Golden Crown Extreme Booster Slot Review
Three jackpot plaques hang over the reels like nameplates on a treasury door, and fleur-de-lis crests are stamped into the embossed gold wall either side of them. Golden Crown Extreme Booster is proof that a fruit machine doesn’t need a free spins round to feel like an event, because almost everything it pays rides on whole reels going wild rather than on any bonus round. It’s an old idea rebuilt with unusual conviction, and the gilt frame is the least interesting thing about it.
FAZI have built the whole game around three wild mechanics and a paid toggle that keeps them coming, running on a 5×3 grid with 10 paylines at 96.53% RTP. It’s a leaner machine than its ornate frame suggests, closer in spirit to Bonus Wild 81 Extralines than to anything with a free spins round. There isn’t one. What there is instead is worth a proper look.
Base Game & Features
It’s a classic five-reel, three-row setup with 10 fixed paylines, and only the highest combination on a line counts. Wins pay left to right. The symbol set is pure old-school fruit machine: lucky 7s up top, then grapes and bells, watermelons, and a shared tier of plums, cherries and oranges.
The 7 is the one that matters. Five of it pays 500x the line bet, and it’s the only symbol that pays for two. At the minimum line bet of 0.05, that top combination returns 25.00. Here’s the full ladder at line level:
- 7 – 2: 1x, 3: 5x, 4: 20x, 5: 500x
- Grapes / Bell – 3: 4x, 4: 12x, 5: 70x
- Watermelon – 3: 2x, 4: 4x, 5: 20x
- Plum / Cherry / Orange – 3: 1x, 4: 3x, 5: 15x
Notice how quickly the ladder falls away. The second tier tops out at 70x, the third at 20x, and the fruit tier at 15x, so anything short of 7s is paying small multiples of the line. That puts nearly all of the game’s upside on the wild mechanics filling gaps in a 7 line, or on the jackpots above the reels.
The wild mechanics are where the game earns its name, and they come in three flavours. Each one turns reels wild rather than dropping single symbols, which on a 10-line game is where the real money sits. The three work like this:
- Wild Multiplier – lands only on reel three, makes the whole reel wild, and doubles any win it appears on
- Wild Feature – can land on reels two, three and four, converting each full reel to wild
- Super Spin – a base game event where the middle reel stops first and can carry a x2 wild
Wild Multiplier
The Wild Multiplier lands only on the third reel and makes the entire reel wild. When it appears on a winning line, the win is doubled. It’s a simple effect with outsized consequences: a x2 on the middle reel at the right moment can turn a modest fruit win into something respectable.
Wild Feature
The plain Wild Feature covers the second, third and fourth reels, and again converts the whole reel to wild. No multiplier attached. Between this and the Wild Multiplier, three of the five reels can go wild in the right circumstances, which is the entire engine of the base game.
Super Spin
Super Spins occur during the base game without a trigger you can aim for. The middle reel stops first, and during a Super Spin a wild symbol carrying a x2 multiplier can appear on it, turning the full reel wild.
The early stop on reel three is a nice touch of theatre. A small pause, and then the reel that matters resolves. Because the wild carries its multiplier, a Super Spin hit on reel three stacks with anything the outer reels contribute, which is where the game’s mid-tier wins come from.
Gamble
After any win, the x2 button opens a classic red-or-black gamble. A correct choice doubles the gambled amount; a wrong one loses it and ends the round. It’s the traditional version, nothing more, and it’s entirely optional.
The numbers around it, for anyone who likes to know the edges before pressing:
- Gamble win limit – 50,000.00
- Minimum gamble stake – 0.05
- Maximum gamble stake – 16.00
Golden Crown Extreme Booster Bonus Features
Wild Booster
The Wild Booster is the game’s signature extra, and it’s paid for rather than triggered. A toggle switch sits on the gilt wall beside the reels; flip it on and press ACTIVATE, and the feature costs 5.00x your total bet, deducted on confirmation.
Once it’s running, it stays running until you switch it off. The base bet can still be adjusted up and down with the minus and plus buttons while it’s active, and the 5.00x cost scales with whatever the new bet is.
In practice it’s a standing surcharge on every spin in exchange for the boosted wild behaviour, so it belongs in the bankroll maths from the first spin rather than being flicked on mid-session. On a budget it’s the difference between 10 spins of your money and roughly two, so it’s a commitment, not a top-up.
Mystery Jackpots
Three jackpot plaques sit above the reels, and any base game spin can trigger one at random, with the odds tied to bet size. Each jackpot is a fixed award plus an increment, and the trigger point is chosen at random on a uniform distribution between the jackpot’s starting and maximum values.
The first player whose spin takes the pot past that hidden point wins it. Because the point is drawn uniformly, a jackpot can pop close to its starting value as easily as near its maximum, and no amount of play moves the line. Nothing you do in play influences where it sits, so it’s a lottery riding on top of the reels rather than a feature you can work towards.
Our Honest Verdict
Overall Rating: 7/10
This is a waiting game where the wait isn’t boring, which is a rarer thing on 10-line fruit machines than it should be. You pick it for the wild reels: when two or three of them land together, the kind of money that usually needs a bonus round arrives through the front door instead, and the treasury dressing suddenly looks earned.
That’s the strength too. The x2 on the middle reel does real work, because it applies to wins the fruit symbols would otherwise hand back as loose change, and the Wild Booster lets you buy into that permanently rather than hoping. The weakness is the shape of the paytable: below the 7, everything pays so little that most wins barely register, and there’s no headline prize to chase because the game never names one.
It suits players who like the rhythm of classic reels and get their fun from watching the middle of the board, not from feature counters filling up. Anyone who wants a big top prize on the label will be disappointed by what the crown actually holds. For the rest, this is gilt-edged comfort food, made with more care than it needed.
Golden Crown Extreme Booster FAQs
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What is the RTP of Golden Crown Extreme Booster?
The RTP is 96.53%. -
How many paylines does Golden Crown Extreme Booster have?
There are 10 fixed paylines, paying left to right, with only the highest combination on each line counting. -
What is the grid size of Golden Crown Extreme Booster?
It’s a 5×3 grid: five reels and three rows. -
Can you buy the bonus on Golden Crown Extreme Booster?
There’s no free spins round to buy. The nearest thing is the Wild Booster, a toggle switch that costs 5.00x your total bet to activate and then stays on until you switch it off. -
Who makes Golden Crown Extreme Booster?
FAZI make Golden Crown Extreme Booster. -
How does the Wild Multiplier work in Golden Crown Extreme Booster?
The Wild Multiplier appears only on the third reel, turns the entire reel wild, and doubles any win it forms part of. -
What is a Super Spin in Golden Crown Extreme Booster?
A Super Spin is a random base game event where the middle reel stops first. During it, a wild symbol carrying a x2 multiplier can appear on that reel, turning the whole reel wild. -
How do the Mystery Jackpots trigger?
Any base game spin can win one, with the odds tied to your bet size. Each jackpot’s trigger point is chosen at random between its starting and maximum values, and the first player whose spin pushes the pot past that hidden point takes it.

