Multistar Fruits Slot Review
Neon fruit floats in a gold-trimmed cabinet, under a magenta arch, in a dark blue nowhere with no floor and no sky. Multistar Fruits takes the oldest idea in the genre and hangs the loudest possible lights on it – and then, more unusually, gives back more of your money than almost anything standing beside it.
The figure is 98.04% RTP. Endorphina have built it on a 3×3 grid with 5 paylines and a paytable that peaks at 60x the bet.
The studio’s compact machines elsewhere in the catalogue, from Fresh Crush to 3 Coin Towers Dice and Joker Ra Dice, follow the same one-twist pattern. Here the twist is a pair of stars that turn gold and take the game somewhere bigger.
Five Lines, Three Reels, Classic Rules
Wins need matching symbols on enabled paylines, on adjacent reels, starting from the leftmost. Scatter symbols are the exception, counting anywhere. Scatter wins and line wins add together. It’s the classic format, done cleanly, and the 5 paylines across a 3×3 grid mean every line is short and every spin resolves fast.
The Purple Star is wild and substitutes for every fruit symbol, but it only appears on reels 1 and 3. It carries the scatter role too, which is why its position matters less than its timing. Two of them also pay 2x the total bet on their own, which makes the star the joint-richest symbol on the reels alongside the top fruit.
Every prize in the paytable is a multiple of the total bet, and with three-of-a-kind the only combination on offer, the ladder is short and steep:
- 7 – 60x the total bet
- Watermelon – 20x
- Grapes – 10x
- Orange – 4x
- Lemon – 3x
- Cherry – 2x
- Plum – 1x
A top prize of 60x on a three-reeler is a healthy ceiling for a single line, and the fruit ladder drops away quickly below the melon. The gap between the 7 and everything else is where this game’s line wins live or die.
Everything below the orange pays less than the total bet for a full line, so the small fruit mostly exists to keep the balance ticking over between the hits that matter.
Free Games with Expanding Symbols
Purple Stars appearing simultaneously on reels 1 and 3 turn gold and award 20 Free Games with a special expanding symbol. At the start of the round a random symbol is chosen and given the capacity to expand. Only that one symbol gets the treatment, and it stays the same for the whole round, retriggers included.
The expansion rule is the interesting part. It activates when enough of the selected symbols to complete a winning combination are present anywhere on the reels – position doesn’t matter, only the count. When the threshold is reached, the symbols expand vertically after regular wins have paid.
Expanded symbols then pay for combinations of a kind in adjacent and non-adjacent positions, but only on enabled paylines. On a 3×3 grid, a fully expanded symbol fills its reel, so three of them fill the screen.
That non-adjacent clause is what makes the count-over-position rule worth having: scattered symbols that would never line up still combine once they’ve grown.
The Golden Star Multiplier
During Free Games the Golden Star takes over as wild, substituting for all symbols on reels 1 and 3. It expands vertically to complete expanding-symbol combinations, even when expanding symbols already sit on that reel. Two Golden Stars also pay 2x the total bet in their own right.
The multiplier step is where the money is. Golden Stars covering one reel apply an x2 multiplier to expanding-symbol wins. Cover both reels and that becomes x5. Stack that on a full screen of expanded 7s at 60x per line and the arithmetic gets serious in a hurry.
Retrigger
Golden Stars appearing simultaneously on reels 1 and 3 during the round award 15 more Free Games, at the same bets and lines as the initial trigger. With the same symbol pair doing the triggering, a lucky screen can chain the round well past its starting 20 spins.
The expanding symbol carries over unchanged, so a retrigger late in a good round extends exactly the game you wanted more of.
The Risk Game
After any win, the game offers a card gamble. Four cards lie face down; beat the Dealer’s card and the win doubles, with up to 10 attempts in total. Lose any round and the winnings are gone.
The Dealer can never draw the Joker, but you can, and the Joker beats everything. Matching the Dealer’s value is a draw – the win stays and you can try again.
Take the risk every time and the gamble averages 84% RTP, which is a losing proposition over enough attempts. The smart play is conditional: the return swings from 162% against a Dealer’s 2 down to 42% against an Ace.
- Dealer shows 2 – 162% return
- Dealer shows 3 – 121%
- Dealer shows 4 – 113%
- Dealer shows 5 – 101%
- Dealer shows 6, 7 or 8 – 100%
- Dealer shows 9 – 92%
- Dealer shows 10 – 78%
- Dealer shows J – 69%
- Dealer shows Q – 66%
- Dealer shows K – 64%
- Dealer shows A – 42%
In other words, gamble against a low Dealer card and walk away from a high one. Cards can reappear from round to round, so a value that lost last attempt tells you nothing about the next.
The TAKE WIN button is always there, and the probabilities aren’t evenly distributed, so the Dealer’s card matters more than instinct does.
Our Honest Verdict
Overall Rating: 7.7/10
This is a fast, quiet game: five short lines, spins that resolve in a blink, and a base game where the small fruit mostly just keeps the balance breathing between the hits that matter. The reason to choose it is the Free Games round, where one symbol grows to fill the grid and the gold stars can multiply that five times over.
The strength is the maths. A return this far above the norm, on a machine this simple, is rare, and the retrigger means a good round runs well past its opening 20 spins. The weakness is everything underneath the melon: most line wins are token, and the card gamble quietly bleeds anyone who takes it on instinct rather than on the Dealer’s card.
For players who’d take good numbers over spectacle, this is an easy machine to like. Anyone needing constant features will find the base game thin; anyone who reads the table before spinning will find the neon and the arithmetic pointing the same way.
Multistar Fruits FAQs
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What is the RTP of Multistar Fruits?
Multistar Fruits runs at 98.04% RTP, comfortably above the industry norm. The Risk Game gamble averages 84% on its own, so it’s better used selectively. -
How do you trigger the Free Games in Multistar Fruits?
Purple Stars need to appear simultaneously on reels 1 and 3. They turn golden and award 20 Free Games with a randomly selected expanding symbol. -
How does the expanding symbol work?
A random symbol is chosen at the start of Free Games. If enough of them to complete a winning combination land anywhere on the reels, they expand vertically. Position doesn’t matter, only the count. -
Can Free Games be retriggered?
Yes. Landing Golden Stars on reels 1 and 3 at the same time during the round adds 15 further Free Games, keeping your original bets and lines. -
What does the Golden Star do in Free Games?
It’s wild for all symbols on reels 1 and 3 and expands vertically. Covering one reel applies an x2 multiplier to expanding-symbol wins; covering both applies x5. -
How does the Risk Game work?
After any win you can pick from four face-down cards. Beat the Dealer’s card and your win doubles, with up to 10 attempts available. The Joker beats everything and the Dealer can never draw it. -
Is the Risk Game worth taking?
It depends entirely on the Dealer’s card. Returns range from 162% against a 2 down to 42% against an Ace, averaging 84%. Gamble against low cards, collect against high ones. -
Who makes Multistar Fruits and how many paylines does it have?
Multistar Fruits is an Endorphina title built on a 3×3 grid with 5 paylines. Matching symbols pay left to right on adjacent reels, with scatter wins counting anywhere.


