Going Wild in Vegas Wild Fight Slot Review
Going Wild in Vegas Wild Fight barely pays its own paytable any attention, and that’s the whole point of it. The richest picture symbol tops out at 2x the total bet; everything that actually moves a session comes from a doubling wild, a random transformation and a board filling with diamonds. It’s a bold call for a slot dressed like the Strip itself, with a gold-bulbed “Welcome to Fabulous Las Vegas” diamond sign over the reels, “WILD FIGHT” scrawled beneath it in yellow graffiti and a neon showgirl kicking her heel off the right edge of the screen, all of it glowing through a purple-pink haze.
It’s a postcard of a city, wrapped around a surprisingly old-fashioned piece of maths. Going Wild in Vegas Wild Fight is a ReelPlay build on a 5×4 grid with 40 fixed paylines, running at medium-high volatility with a 2,750x maximum win.
ReelPlay have made their name on big-hitting ways engines like Hypernova Megaways and Atlantis 10K Ways, so a straight 40-liner is not what you’d expect from them. That mismatch is the most interesting thing on the board.
Base Game & Features
The grid sits inside a deep magenta frame, each cell edged in a thin violet border against blurred city bokeh, with blue-lit pillars rising along the left like a casino facade. Wins pay left to right from the first reel on consecutive reels, with only the highest combination counting per line and wins on different lines added together. The scatter is the one exception: it pays in any position.
The Bull character is the wild, substituting for every symbol except the scatter and paying up to 5x the total bet for five of a kind. Better still, any win the wild helps to complete is doubled, so it works as a multiplier as well as a substitute. Scatter wins are added on top of line wins rather than replacing them.
Strike Bet
Doubling the total stake to 1.60 unlocks Strike Bet, where jurisdictions allow it. With it active, any win the wild completes pays two and a half times more than it otherwise would, which turns the Bull from a handy substitute into the most valuable symbol on the board by some distance.
Symbol Pays
All values below are multiples of the total bet, not the line bet, so five Vultures at the base stake returns two full wagers. The cast is a trio of show animals: a trumpet-playing Vulture in a top hat, a card-dealing Rabbit, and a feathered showgirl Bird. A popcorn-munching Wolf and four suit-coloured chips fill out the lower end.
- Vulture (top hat, trumpet) – 3 pays 0.375x, 4 pays 0.625x, 5 pays 2x
- Rabbit (top hat, cards) – 3 pays 0.375x, 4 pays 0.5x, 5 pays 1.25x
- Pink Bird (feathered showgirl) – 3 pays 0.25x, 4 pays 0.375x, 5 pays 1x
- Wolf (popcorn) – 3 pays 0.125x, 4 pays 0.3x, 5 pays 0.75x
- Chips (clover, octopus, heart, diamond) – 3 pays 0.075x, 4 pays 0.25x, 5 pays 0.5x
- Wild (Bull) – 3 pays 1x, 4 pays 1.5x, 5 pays 5x
- Scatter (game logo) – 3 pays 2x, 4 pays 5x, 5 pays 10x
It’s a modest ladder. Even the richest picture symbol tops out at 2x the total bet, and the chips pay fractions of a wager, so the base game leans on wild multipliers and feature triggers rather than line wins to move the balance.
A hit frequency of 45.66% means just under half of spins return something, even if most returns are small. That frequency is the game’s clearest statement of intent. This is a slot built for steady, low-amplitude play: lots of small returns keeping the balance ticking, with the Diamonds, the scatters and the Bull doing the heavier lifting when they arrive together.
Going Wild in Vegas Wild Fight Free Spins & Bonus Features
Free Spins
Three or more scatter logos award five free spins, played at the same bet and lines as the triggering spin. Five spins is a short round, but the reels change character inside it: only the Bull wild and the four picture symbols appear, with every chip symbol stripped out.
Wild Fight transformations also happen more often during the round, which stacks with the doubled wild wins to give the feature most of its punch. With the Vulture and Rabbit both sitting high on the paytable anyway, the round can’t really produce a dead spin’s worth of filler symbols.
Hold and Respin
Eight or more Diamond symbols, or a mix of Diamonds and wilds, trigger the Hold and Respin feature with three respins. Every Diamond that lands leaves a border on its square and resets the respin counter to three. The triggering symbols themselves each leave behind a level 1 border to start things off.
A Diamond landing on an existing border upgrades it, and borders climb through three levels: blue, silver, then gold. When the respins run out, every bordered square pays. The higher the level, the bigger the prize pool it draws from, with all values as multiples of the bet:
- Level 1 (blue) – pays 0.1x, 0.2x, 0.5x, 1x or 2x
- Level 2 (silver) – pays 0.2x, 0.5x, 1x, 2x or 3x
- Level 3 (gold) – pays 2x, 3x, 4x, 5x, 10x or 100x
Fill the board with borders and upgrade every one to level 3, and the grand prize of 1,000x the bet lands instead. That’s the outcome the whole feature points at, and the counter resets mean a single round can keep building long after it starts. The feature runs at the same bet and lines as the spin that set it off, so there’s no re-staking involved.
Wild Fight
When the Rabbit and/or the Vulture land, they may throw down in the Wild Fight and transform into the Buffa-Low wild. It’s a random change rather than a guaranteed one, and it’s the feature that gives the game its name: the two rivals of the cast literally fighting to become the symbol you want most.
Our Honest Verdict
Overall Rating: 7.1/10
This is a game that chatters constantly. Just under half of all spins return something, most of it small, and the wild doubles whatever it lands in, so a session hums along under the neon without ever really going quiet. That steady drip, plus the best respin round ReelPlay could fit inside a 40-liner, is the reason somebody picks this over their flashier ways games.
The Hold and Respin feature is genuinely good, and not just for the 1,000x grand at the top. Because every Diamond restores the counter, a round that’s going well keeps extending itself, and each extension pushes borders further up the ladder. It rewards a hot streak in a way the rest of the game doesn’t.
The weakness sits between features. With the richest line win capped at 2x the bet, a quiet patch of reels offers nothing to build on, and the free spins round is over in five spins before it’s really started. It’s one for players who like frequent small returns and one feature worth the wait, and a poor fit for anyone chasing big line hits. As a bright, fast night on the Strip, though, it’s an easy place to spend an hour.
Going Wild in Vegas Wild Fight FAQs
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Who makes Going Wild in Vegas Wild Fight?
ReelPlay, the Australian studio best known for its 10K Ways and Megaways titles. -
How volatile is Going Wild in Vegas Wild Fight?
It’s a medium-high volatility slot, so wins come regularly (the hit frequency is 45.66%) but the bigger returns lean on the features. -
How do you trigger the Free Spins in Going Wild in Vegas Wild Fight?
Three or more scatter logos anywhere on the reels award five free spins. During the round only the wild and the four picture symbols appear, with all chip symbols removed. -
How does the Hold and Respin feature work?
Landing at least eight Diamonds, or Diamonds combined with wilds, starts the round. Each Diamond marks its square with a border and restores the respin count to three, and Diamonds landing on marked squares upgrade them through blue, silver and gold. When the respins end, every border pays, and a full board of gold borders takes the 1,000x grand. -
What does the Wild Fight feature do?
When the Rabbit and/or Vulture symbols land, they may transform into the Buffa-Low wild. It’s a random change that happens more often during free spins. -
What is Strike Bet in Going Wild in Vegas Wild Fight?
It’s an optional doubled stake, available where jurisdictions allow it, that makes wild-substituted wins considerably bigger than they are at the standard bet. -
What is the maximum win on Going Wild in Vegas Wild Fight?
The maximum win is 2,750x your bet. -
What are the betting limits and paylines on Going Wild in Vegas Wild Fight?
Stakes run from 0.40 to 88 per spin across the 40 fixed paylines on the 5×4 grid.

