by a Scatter symbol.
This ties the game’s two special symbols together more tightly than most slots bother with. It’s a rule worth reading twice, because a run of pumpkins on its own pays nothing at all. The Wild needs its cauldron chaser before the game will count the line, which makes the reel order matter in a way line slots usually don’t.
The Paytable
Symbol values are multiples of the bet per line, and the ladder is a short climb. The Black Cat leads the regular symbols, with the Witch Hat and Bat just behind:
- Black Cat – 40x for three, 100x for four, 250x for five, 800x for six
- Witch Hat / Bat – 20x for three, 40x for four, 200x for five, 400x for six
- A / K – 10x for three, 20x for four, 70x for five, 140x for six
- Q – 6x for three, 10x for four, 30x for five, 100x for six
- Wild (Pumpkin) – 100x for three, 300x for four, 1,000x for five, 3,000x for six
- Scatter (Cauldron) – 2x for three, 10x for four, 250x for five, 500x for six
That Wild is the richest symbol on the reels by a wide margin, outpaying the Black Cat at every count. Its catch is that trailing-Scatter requirement, so the biggest line prize in the game needs both special symbols arriving in sequence. The gap between the cat and the royals is steep too: six queens pay 100x the line bet, while six cats pay eight times that.
The mid-tier tells a similar story. A Witch Hat or Bat needs all six positions to reach what the cat manages on five. Even the top of the royal ladder, six aces or kings at 140x, sits barely above half of the cat’s five-symbol prize.
Scatter Pays and How Winnings Stack
The Scatter is a cauldron, and it pays in any position rather than following the left-to-right rule. That’s its main advantage: it doesn’t need a payline, a leftmost start or consecutive reels. A cauldron in each of the six corners of the grid would pay exactly the same as six in a row.
Scatter prizes are multiplied by the total bet rather than the bet per line, which makes them the one part of the game scaled to your full stake. On 20 lines, that’s a meaningful difference: a line win counts a twentieth of your stake per symbol multiple, while a Scatter prize counts the whole thing.
- Three cauldrons – 2x the total bet
- Four cauldrons – 10x the total bet
- Five cauldrons – 250x the total bet
- Six cauldrons – 500x the total bet
Any Scatter winnings are added on top of payline wins from the same round, so a spin can collect both at once. The jump from four to five cauldrons is where the money is: the prize multiplies twenty-five times over at that step, while every other step on the ladder climbs far more gently.
Betting, Spinning and Autoplay
Betting is handled through the plus and minus buttons, which adjust the bet per line, and the spin button or the space bar sets the reels going. Everything a round pays lands in the win field, so a single figure shows the combined total of all line and Scatter prizes. The Help and Settings buttons are disabled while the reels are in motion. It’s a familiar control scheme with no surprises in it.
Autoplay runs continuous spins at the selected bet per line, and it works like this:
- Press the auto play button to open the configuration screen.
- Choose the number of spins you want played automatically.
- Sit back while the rounds run at your chosen bet per line.
- Press the pause button at any point to stop the sequence.
Beyond the Wild and Scatter rules, there’s no further feature set to learn here. The line pays, the any-position Scatter and the trailing-Scatter Wild quirk are the whole game. There’s no bonus round, no free spins, nothing to trigger or collect towards.
That makes the paytable ladder a fair picture of what a session can produce. The top of that ladder is a 3,000x line prize on six Wilds, with a 500x total-bet Scatter sitting alongside it. Nothing in the game pays beyond those two figures.
Our Honest Verdict
Overall Rating: 6/10
This is a slot to settle into rather than chase anything in. You pick a line bet, watch a very pretty graveyard go round, and every so often a cauldron lands where it pleases. The reason to choose it over the studio’s other spooky titles is that pairing: a Scatter that pays on the full stake from anywhere, wrapped round a Wild that hits hardest when a cauldron follows it.
The art is the strength – the purple night and glowing stone frame get real care, more than a seasonal tie-in usually earns. The weakness is the 92.09% RTP, which quietly takes several points off every session, and no amount of atmosphere pays that back.
It’s a good fit for players who want an undemanding Halloween spin with two clever symbols and no feature homework. Anyone hunting bonus rounds or five-figure ceilings will find the night runs short. For everyone else, the village looks lovely after dark.
Halloween Charms FAQs
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What is the RTP of Halloween Charms?
Halloween Charms runs at an RTP of 92.09%, which is a low return for a modern release. -
How many paylines does Halloween Charms have?
The game is set to 20 fixed paylines, so every spin covers all lines and only the bet per line needs adjusting. -
What is the grid size of Halloween Charms?
Halloween Charms uses a 5×4 grid with five reels and four rows. -
When is Halloween Charms released?
Halloween Charms’ release date is 12 October 2023. -
Who makes Halloween Charms?
Halloween Charms is made by Spinomenal. -
What does the Wild symbol do in Halloween Charms?
The pumpkin Wild stands in for every symbol except the Scatter. Three to five Wilds only pay when followed by a Scatter symbol, and six Wilds pay 3,000x the bet per line – the biggest line prize in the game. -
How does the Scatter pay in Halloween Charms?
The Scatter is a cauldron and pays in any position, on any reel. Scatter prizes are multiplied by the total bet rather than the bet per line, and they’re added to any payline wins from the same round. Six Scatters pay 500x the total bet. -
Do Wilds pay on their own in Halloween Charms?
No. A run of three to five Wilds only counts when a Scatter symbol follows it, so pumpkins without a trailing cauldron pay nothing at all.


