Train of fortune 2 Slot Review
Lightning splits a storm sky over a desert night, and a set of gold rails runs out of the dark straight at the reels, glowing beneath a brass cabinet drowning in spilled coins. It’s a beautifully staged frame, and the reels inside it run on fruit: the best line on the board is worth 30x the bet, and everything worth chasing happens inside one bonus round.
This is Zillion Games‘ follow-up to Train of Fortune, sitting in a catalogue alongside Golden Zombies and Royal Crown 777. The format here is a 3×4 grid with 15 paylines and high volatility, with a ceiling of 6,605x the bet. Everything outside the bonus exists to get you there.
Base Game and Symbols
All symbols pay left to right on adjacent reels from the leftmost one, across 15 highlighted paylines. It’s a classic three-reel layout dressed in cinematic desert paint, so the wins come from short combinations rather than long chains.
The Wild is the Train of Fortune logo, and it substitutes for everything except the Bonus and Boost symbols. Three of them is the richest line on the board.
Three-of-a-kind pays, as multiples of the total bet:
- Wild – 30x
- Bells – 10x
- BAR – 8x
- Watermelon or Kiwi – 4x
- Lemon, Orange, Plum or Cherries – 1x
That’s the whole ladder. There are no four-of-a-kind or five-of-a-kind rows, because there’s no room for them on three reels, and the fruit symbols at the bottom pay a single multiple of the total bet for their best line. Only the highest combination on each payline counts.
The spread tells you where the money lives. Everything above the BAR is a coin or a logo, and everything below it is fruit, so a base-game session is mostly small returns from the low tiers with the occasional Wild line as the ceiling of what the reels alone will pay.
Pile of Gold and the Collect Feature
Two symbols drive everything outside the plain paytable. The Bonus lands on reels 1 and 3 only, and the Boost lands on reel 2 only. Neither pays conventionally; both exist to set the bigger rounds in motion.
Pile of Gold
Any Bonus symbol landing into the Main Game carries a chance of setting off the Pile of Gold Feature. When it fires, extra Bonus symbols drop onto the reels in quantity enough, or more, to activate the Bonus Game. It’s a bridge mechanic: one Bonus coin can quietly become the full set you need.
Because the Bonus only occupies reels 1 and 3, that set is never far away. A single coin on each of those two reels is enough to start the round, so the Pile of Gold doesn’t have to work hard to tip a spin into the bonus. The chance isn’t guaranteed, though; a Bonus landing is an opportunity, not a trigger.
Collect Feature
The Collect Feature triggers whenever a Boost symbol appears alongside any Bonus symbol, in the Main Game and the Bonus Game alike. The Boost collects the values of every Bonus symbol on screen, including the Mini, Minor, Major and Grand Jackpot values, and adds the lot to the win for that spin.
Inside the Bonus Game, collected values stack up in the sticky Boost symbols, and when the round ends, everything accumulated there is added to the Total Win. One coin can therefore pay several times over the longer the round runs.
That stacking is the engine of the game’s bigger wins. A Boost that lands early and holds its nerve can bank the values of every Bonus symbol that lands after it, which is where a modest round turns into something worth the wait.
The Bonus Game
Hold and Re-Spin Round
One Bonus symbol on every reel is the entry condition. From that point it plays as a hold-and-respin round: only Bonus symbols and Boost land, and you begin with three re-spins. Every new symbol that lands resets the count back to three, and the round runs until the re-spins run out.
The Boost only lands on reel 2 and sticks there for the whole round. Bonus symbols carry their payment on the symbol itself, from 1x up to 8x the bet, and the reel set stays small, so the round is a tight little box that fills rather than expands.
The Train of Fortune
Inside the bonus, there’s a train to catch. The Train of Fortune is the round’s own chase, with the train symbol arriving on the reels carrying coin values, and catching it is what the round asks of you. It isn’t a separate mode with its own rules; it rides on the same re-spins, the same sticky Boost and the same collect logic as everything else in the round.
Jackpots
Four jackpot tiers can drop when the corresponding Bonus symbols appear randomly during the Collect Feature. There’s no separate ladder screen to climb; the jackpots ride the same collect mechanics as everything else in the game.
The ladder, as shown at a bet of 2.00:
- Grand Jackpot – 2,000 at a bet of 2.00
- Major Jackpot – 200 at a bet of 2.00
- Minor Jackpot – 60 at a bet of 2.00
- Mini Jackpot – 30 at a bet of 2.00
Our Honest Verdict
Overall Rating: 7/10
Most of a session here is fruit spinning under a desert storm, and the storm is better company than the fruit. The reason to sit through it is one round: the hold-and-respin game where a sticky Boost banks every coin that lands and the re-spin count keeps resetting, so a single bonus can grow the whole way to its last breath. The jackpot tiers ride the same collect, which keeps even a quiet round live.
The Boost banking is the best thing here, because it means a coin landed early keeps working until the round closes. The weakness is everything outside that round: a top line of 30x and fruit paying 1x leaves long stretches of small returns, and the Pile of Gold softens the wait rather than ending it.
It suits players who settle into a collect-and-hold round and enjoy the build. If the reels themselves need to do the entertaining, this isn’t your platform. For those happy to wait out the storm, the train at the end runs on time often enough.
Train of fortune 2 FAQs
-
How do you trigger the Bonus Game in Train of fortune 2?
The round begins when a Bonus symbol appears on every reel. Bonus symbols only occupy reels 1 and 3, and the Pile of Gold Feature can add extra Bonus symbols to complete the trigger. -
Is Train of fortune 2 high volatility?
Yes. Train of fortune 2 is a high volatility slot, so wins tend to be less frequent but with more potential for larger payouts, particularly from the Bonus Game. -
What does the Boost symbol do in Train of fortune 2?
The Boost symbol lands only on reel 2. Combined with any Bonus symbol it triggers the Collect Feature, gathering the values of all Bonus symbols including the jackpot values. In the Bonus Game it sticks to the reels and pays out its accumulated values when the round ends. -
Can the Bonus Game retrigger in Train of fortune 2?
Yes, in effect. The Bonus Game grants three re-spins and every new Bonus symbol or Boost that lands resets the count back to three, so the round continues until the re-spins run out with no new symbols. -
What does the Pile of Gold Feature do in Train of fortune 2?
Any Bonus symbol landing during the Main Game carries a chance of triggering the Pile of Gold Feature, which adds Bonus symbols in quantity enough, or more, to activate the Bonus Game. It’s a random bridge between a single coin and a full trigger. -
How many paylines does Train of fortune 2 have?
Train of fortune 2 has 15 winning paylines, with all symbols paying left to right on the highlighted paylines. -
What is the grid size of Train of fortune 2?
Train of fortune 2 plays on a 3×4 grid, three reels wide by four rows, with 15 fixed paylines. -
When is Train of fortune 2 released?
Train of fortune 2’s release date is 12 November 2026.

