Odin’s Riches Slot Review
Odin’s treasure hall is a dim, gold-lined place where a dragon-prowed longship sits half-swallowed by shadow, and the slot Just For The Win Studios built inside it has a similarly contrary character: it pays on almost every other spin, and almost none of those wins will feel like much on their own.
That contradiction is the game. A 49.44% hit rate with very high volatility only works because each small cluster win mints a Wild where it sat, and one Wild on a rolling board can turn a nothing spin into a five-step chain. The win shape, not the theme, is what keeps the hall lit.
It runs on a 7×5 grid at 96% RTP, with volatility marked very high and a hit frequency of 49.44%. Sister releases from the same studio include Big Boom Riches and Western Gold 2. Bets run from 0.20 to 50.00 per spin.
Base Game & Features
Wins are clusters. A symbol counts as part of a cluster when it sits directly beside the same symbol, and five or more of a kind in one connected group pays. Separate clusters of the same symbol pay separately, and simultaneous cluster wins are added together.
- A cluster needs 5 or more of the same symbol to pay
- Connection is horizontal or vertical only; diagonals don’t count
- Multiple non-adjacent clusters of the same symbol pay as separate wins
- Simultaneous wins from different clusters are added together
- Every cluster win creates a Wild symbol, wherever that cluster sat
- Wilds substitute for all symbols, with no exceptions on the grid
That’s the whole allowance the wild gets, but in a cluster game it’s a generous one: a mid-size win leaves a substitution behind on a clearing board, which is often where the follow-up win comes from.
Rolling Reels™
After any win, the winning symbols are removed and the symbols above drop into the empty spaces. If that shuffle forms new winning clusters, the reels roll again, and they keep rolling until no win is left on the board. Base game and Bonus Rounds both use it.
Chain the two rules together and the shape of the game is clear. A cluster pays, vanishes, drops a Wild into the gap, and the grid collapses around it. One spin can become five or six resolutions, each collecting symbols and each capable of paying again.
The Symbol Meter
Symbols from every winning cluster are collected and tracked on a meter. Every 25 symbols collected queues a mini feature, and one queued feature plays out once the reels stop producing wins. Grind long enough on one spin and the meter does the rest.
Four mini features can trigger from the base game and from Bonus Rounds. Two of them are named, and the named pair are the ones that carry the load.
The Mini Features
- Odin’s Wilds – places 4 to 9 Wilds randomly on the reels
- Dragon’s Riches – 5 or more of one randomly chosen symbol form a win, regardless of position on the grid
- Both belong to the same queue, which fills at 25 collected symbols per feature
- The queue is shared by base game and Bonus Rounds; only Odin’s Wilds is restricted to the base game
- Features fire in order, once the Rolling Reels chain has finished
- One feature plays out per trigger, with any further queued features held back until the next dead board
- Each fired feature can itself create wins, Wilds and further meter progress
- Wins created by a mini feature are ordinary cluster wins, and they feed the Rolling Reels chain like any other
Odin’s Wilds is the simple one and, on a cleared board, the quietly potent one. A scatter of Wilds dropped onto fresh symbols turns near-miss clusters into paid ones, and each new cluster creates a Wild of its own. The feature ends there; what it starts, the rolls finish.
Odin’s Riches Bonus Rounds & Mini Features
The Bonus Rounds sit on top of the same machinery rather than replacing it. Rolling Reels still runs, the symbol meter still fills, and the mini features still queue behind it. What changes is how often the pieces fire.
Dragon’s Riches is the feature that bends the rules hardest. Position stops mattering entirely: the game picks a symbol, and if five or more of it are anywhere on the 7×5 grid, it’s a win. On a board that’s just been through two or three rolls, orphaned symbols everywhere, that’s a real upgrade.
Odin’s Wilds stays a base-game exclusive, which is an odd split on paper but a sensible one in practice. The base game needs the help more; a bonus round that’s already chaining rolls and meter features has plenty going on without free Wilds landing on top.
The meter is the through-line that makes long bonus runs possible. A single big chain collects symbols from every resolution along the way, so one strong spin can queue two features back to back and hand the board over to the second one already loaded with Wilds and leftovers.
- A spin lands a cluster; the win pays and a Wild appears in its place
- Rolling Reels clears the winners and drops new symbols into the gaps
- Each further cluster pays again, adds its own Wild and feeds the meter
- The chain runs until the board holds no win
- At 25 collected symbols, a mini feature joins the queue
- The queued feature fires on the dead board and starts the whole cycle again
The maximum win is 5,000x the bet. Very high volatility with a 49.44% hit rate means the base game pays often but small, and the work of a session is done by chains and queued features rather than any single result.
Our Honest Verdict
Overall Rating: 7.1/10
A session here is a long, quiet accumulation in a dark hall. Wins arrive on almost every other spin, and the pleasure isn’t any single payout: it’s watching one modest cluster turn into a chain the board keeps resolving on its own. That’s the reason to choose it over louder Norse slots, and honestly, it needs to be, because the individual wins won’t carry a session alone.
The best thing about the build is that the parts genuinely hand off to each other, and Dragon’s Riches is the smartest of them, paying five-plus of a kind with position ignored exactly when the rolls have scattered the board. The weakness is the pace underneath: very high volatility riding on frequent small wins means progress comes slowly.
This one suits the patient cluster fan who likes a grid that keeps working after the spin ends and doesn’t need a jackpot figure to aim at. If a one-shot bonus round is the draw, the studio’s catalogue has those elsewhere. Settle into the gloom for the long haul, though, and Odin’s hall pays its keep.
Odin’s Riches FAQs
-
What is the RTP of Odin’s Riches?
The RTP is 96%. -
How volatile is Odin’s Riches?
It’s a very high volatility slot, so wins cluster unevenly and the balance can swing hard in both directions. -
How do you win in Odin’s Riches?
Wins are clusters rather than lines. Five or more of the same symbol connected horizontally or vertically award a win, and multiple separate clusters of the same symbol pay individually. -
What does Rolling Reels do in Odin’s Riches?
Winning symbols disappear and everything above slides into the gaps. Fresh clusters formed by the slide set off further rolls, and the chain only stops when the grid holds no win. -
How does the symbol meter work in Odin’s Riches?
Symbols from winning clusters are collected and counted. Each batch of 25 adds a mini feature to a queue, and queued features fire one at a time when a roll chain ends. -
What is Dragon’s Riches in Odin’s Riches?
Dragon’s Riches is a mini feature that picks one symbol at random and pays a win if five or more of it appear anywhere on the grid, ignoring position entirely. -
Can Odin’s Wilds trigger during a Bonus Round?
No. Odin’s Wilds fires in the base game only. The other mini features can trigger from both the base game and Bonus Rounds. -
When is Odin’s Riches released?
Odin’s Riches’ release date is 8 June 2021. -
Who makes Odin’s Riches?
Just For The Win Studios, a studio with a large back catalogue of releases including Western Gold 2 and Big Boom Riches. -
What is the minimum and maximum bet on Odin’s Riches?
Anywhere from 0.20 up to 50.00 per spin.


