What The Fruit! Slot Review
A fruit slot that pays its biggest prizes to nobody holding a winning line – that’s What The Fruit! in a sentence. On this tropical beach, set against a smoking volcano and a bamboo reel frame, the produce is worth more as fuel than as five-of-a-kind: every apple, blueberry and strawberry that lands gets collected into the blender jugs above the grid, and the fruit you gather matters more than the fruit you line up.
ReelPlay‘s 5×4, 40-payline game runs at 96% RTP with low-medium volatility, a 36.9% hit rate and a 10,000x ceiling. That’s a bigger top end than a game this gentle usually carries, and the fruit on these reels has somewhere better to go than a winning line.
Sister games Atlantis 10K Ways and Hypernova Megaways show the studio’s fondness for hold-and-collect formats, and 10000 Wonders 10K Ways shares the same four-figure ambitions. This one runs smaller and faster.
Base Game & Features
Five reels, four rows and 40 fixed paylines. Wins pay left to right on adjacent reels from the leftmost side, coinciding wins add together, and only the highest win on each line counts. Stakes run from 0.40 to 24 per spin, with 1.20 as the default. Nothing unusual there.
The BONUS symbols are the heart of it. There are three: a green apple, a blueberry and a red strawberry. Every one that lands is collected from its position to the top of the reels, into those blender jugs, and each collected BONUS then becomes a WILD symbol in place.
The WILD substitutes for all symbols except BONUS symbols, and always for whatever makes the highest possible win. Any win that includes a WILD is doubled, but that 2x doesn’t stack if more than one WILD is present, so two wilds in a line still pay double, not quadruple. Symbol pays shown in the paytable aren’t awarded during the respins; the wild’s work is base-game work.
Collected BONUS symbols also carry a random chance of triggering the respins, and the more BONUS collected in a single spin, the higher that chance climbs. So every apple, blueberry and strawberry does two jobs: it feeds a wild onto the reels for the current spin, and it nudges the meter towards the feature.
The paytable is quoted at the default 1.20 stake, and it reads like this:
- Top symbol: 7.50 for five, 3 for four, 2.10 for three
- Second symbol: 4.20 for five, 1.80 for four, 1.50 for three
- Third and fourth symbols: 3.60 for five, 1.80 for four, 1.50 for three
- Fifth and sixth symbols: 3 for five, 1.50 for four, 1.20 for three
- Low symbols one to three: 2.10 for five (1.80 for the third), 1.20 for four, 0.45 for three
- Fourth low symbol: 1.80 for five, 1.20 for four, 0.45 for three
- Bonus symbols – green, blue and red – each with a wild counterpart
Those are modest numbers, and they say plainly that the base game isn’t where the money lives. With a wild doubling wins and a 36.9% hit rate, the reels tick over with small, regular returns while the collection meter quietly does the real work.
What The Fruit! Respins & Bonus Features
RESPINS can be randomly triggered from any spin where a BONUS symbol lands, and they may be triggered by one, two or all three BONUS types at once. The round is a hold-and-collect affair, and it runs like this:
- Three respins are awarded, and only PRIZE symbols appear on the reels.
- When a PRIZE symbol lands it is held in place, and the respins remaining reset to three.
- If all positions fill, the PRIZE values are awarded, cleared from the reels, and the respin count resets to three again.
- The round ends when no respins remain, at which point each held PRIZE awards the value shown.
Respins play at the bet of the triggering spin, and none of the prizes are progressive. Symbol pays don’t apply during the round either; the board is the whole game. PRIZE symbols carry these values:
- 1x, 1.25x, 1.5x, 2x, 2.5x, 6.25x, 12.5x, 62.5x and 125x the total bet
What Each Fruit Adds
The BONUS types involved in the trigger each improve the round, and the fruits that triggered it blend into the respins themselves:
- Green apple: awards four respins instead of three, and resets to four whenever a PRIZE lands
- Blueberry: adds a row on top of the reels, so the respins play out on 25 positions instead of 20
- Strawberry: adds a MULTIPLIER reel beside the reels, multiplying the prize values in its row
Multiplier values run 1x, 2x, 3x or 5x, applied immediately to every PRIZE symbol in that row, and a PRIZE can be affected by more than one multiplier across the round. Multiplier symbols aren’t held and don’t reset the respin count. If a blueberry was in the trigger, the multiplier reel gains an extra position to match the added row.
The ladder tells you where a round’s money actually sits. The steps bunch tightly at the bottom, then jump hard: 62.5x is five times the value below it, and 125x doubles again. So a board of small prizes stays small, while two or three of the top-tier symbols landing in a multiplied row are what move a round from pleasant to memorable. The full-board clear helps too, because paying out and resetting the count gives a single trigger more than one bite at filling the grid.
Bonus Buy
There’s a buy option. It costs 50x the bet per spin, which is 60 at the default 1.20 stake, and plays a spin guaranteed to trigger the respins with two or three BONUS types involved, so you skip the random chance and the single-fruit version entirely. A three-fruit trigger stacks the extra respins, the extra row and the multiplier reel into one round, which is exactly what the buy is reaching for.
Our Honest Verdict
Overall Rating: 7.8/10
Playing this is mostly watching fruit pile up in jugs while the reels pay you pocket change to keep watching. That sounds like a criticism, but the waiting is the point: every collection is a step towards a respin round that changes shape depending on which fruit set it off, and that variety is the reason to pick it over any other gentle collect-and-hold game. No two bonus rounds here feel like the same round.
The best thing about it is that the three-fruit trigger system makes the feature genuinely variable rather than cosmetically so. The weakness is that the prize ladder is bottom-heavy – most held symbols are worth 2.5x or less, so the rounds that don’t land the 62.5x and 125x values in a multiplied row are thin. The 10,000x ceiling needs nearly everything to go right in one trigger.
It’s a good fit for a patient player on a modest bankroll who enjoys the collection loop for its own sake, and the low-medium volatility makes a long session easy to sit through. Anyone chasing hard swings will want more danger than this beach serves. For everyone else, the volcano stays warm and the jugs keep filling.
What The Fruit! FAQs
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How do you trigger the respins in What The Fruit!?
Respins can be randomly triggered from any spin where a BONUS symbol lands. The more BONUS symbols collected in a spin, the higher the chance of triggering them. -
What do the green, blue and red bonus symbols do?
Each improves the respins if it was part of the trigger. The green apple awards four respins instead of three, the blueberry adds an extra row so the round plays on 25 positions, and the strawberry adds a multiplier reel that boosts the prize values in its row. -
How much does the Bonus Buy cost in What The Fruit!?
The Bonus Buy costs 50x your bet per spin. It plays a spin that is guaranteed to trigger the respins with two or three BONUS types involved. -
What is the RTP of What The Fruit!?
The RTP is 96%, a touch above the typical benchmark for online slots. -
Is What The Fruit! high volatility?
No. It’s a low-medium volatility game with a 36.9% hit rate, so wins land fairly regularly, with the bigger results reserved for the respins round. -
What is the maximum win on What The Fruit!?
The maximum win is 10,000x the total bet. -
How many paylines does What The Fruit! have, and what are the bet limits?
There are 40 fixed paylines on a 5×4 grid, with stakes from 0.40 to 24 per spin. -
When is What The Fruit! released?
What The Fruit!’s release date is 26 November 2025. It’s made by ReelPlay.

