Triple Christmas Slot Review
Aurora light over a snowy forest, a log cabin with its windows glowing warm, Santa waving from the top of the frame beside Mrs Claus and a red-nosed reindeer. Look past the tinsel, though, and Red Rake Gaming has built a game where the reels themselves are nearly a formality: a 5×3 grid running at 95.4% RTP whose best line pays less than a single gift can be worth. The real game is the collecting that goes on above it.
The seasonal dressing is the obvious draw, but the structure underneath is closer to the studio’s Million 777 Pot and Piggy Vegas than to a typical Christmas reskin. There’s a proper bonus round in here, with a prize ladder that climbs to 1,000x the bet, and reaching it takes some collecting.
Reels, Wilds and the Paytable
Wins pay left to right across consecutive reels, and where a line holds more than one winning combination, only the highest counts. That’s the whole shape of the base game’s win logic: no second mechanic runs underneath it.
The snow globe wild lands only on reels two, three, four and five, and substitutes for every symbol except the orange, red and green gifts. Because it never appears on the first reel, a wild can only ever extend or complete a win that’s already forming to its left, never start one of its own.
Symbol pays are multiples of the total bet, at three, four and five of a kind:
- Elf: 4x, 15x, 50x
- Stocking: 2x, 5x, 20x
- Wreath: 2x, 5x, 20x
- Hot Chocolate: 1.5x, 4x, 12.5x
- Ornament: 1.5x, 4x, 12.5x
- A, K, Q, J: 1x, 2.5x, 7.5x
Four tiers keep it compact. The royals do the donkey work, the mid-tier pairings pay identically to each other, and the elf carries the only payout that’s worth setting your watch by: five of them returns 50x the total bet, which no other symbol on the board comes close to.
It’s worth being clear about what that top end means. A full elf line pays the same as a MINOR prize from the bonus ladder, and everything else on the paytable sits below it. The base game isn’t built around its symbol wins, and the reels make that plain from the first few spins.
Santa’s Gifts
Above the reels, three characters keep watch, and each collects gift symbols of their corresponding colour: one takes the orange gifts, one the red, one the green. An orange gift in view gives a chance at the Multipliers feature, a red gift brings Double Reel into play, and a green gift opens the door to Extra Spin. All three can arrive on the same spin.
Gathering gifts triggers the bonus minigame, and it’s the combination of colours you’ve collected that decides which features come along. The gifts carry their own values in the base game, printed on the symbols themselves as multipliers of the total bet:
- 1x
- 2x
- 3x, 4x, 5x, 8x, 10x
- 15x and 30x
- 100x
So the gifts you gather on the way in aren’t just keys to the door. The best of them are worth a respectable win in their own right, with the top gift paying 100x the total bet before the minigame has even begun. That’s double what a five-elf line manages, which tells you where the game’s priorities sit.
The gap between one gift and the next is wide, too. Values step gently through 1x to 10x, then jump to 15x, 30x and finally 100x, so a single collected gift can be worth as little as 1x the total bet or as much as twice the paytable’s ceiling. What lands on the reels matters as much as how many.
The Bonus Minigame
The minigame is a hold-and-collect round, and it plays out in a clear sequence. Three respins are on the clock at the start, and every new golden gift that lands locks in place and resets the counter to three. It runs until the respins are spent or every position on the reels fills with golden gifts.
Golden gifts carry values of 1, 2, 3, 4, 5, 8 or 10x the bet, and some arrive wearing prize labels: MINI gifts pay 15x, MINOR 50x and MAJOR 150x. When the round closes, all the locked values are added together and paid as a single total. That sum is where the round’s real money sits, because a well-filled board of mid-value gifts stacks up quickly.
The counting is what makes the round tick. A board that fills completely pays the GRAND on top of its locked total, so every golden gift that lands is both a prize and a step towards the 1,000x finish. Only the highest combination on a line counts in the base game; in here, everything counts, all at once.
Extra Spin
A green gift in the triggering combination activates Extra Spin. The round starts with four respins instead of three, and the reset value climbs to four as well, which buys a little more runway every time a golden gift lands.
The difference compounds. Every golden gift resets the clock, so a round that keeps landing symbols keeps running, and the extra respin at each reset is one more chance to keep the streak alive. The feature doesn’t change what the gifts are worth; it changes how long the board has to fill.
Double Reel
A red gift brings Double Reel, which adds a second, independent set of reels to the round. Every golden gift that lands on the first set is duplicated onto the second, so each one counts twice. It’s the feature that turns a modest board into a serious one, and pairing it with Extra Spin is the round’s best-case start.
Duplication applies to whatever the gift carries, labels included. A MINOR gift that locks in pays its 50x twice, and a run of ordinary 5x gifts does the same. With fifteen positions per set, the theoretical ceiling of a fully filled double board is double an already substantial sum.
Multipliers
An orange gift brings the Multipliers feature into the triggering combination. It’s the quietest of the three, and the one that matters least to the round’s shape, but it can stack with the others on a single triggering spin, alongside Extra Spin, Double Reel, or both.
Mini, Minor, Major and Grand
A prize ladder stands beside the base game, and it’s the spine of the whole game:
- MINI: 15x the bet
- MINOR: 50x the bet
- MAJOR: 150x the bet
- GRAND: 1,000x the bet
The first three drop at random, awarded whenever a golden gift carrying their label lands in the minigame. The GRAND doesn’t come at random. Fifteen golden gifts filling every position takes the full 1,000x, which makes a complete board the round’s whole ambition.
The spacing of the ladder is worth a look. Each step up is a multiple of roughly three times the one before: 15x to 50x to 150x, and then a jump to 1,000x at the top. The MINOR already matches the paytable’s best line, and the MAJOR pays 150x, one and a half times the best gift the base game can offer.
Our Honest Verdict
Overall Rating: 6.3/10
Playing Triple Christmas is a lot like Christmas morning itself: a long wait, then everything arriving at once. The reels are a holding pattern, wins are small and occasional, and the reason to sit down at this cabin is the collecting, not the spinning. Watching a board of golden gifts grow while the respin clock resets is genuinely tense, and a filled board is the best moment the game has.
The Double Reel round is the strongest thing here, because a duplicated board turns a decent finish into a big one. The weakness is everything outside it: the base game pays modestly and gives nothing back for 95.4% RTP, which is a poor return for the waiting the design asks of you.
This suits patient players who enjoy a long build and don’t need the reels to entertain them along the way. Chasers of frequent wins will be bored before the minigame ever arrives. For the rest, it’s a cosy slot with one very good room, and the fire’s lit.
Triple Christmas FAQs
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What is the RTP of Triple Christmas?
Triple Christmas runs at an RTP of 95.4%. -
What is the grid size of Triple Christmas?
It’s a 5×3 grid, with wins paid left to right across consecutive reels. -
When is Triple Christmas released?
Triple Christmas’s release date is 26 November 2026. -
Who makes Triple Christmas?
Red Rake Gaming, the studio behind Million 777 Pot and Piggy Vegas. -
How do you trigger the bonus minigame in Triple Christmas?
Collect orange, red and green gift symbols on the reels. The combination of colours you’ve gathered when the minigame triggers determines which features come with you. -
What does the Double Reel feature do?
Double Reel adds a second, independent set of reels to the minigame and duplicates every golden gift onto it, so each one counts twice. -
How do you win the GRAND prize in Triple Christmas?
Fill all fifteen positions with golden gifts during the minigame. The GRAND pays 1,000x the total bet. -
How many respins do you get in the Triple Christmas minigame?
Three respins at the start, resetting to three every time a new golden gift lands. If the Extra Spin feature is active, both the starting count and the reset value are four instead. -
Can the Extra Spin, Double Reel and Multipliers features all be active at once?
Yes. All three can be triggered on the same spin, so a minigame can begin with four respins, a duplicated second reel set and multipliers together, depending on the combination of gift colours collected. -
What does the snow globe wild substitute for?
It substitutes for all symbols except the orange, red and green gift symbols, and it only appears on reels two, three, four and five.


