Shadow Gods Slot Review
A full moon hangs directly behind a gold temple lintel, its glow spilling over hieroglyph-carved stone while fire burns in bowls at the feet of two towering papyrus columns. Shadow Gods is an Egyptian slot that hides almost all of its payoff in the middle of the board: RTG has built a game where reels two and four matter more than everything around them combined, and whether that works for you decides whether the game does.
Shadow Gods runs on a 5×3 grid with 50 paylines, with two Egyptian deities standing at the centre of everything that happens. The game is built around a simple idea: keep the middle of the board dramatic and let the edges follow. The question is whether two gods can carry a theme this well-trodden.
How Shadow Gods Pays
Wins read leftmost to right, and the scattered Mask and Coin symbols are the exception, paying wherever they land. The two gods sit at the top of the table, and everything below them falls away quickly.
The paytable stacks up like this:
- Horus/Anubis combo: 2 for two, 20 for three, 80 for four, 800 for five
- Cleopatra: 2 for two, 20 for three, 80 for four, 500 for five
- Cobra: 10 for three, 50 for four, 200 for five
- Scarab: 10 for three, 50 for four, 200 for five
- A: 10 for three, 20 for four, 100 for five
- K: 10 for three, 20 for four, 100 for five
- Q: 5 for three, 10 for four, 80 for five
- Mask scatter: 2 for three, 10 for four, 100 for five, paying in any position
Two symbols can start paying from a pair, which is unusual, and the top of the table belongs to the gods themselves rather than to Cleopatra. A five-god line pays 800, comfortably clear of her 500. The gap matters: this is a paytable with one genuine jackpot line and a steep drop behind it.
Cleopatra is the only other symbol worth chasing. Her five-of-a-kind pays 500, and her pair-pays from two mean she contributes small drips along the way. Below her, the cobra and scarab share identical values, capped at 200 for five, and the royals trail off from there.
The A and K match each other at 100 for five, while the Q brings up the rear at 80 with the weakest three-of-a-kind on the board at just 5. On a 50-line grid those bottom-rung wins arrive often enough to keep the balance ticking between the bigger hits, but they’re never the reason a spin was worth taking.
The Mask scatter is listed with the paytable but works by its own rule. Being position-independent, it doesn’t need a line at all, and its 100 for five is the only top-tier pay you can land without help from the leftmost reel.
The Nudging Wilds of Horus and Anubis
This is the whole engine of the game. Horus appears as a 3-stop wild on reel two, Anubis as a 3-stop wild on reel four, and neither ever settles for a partial landing. The rules work like this:
- Horus lands as a 3-stop wild on reel two only
- Anubis lands as a 3-stop wild on reel four only
- Both substitute for all symbols except the scattered Masks and Coins
- Any part of either god visible on its reel triggers a nudge that pulls the symbol until it covers that reel completely
That last point is the one to hold onto. A partial god landing never stays partial. The reel resolves to a full wild every time, which means every god appearance is an event rather than a tease.
Two of the five reels can go fully wild on the same spin, and because the wilds substitute for everything except the two scatters, most line wins route through one god or the other. The middle of the board doing all the work is a deliberate design, and it shapes every spin. Wins cluster where the gods land.
The outer reels are left to carry the high-paying combos on their own, which is where the 800x five-god line gets its tension. You need the gods on two and four and the combo symbols lining up around them. Everything else is scaffolding for that arrangement.
The 50 lines sharpen that arrangement. Because paylines cross the middle reels on nearly every path, a full wild stack on reel two or four multiplies the number of live winning combinations across the whole board, not just one or two of them. That’s why the game keeps its gods in the middle and its biggest pays on the edges: the wilds bridge whatever lands either side of them.
The Respin Round
Shadow Gods also carries a respin round built around golden Eye of Horus symbols. When it hits, the eyes cover the reels and each one carries its own win value, while a counter tracks the respins remaining and a running total win banner sits overhead.
The only look at the round in play showed a counter reading ‘RESPIN 3/3’. It looked like this:
- Golden Eye of Horus symbols cover the reels
- Each eye carries its own individual win value
- A counter tracks the respins remaining, out of three
- A total win banner keeps a running sum overhead
Because the eyes carry values individually, the round’s outcome depends on how many land and how rich each one is, not on lines or adjacency. Two eyes on the board pay their own sums and nothing more. That’s a different arithmetic from the base game, where position on the line is everything.
Our Honest Verdict
Overall Rating: 7/10
A night in this moonlit temple is a night spent watching two reels. That’s not a complaint, it’s the whole point of the place: Horus and Anubis own the game, and a spin where neither shows up barely counts as one. Anyone who picks Shadow Gods picks it for that single pleasure of seeing a god land and knowing the reel is his before the nudge even finishes.
The nudge is the best thing here, because it removes the tease. Most games would let a half-visible wild sit there; this one always pays the reel out in full, so a god appearance is never a near miss. The weakness is everything else: one fixed-count respin round and a scatter that tops out at 100, which is thin support for a game leaning this hard on its wilds.
This is a game for players who like one strong idea done properly, and not for anyone who wants a feature menu to pick from. The gods keep their temple honest, and for the right visitor, that’s exactly enough.
Shadow Gods FAQs
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How many paylines does Shadow Gods have?
Shadow Gods has 50 paylines. -
What is the grid size of Shadow Gods?
Shadow Gods plays on a 5×3 grid with five reels and three rows. -
When is Shadow Gods released?
Shadow Gods’ release date is 14 October 2026. -
Who makes Shadow Gods?
Shadow Gods is made by RTG. -
What do the Horus and Anubis wilds do in Shadow Gods?
Horus is a 3-stop wild on reel two and Anubis is a 3-stop wild on reel four. Both substitute for all symbols except the scattered Masks and Coins, and both always nudge to cover their reel whenever any part of them appears on it. -
Do the wilds substitute for the Mask and Coin symbols in Shadow Gods?
No. The Horus and Anubis wilds substitute for all symbols except the scattered Masks and the scattered Coins. -
How does the Eye of Horus respin round work in Shadow Gods?
Golden Eye of Horus symbols cover the reels, each carrying its own win value. A counter tracks the respins remaining out of three, and a total win banner keeps a running sum until the round ends. -
What does the Mask scatter pay in Shadow Gods?
The Mask scatter pays 2 for three, 10 for four and 100 for five, and it pays in any position on the reels.

